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Drama / Re: DeadFall07 and friends are loving handicapped
« on: September 19, 2020, 06:22:15 PM »LMFAOOOOO HE ACTUALLY FIND THIS OFFENSIVE brother HAHAHAHAH
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LMFAOOOOO HE ACTUALLY FIND THIS OFFENSIVE brother HAHAHAHAH
Run Linux with dual boot, and then run Blockland through wine.Sure yeah, but as far as I can tell Wine is free, also probably more convenient than opening up an entirely different OS just to play a single game. It's essentially a wrapper that layers itself between EXE's and apple's framework to get it to run semi-smooth. Performance might suck but, this is again, Apple, we're talking about.
No I am not joking, this might be the best way to run Blockland and potentially any game that requires OpenGL on a mac without having to pay for anything.
I'm going to have to officially drop Mac support.Gotta love what Tim Cuck's doing to aaaaall those legacy programs. And yet they have the audacity to charge $10000 for a computer that'll be outdated in 3 years.
- I looked into updating subversion. The homebrew package manager requires OSX 10.13. I tried Macports, the binary installer finished, then nothing happened, the "port" command doesn't work, I don't know how to move forward. I'm sure this can be solved some how but it's not easy.
- I could buy a new mac, but in addition to being very expensive, they run OSX Catalina. Catalina does not support 32 bit apps like Blockland. Converting to 64 bit is not simple. I'm sure they've also changed their platform api because they love doing that.
- Blockland uses openGL. OpenGL was deprecated in OSX 10.14, and it will likely be removed completely in the near future. Developing an openGL app on Catalina is probably a huge pain in the ass.
I don’t believe Apple plans to actually remove OpenGL support until they start pushing ARM Macs, which won’t be their entire lineup. There’s no changes in actually developing with OpenGL on Catalina other than just compiler warnings.You do realize we're talking about the same "Apple" that dropped the AUX port on the smartphone in 2016, right? Those greedy starfishs don't give a single forget about longevity, they'll intentionally forget up their own products (batterygate lol) just to get people to buy new stuff. They "innovate" in the most ass-backwards way possible, by forcing everyone to use a non-modern platform with nothing but a giant middle-finger to hand out to developers.
The solution right now is to either disable add-ons with custom animated player models (bots, playertypes, bot vehicles); or, disable fast packets on the server end to mitigate the issue (you probably disabled it on your client, not the server). If you do the latter, the issue may still occur, just much less often.I disabled a lot of stuff and it seems to work now. Guess it was unrelated to the updates, but it's the first time I've had the error. weird.
Try turning fast packets off, not sure that'll fix it but its helped me in the past with my dedicated server.meddling around with any network settings doesn't seem to fix this, might be because I'm hosting it from the same PC, but I doubt most hosts don't have something dedicated like that, and probably dont run into this issue
lol imagine being the guy who changed his name to xX_roosterSUCKER99_Xx or something similar as a joke for a few hours before this update hitI saw some mf named SimpleFlips and I was like "God damn dude you forgeted cause of this update"
Should I have put it on uplay instead? What planet are you from where steam is some kind of huge burden?
Are you a loving time traveler? This argument against steam barely made sense in 2004. Hell, my computer is 6 years old and I have 16 gigs of ram. There's no way you're making this argument in good faith. You're just being offended on behalf of other people that you're imagining.I can't stop loving laughing at this lmfao
a valuable lesson in backing up your stuffGuess so. I only hope that someone has done it for me lol
you could always try hooking the laptop hard drive up to another pc as a secondary drive and see if you can access the save file that waybelieve me I would if it were so simple.