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Messages - Worm

Pages: 1 2 [3] 4
31
Add-Ons / Re: Grappling Hook
« on: March 17, 2018, 02:06:46 PM »
although i hate to say it hata is right
he deserves credit in the topic title

32
Off Topic / Re: blf what do you think happens after death
« on: March 17, 2018, 02:05:02 PM »
You have been disconnected.

The server was shut down.

33
Off Topic / Re: Do straws have two holes or one?
« on: March 11, 2018, 05:17:17 AM »
a hole is just a perceptual concept, lets consider this pitfall holistically, the hull of a space large space structure is ruptured by collision with planet urstar fish creating a single hole in a thin hull, is that considered two holes? one for each side for each holy perceptual vantage point or are you meant to see the whole picture as an unholy single hole?

34
Modification Help / Re: How do I mount a hat and change its color?
« on: March 10, 2018, 01:28:20 PM »
your goal is to make the hat bot invisible in first person, otherwise it will block your view
notice how its a quote,
i was responding to mocha not the topic

simply mounting the bot to the player will make it invisible in first person

35
Modification Help / Re: How do I mount a hat and change its color?
« on: March 09, 2018, 02:41:32 PM »
No, it would guarantee it will always show up in first person. Making the bounds big guarantees/increases visibility, which is important if you are doing something like a card mod where many bots are in your hand, and the renderer has problems realizing you can see them while facing certain angles and so skips rendering them.
set the model bounds to be very large as well as the playertype bounds to be very large make sure the bot is dead so it is on the corpse typemask

this should remove any issues with rendering in first person

also the holder bot that is invisible also needs large bounds

36
Modification Help / Re: spawn explosion at transform
« on: March 07, 2018, 12:16:06 AM »
explosions are client sided that's why you need to create a projectile

37
wow,,,, soo thats where badspot ripped the soiund form

38
just to clarify to some of you, the letter is still able to be used within a word. just not on it's own.

39
it seems weird listing that a communist nation banned a book about the reality of communism before mentioning a national ban of the letter N

40
Add-Ons / Re: Dueling Ranged Weapons [Beta]
« on: February 22, 2018, 05:10:18 AM »
port transcribed it from somewhere else

Code: [Select]
function rgbToHex( %rgb )
{
%r = _compToHex( 255 * getWord( %rgb, 0 ) );
%g = _compToHex( 255 * getWord( %rgb, 1 ) );
%b = _compToHex( 255 * getWord( %rgb, 2 ) );

return %r @ %g @ %b;
}
function _compToHex( %comp )
{
%left = mFloor( %comp / 16 );
%comp = mFloor( %comp - %left * 16 );

%left = getSubStr( "0123456789ABCDEF", %left, 1 );
%comp = getSubStr( "0123456789ABCDEF", %comp, 1 );

return %left @ %comp;
}

41
lol i hate how clickbaity overreact that video was

42
Add-Ons / Re: [Brick] Half Arches
« on: February 14, 2018, 01:21:17 AM »
amazing

43
what lol
you have to wonder if these people really believ these things

44
Add-Ons / Re: [PLAYER] Cinematic
« on: August 07, 2016, 03:24:44 PM »
what music plays when you are bleeding out

45
Gallery / Re: [VIDEO] Quality Control
« on: August 07, 2016, 03:17:58 PM »
the effects are relaly good

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