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Suggestions & Requests / Re: HatMod UI (Menu) CONCEPT
« on: May 04, 2018, 01:22:47 PM »I'll come up with some concept GUIs for this later.I whipped up some concepts.
(assets are used from Mr.Nobody's Hat Pack 3)
Pretend Set Favs> is the button for search. I forgot to change that.
- Hats that are part of a pack would be located in that hat pack's tab respectively, like how different brick types are in their own tabs
- You can equip a hat by double-checking its icon, like how you can add a brick to your inventory by double-clicking its icon
- Like OP's concept image, there should also be a favorite button on a hat's icon. Clicking the icon would add that hat to the user's favorites list. (you could also maybe have right-clicking a hat icon toggle favorite status)

- There would also be a favorites tab containing subcategories of hat packs that contain any hats that the user favorited

- Searching would be simple as entering a name and hitting search. There would also be a drop-down menu that allows you to filter your search for hats in one hat pack, useful for when you have two hats from different packs with the same name

When the user searches for a hat while filtering for one hat pack, it should open that hat pack's tab and highlight the hat with the matching name. Ignore the cursor, it's for an example. Also I don't honestly know about multiple hats in one pack, but you could maybe highlight multiple in the search or just have a search results tab?

That's all I can come up with. Feedback would be appreciated.
just show 3d previews of all of the hats like zapk's rizing lava did (when he updated it then never released it)This could also work for icons.