Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Master Matthew²

Pages: 1 ... 252 253 254 255 256 [257] 258 259 260 261 262 ... 862
3841
Games / Re: "Bully Hunters"
« on: April 13, 2018, 10:25:07 PM »
I... am a Bully Hunter...
I grew up, in a post apocalyptic society... watching my friends and even my parents get harrassed and
destroyed in Counter Strike... But now, I have the power, for my friends, my parents and for those
like them. I am Vengeance...

I am a Bully Hunter, and this is how Bernie can still win.

3842
the core problem with cityrpgs is that in the end its an accumulative gamemode. the longer you play the more you accumulate. this means that whoever plays the most ends up buying out everything regardelss how big the map is
I suppose you could have a property limit...
Ie 3 plates maximum


Previous op:

Quote
City RPG Director's Cut | How to Fix and Improve City RPG


The Blockland City RPG Addon is an addon with many attractive qualities, but also faults. This mod wouldn't have ever been so very popular if no one liked the game. City RPG is a Tycoon Type Add-On for Blockland, introducing various things to a basic DM Minigame. Such as adding a GTA mechanic with wanted ratings and rewards for catching wanted criminals, the obvious and previously mentioned tycoon element with money and the ability to create your own buildings for a game like GTA mixed with Sim City and any given Tycoon game. But it has it's various faults, Beginning the game is way too slow, some mechanics feel chunky and useless like hunger, the omni-present bottom bar telling you information is very out of place, and unless you have patience and tons of free time, this game mode isn't fun until you've made some headway into the game.

1. Alter the Hunger Mechanic.
Hunger is a Negative Response mechanic forcing players to play the game actively instead of having to wait for money to build up, which is alright as an anti-afk mechanic... but really if you're this intent anti-afk you could just have an afk kicker. It's really fustrating to be halfway the police station to pay off some demerits or about to place a brick when you hear a click and you just seemingly randomly die and drop your money.

Remove the NEED to feed yourself and us an altered jump jet with limited fuel that doesn't refill automatically, then link food to usage of said jump jets. It would be like the Hunger Mechanic in Minecraft, but instead of hurting or killing you when you are low or starving, it will just slow you down.
 
2. New Baseplates
So... Let's be real, we've all spent something like a day and a half to get to the point where we build in this broken game mode... but it's not great and usually has high taxes and other issues. But I have a solution.

Either put a brick limit or a height limit on cheaper bricks with lower taxes, and limit the lower tax bricks to 16x16, or 16x32 and 16x16, and have progressively increasing tax bracket sets of bricks with different limitations until you reach the highest tax rate, and the after have the elusive tax-free bricks, with no limitations, but an insanely high placement price.

Second, if for some reason, at any time your base plate breaks, you will be refunded the exact cost of said brick as soon as it breaks, and it will be placed in your account.

Third this is less of a game mode edit and more of a managment notice. YOU DON'T HAVE TO RESET YOUR DAMN CITY WHEN IT'S FULL. this system should deal with that itself, people will manage their property by buying and selling it, with various options to choose from for placing new baseplates if need be, such as buying a crap house, refurbishing/demolishing/rebuilding it and selling it.

if this still doesn't solve that issue, you need a bigger city.

3. Change the Clothing System.

Clothes should not be mandatory, but they should implemented in such a way people WANT them. how?
Add new clothes objects like custom models for each piece of the player than you can unlock and buy. probably would require a new datablock... good thing you'd already need that for another mechanic fix I had previously stated. but how would you manage all this...

Well...

4. Custom GUI

A simple custom GUI to put all your money, stats, owned properties with limited teleport options and of course, the advanced avatar menu.

In the City RPG menu admins can manage important stuff, and users can buy from it using the in game currency (can be disabled and swapped with ingame store options instead of gui menu stores.)

all these options would give the City RPG the energy boost it would need to revive as a solid game mode.

3843
Off Topic / Re: [NeWz} we're at defcon 4
« on: April 13, 2018, 06:41:35 PM »

3844
Off Topic / Re: POLITICS & DONALD Annoying Orange MEGATHREAD
« on: April 13, 2018, 06:38:18 PM »
his NAME IS DREAMS OF CHEESE

Well, that isnt gouda.

lol hes such a troll
Cheese in cartoon form is a troll.
It's orange like cheddar, yet it has holes like swiss.

Is it cheddar or swiss?!?

