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Messages - Doctor Disco

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16
Creativity / Re: thekid can't hold all these frogs (art ft. 2018)
« on: January 22, 2018, 03:36:58 PM »
Can you make this in your style, but also clothed in a t-shirt and jeans or something casual, and female instead of male?
https://cdn.discordapp.com/attachments/357563427193094144/398888948480606208/tumblr_p23euut6Hf1udndl5o1_1280.png (by CarnivorousAlice)
exoskeleton color is something like

eye pupil is black but the surrounding colours are whatever matches

also dis
https://i.imgur.com/CWWPBbD.png which is suppose to be sorta an anthropomorphic jungle cat(?).
thanks, really love your art :D

17
Help / Re: Blockland wont launch
« on: January 16, 2018, 06:06:35 AM »
Blockland ended up working after Windows updated (Fall Creator's Update, took a few hours to get done.)

18
Help / Re: Blockland wont launch
« on: January 15, 2018, 01:50:50 PM »
Edit:

I installed retail to check, and it still doesn't work, even running as administrator.

19
Help / Re: Blockland wont launch
« on: January 15, 2018, 01:49:06 PM »
Try running Blockland with administrator privileges.
I failed to clarify, by mistake, that I'm using steam. The BL shortcut there doesn't show an option to run as admin.

20
Help / Blockland wont launch
« on: January 14, 2018, 04:41:27 PM »
I recently installed new hard-ware / a fresh hard-drive and OS, and after solving a bunch of unrelated problems, tried to load up Blockland. It says I'm playing for a few seconds, then stops. Nothing opens. I looked in task manager, and Blockland does show up for a bit, then disappears.
I have a Ryzen 3 - 1200 CPU, and an AMD RX 550 GPU. I've installed all necessary drivers from their sites (to my knowledge).

21
Modification Help / Edit properties of the default tools
« on: December 26, 2017, 02:33:14 PM »
Is there any tutorial or list of things to know regarding how to edit properties of all the default tools? Specifically the wrench, and it's menus/toggle boxes. I'm looking to set permissions for certain things regarding the tools (like disabling events and tool-spawning for some people or making the hammer unable to delete bricks unless given permission). I'd like to know how to do these more-so than just have someone else do it, so I could learn a little more.

22
I haven't been experiencing syntax errors. Just nothing working flat out, but without errors. Though, the advice for how to edit
these in-game is awesome. So thanks :p

--EDIT--

I'm getting help from somebody in a 1 on 1 environment, like a class I guess, and it's helping solve the issues I'd been facing. Thanks for all your help, everyone.

23
I'm just beyond frustration at this point. Nothing is working regardless of making the fixes you've stated.
It even went ahead and called a piece of code I never touched to be a syntax error.


Here's the .cs; if anyone'd care to look and see why I'm not getting this right.
(90% of this is the original code. I put comments where I was editing it (two comments are from the original code aswell though))
https://pastebin.com/kvnmMFD9

24
I hope this is in a Package
It is apart of one, indeed.

Thank you a lot for walking me through this.

25
Not sure if this is right or not.


27
I tried to jump into this on my own, figuring I got enough knowledge in to do really basic things. But absolutely none of the things I've tried to implement work.

Some of the code is already in the RP-Chat mod.
Keep in mind I'm very very new to doing this, so a lot of it might look odd. If anyone could help fix these issues and explain how to do so/why these fixes do what, that will be awesome.

Quote
   function serverCmdwarn(%client, %target, %msg) //To warn players of their wrongdoing. Is the only command that worked. I planned to notify the person warning that their warn went through. (And I know how to do so.)
   {
      if (!%client.isAdmin)
         return;
      %target = findClientByName(%target);
      messageClient(%target, '', "\c3[You have been warned by \c6" @ %client.name @ "\c3 for ''\c6" @ %msg @ "\c3''\c3]");
      %timeswarned[%target] += 1;
   }

   function serverCmdtimeswarned(%client, %target, %timeswarned) //for admins to see how many times a player was warned.
   {
      if (!%client.isAdmin)
         return;
      %target = findClientByName(%target);
      messageClient("\c3" @ %target @ "\c6 has been warned \c3" @ %timeswarned[%target] @ "\c6 times.");
   }
   function serverCmdclearwarns(%client, %target, %timeswarned) //to clear the warnings a player has
   {
      if (!%client.isAdmin)
         return;
      %target = findClientByName(%target);
      %timeswarden[%target] = 0;
   }
   function serverCmdtoggleOOC(%client) //To turn off the OOC
   {
      if (!%client.isAdmin)
      {
         if (%oocmute = 1)
         {
            %oocmute = 0;
            announce("\c6The \c3OOC \c6has been disabled!");
         }
         else if (%oocmute = 0)
         {
            %oocmute = 1;
            announce("\c6The \c3OOC \c6has been enabled!");
         }
      }
      return;
   }
   function serverCmdMute(%client, %target) //To mute players from using the OOC
   {
      if (!%client.isAdmin)
         return;

      %target = findClientByName(%target);
      $isMuted[%target.bl_id] = true;
      messageClient(%target, '', "\c6You have been OOC muted by \c3" @ %client.name);
      echo(%client.name SPC "muted" SPC %target.name);
      messageClient(%client, '', "\c6You muted \c3" @ %target.name);
   }
   function serverCmdTeamMessageSent(%this, %msg) //Using the mute and toggle commands
   {
      if (%oocmute = 1)
      {
         messageClient("\c3The OOC is disabled!");
      }
      else
      {
         if (!%isMuted[%target.bl_id] = true)
         {
            messageClient("\c3You are muted!");
         }
         else
         {
            serverCmdOOC(%this, %msg);
         }
      }
   }

   function serverCmdMessageSent(%this, %msg) //again using the mute&toggle commands
   {
      if(!%this.hasSpawnedOnce || !isObject(%this.player))
      {
         //If they haven't spawned, OOC.
         if (%oocmute = 1)
         {
            messageClient("\c3The OOC is disabled!");
         }
         else
         {
            if (!%isMuted[%target.bl_id] = true)
            {
               messageClient("\c3You are muted!");
            }
            else
            {
               serverCmdOOC(%this, %msg);
            }
         }
         return;
      }
      //code continues here but with it's original purposes
      
      
   function ItemData::onPickup(%this, %obj, %user, %amount) //Trying to notify admins when people pickup items
   {
      Parent::onPickup(%this, %obj, %user, %amount);
      serverCmdAdminChat(%user @ "picked up an item!");
   }

   function Weapon::onPickup(%this, %obj, %player, %amount)
   {
      Parent::onPickup(%this, %obj, %player, %amount);
      serverCmdAdminChat(%user @ "picked up a weapon!");
   }

Put it in quotes for the //

28
Modification Help / Re: A clock.
« on: December 14, 2017, 08:05:00 PM »
Now that everything is functioning properly, I just have two final questions.
How do I save the variables when the host closes the server?
And how do I have /commands set variables depending on what the host types? (e.g. /setday 5)

29
Off Topic / Re: Net neutrality shenanigins are happening.
« on: December 14, 2017, 07:20:18 PM »
bih........ red is used for negative things nearly universally.
:[
[img]https://static.rogerebert.com/uploads/blog_post/primary_image/balder-and-dash/the-twelve-scenes-of-christmas-numbers-12-to-9/primary_Lethal_Weapon_Self Delete.jpg[g]
lol

30
Modification Help / Re: A clock.
« on: December 12, 2017, 06:31:25 AM »

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