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Messages - blazerblock2

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1621
I fell asleep ok.
Let those motherforgeters go.  We'll get them another time.  Pack up and take the wood from the sod homes with you.  It will help set up tents next time.  Continue the journey northwest!

1622
Forum Games / Re: Nations at War - Age of Riots!
« on: March 09, 2014, 11:00:34 PM »
this reminds me of e 6.0

1623
Forum Games / Re: Operation: Jolly Roger
« on: March 09, 2014, 09:25:21 PM »
How has he not bled out by now?
Only around ten seconds have passed, it takes much longer then that to bleed out.  Plus, the heat from the plasma projectile would have helped to cauterize the wound.

You inquire again, "SPECIFY WHEREABOUTS OF TARGET KARL, FIDGEN J."
He is still unable to speak.  A warning appears on your screen suddenly, and almost instinctively you spin around and unholster your sidearm.  You bring it up, aiming at the man that stands behind you aiming his rifle.  He squeezes the trigger, firing sporadically at you.  The bullets ricochet off of your near impenetrable armor, hitting the walls to your side.  You squeeze the trigger, hitting the man in his kneecap.  You take aim a second time, firing again and hitting his other kneecap.  He drops to the ground, screaming as his weapon fires again, hitting the wall to his side.

1624
What kind of homes did the Guerat live in?  Tents?  Shacks?

1625
Forum Games / Re: Interstellar Tensions - Futuristic Nation RP
« on: March 07, 2014, 03:48:53 PM »
"We want them for us but you can't use them either"

Word to the wise, don't bite the hand that feeds you.

1626
Games / Re: S.T.A.L.K.E.R. Game Discussion
« on: March 07, 2014, 03:47:07 PM »
u wana fite m8?


alright motherforgeter u wanna go??

1627
Well that was certainly rude.

Attempt to destroy the other remaining tribes.

1628
Forum Games / Re: Operation: Jolly Roger
« on: March 07, 2014, 08:01:41 AM »
You exit the room, and walk toward the small pile on the ground.  You lift the dead, practically headless man off of the other.  The man below is alive, and sobs painfully.  He looks up at you, fear in his eyes as he begins to shudder.  "HUMAN, IDENTIFY."
His lips tremble violently, it seems he is either in too much pain or too freightened to speak.

1629
Forum Games / Re: Interstellar Tensions - Futuristic Nation RP
« on: March 07, 2014, 07:57:22 AM »
The SE ships warp back to their home systems and resume their regular patrol.

The railguns that TC previously had made for SE are equipped with extreme high powered scopes, and attached to the bay doors of specialized drop ships.  They are tested on a desert planet in SE systems.

A man on the ground provides GPS coordinates for the target location, the target being a large hard backed wild creature native to the planet.  The coordinates are uploaded to the railgun, which then proceeds to adjust its barrel to the gps coordinates.  The operator shoulders the railgun and peers through the scope.  The target is just barely visible.  He centers the crosshairs on the target and presses a button on the side of the scope, which, after a few seconds, creates a small dot on the target's center mass.

The railgun begins to adjust itself automatically to aim directly for the dot created by the scope.  The operator presses a button on his helmet, and relays information to the ground units.  He awaits for them to issue the order to fire.  They give him the order, and he quickly walks to the side of the weapon, pulling a bolt on the weapon back and allowing a round to chamber and fire itself a few seconds later.  It emits a barely audible thump to those inside the drop ship.

Meanwhile on the ground, a projectile quickly soars through the clouds and hits it's mark, the creature erupts in a ball of dust and fire, a shockwave rocks the nearby ground which kicks up even more dust.  The dust blows away quickly, the target is completely eradicated.  The men on the ground begin to cheer at their success.

Woo

1630
Forum Games / Re: Interstellar Tensions - Futuristic Nation RP
« on: March 06, 2014, 09:59:35 AM »
With the portals from TC, SE would like to form a highway between known systems and empires.

1631
Forum Games / Re: Interstellar Tensions - Futuristic Nation RP
« on: March 05, 2014, 10:18:40 PM »
oh ok i see how it is guys let me just pull my first fleet out and not help protect you guys

1632
Forum Games / Re: Interstellar Tensions - Futuristic Nation RP
« on: March 05, 2014, 09:45:37 PM »
Over fifty dreadnaught ships warp to FR, and begin to patrol their space.  Cruisers and destroyers are patrolling with them.  Each ship's weapons are loaded and pointed outwards, ready to fire.

Admiral Ackbar Azevedo attempts to open communication with the entirety of the HK fleet.

1633
Forum Games / Re: Interstellar Tensions - Futuristic Nation RP
« on: March 05, 2014, 07:37:11 AM »
Please rockin hot link your images ok thanks

1634
Forum Games / Re: Operation: Jolly Roger
« on: March 04, 2014, 11:47:46 AM »
MAIN OBJECTIVE: ELIMINATE PIRACY IN SOVERN SPACE
CURRENT OBJECTIVE: INVESTIGATE YARKA STATION AND WHEREABOUTS OF TARGET FIDGEN, KARL J.

1635
Stay at their camp and burn their bodies in the most disrespectful manner possible, then eat their food.

And mourn the dead and treat the injured or sick,

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