3845
Games / Re: when were you when otherworld is kill
« on: April 13, 2018, 06:33:00 PM »
I cant believe terraria is loving dead.

3847
City RPG Slim | Version 0.1 | Community Input Please!!!!

Next Version 0.2
Goals Met: 0/3
Sub-Goals Met: 0/7

Current Script[Last Updated 4/14/2018]:
Code: [Select]
// City RPG Slim
// Created by Master Matthew (BL_ID:10373)
// Current version: 0.1
//----------------------------------------------------------------------------//
// Objectives for version 0.2
// 1. Active Save Management System that saves to an external file
//    a. Use Save Managment to search for User's BL_ID upon joining server
//    b. If user is not in database, create default data.
//    c. Allow for data updates mid game, changing Job, Cash, Bank, etc...
//    d. Autosave to text file periodically using data from Server Preferences.
//    e. Load from File upon server Startup.
// 2. Allow for simplified job editor, IE modifying text file.
//    a. use Q/A system in text file, skip question in code to read answer.
//    b. Job Name, Job Description, Job Abilities, all in simple text format.
//    c. All in ONE text file, formatted to be readable and distinguishable
// 3. Test and Validate that this basic system works.
//----------------------------------------------------------------------------//
//setting data file locations
$saveFile="/data/saveData.txt";
$jobFile="/data/jobData.txt";
//----------------------------------------------------------------------------//
//keeps count of how many users are in the save file.
$userCount=0;
//----------------------------------------------------------------------------//
//
$playerList[Category,Data];



function idCheck(){

    for(%i=0;%i<$usercount;%i++){

    }


}


3848
Off Topic / Re: the channel awesome groomer was jewwario
« on: April 13, 2018, 03:43:27 PM »
Explanation...
Description...
Source...
Context...
anything!?

3849
Forum Games / Re: itt: Talk without that symbol 'E'.
« on: April 13, 2018, 03:31:23 PM »
oof, you forgot that a word of ignoring conditions has a bad thing in it!

just so you know, try doing control + F.
I did.
You fail'd.

mhm, that player did it in an unfair way, which is irritating.

oops

3850
Either a Dual Boot for
Blockland v21
Blockland Legacy (V20, but updated with basic fixes)
or
Optional Installation for Blockland Legacy

3851
Off Topic / Re: When did you start playing the game?
« on: April 13, 2018, 03:26:36 PM »
January 2009.
BL_ID 10373

Played the stuff out of the bedroom.

Always missing the old BL...

3852
I found it strange the loading screen and graphics design of the ABC """""comedy""""" internet rap video
https://youtu.be/B1ZD1_m7-0E?t=12s

is identical to Voultar's Mod Shop intro...
https://youtu.be/TDwroVnXFH4?t=6s

which may mean one of two things.

ABC is too cheap to create their own grapics and designs so they used a premade royalty free transition
or...
they stole the intro from an relatively unknown youtuber... edited it some, just in case.
and used that.

considering how companies have done both the latter and the former... it's plausible that either is the case.

hell the youtuber doesn't even have to be "relatively unknown". IHE had his videos used in the background
for a news report on 4chan i believe.

the tell tale to me though that it may be the latter and not the former, is that in the swipe transition, there is less of a motion blur in the ABC version than in the Voultar Version, as though they cut away at the bottom so they could transition more smoothly to the next edited segment.

In Voultar's Intro there are two different color frames before the final end scene with the playstation buttons characters, which also should be a dead giveaway in the ABC version that something is off. The Playstation characters and colours associated with them cannot be identically replicated blah blah blah Trademarks. Youtube is more relaxed on crazy specific bs like that, but a public broadcasting company like ABC wouldn't be... if they had made it themselves and knew what the symbols meant...

and finally, trying to search for "Royalty Free Loading Screen" "Loading Screen Transitions" etc lead me into a whole lotta nothing.

3853
Off Topic / Re: new meme
« on: April 13, 2018, 01:13:03 AM »
I have a better meme.
and for

3854
Off Topic / Re: [NEWS] WW3 incoming.
« on: April 12, 2018, 08:59:09 PM »
I don't personally believe this is the start of WW3.

lol
You are fake news

3855
Off Topic / Re: cursed image thread
« on: April 12, 2018, 08:50:58 PM »


Pages: 1 ... 252 253 254 255 256 [257] 258 259 260 261 262 ... 862