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Messages - Wrongbear

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121
Creativity / Re: I modeled a colt
« on: October 20, 2016, 09:05:21 PM »
I made the back end look a little more accurate

122
Creativity / Re: Random funny idea for weapon addon.
« on: October 20, 2016, 07:51:57 PM »
It would have ridiculous spread and damage you by like 50% health when you shoot it.

123
Creativity / I modeled a colt
« on: October 20, 2016, 07:26:59 PM »
My 3'rd gun model.

124
Creativity / Random funny idea for weapon addon.
« on: October 20, 2016, 06:18:57 PM »
Shotgun shell and screw driver.

You strike the primer of the shell with the screw driver and hope for the best.


125
Off Topic / Re: Furry Megathread - Furry Things Here
« on: October 15, 2016, 07:25:11 PM »
Wtf is this cancer doing on here get it off

126
Creativity / Re: So i'm working on a gun model for BL
« on: October 14, 2016, 08:54:40 PM »
I believe I'm finished:


127
Creativity / Re: So i'm working on a gun model for BL
« on: October 14, 2016, 08:00:30 PM »
 It would be nice if someone could give me any tips to help make this better :)

128
Creativity / So i'm working on a gun model for BL
« on: October 14, 2016, 07:59:51 PM »
So recently, I've decided to learn how to make my own little Gun Addon for blockland so I looked up some tutorials and I came up with a pretty decent model. (Which I posted on Off-Topic)

 So this time, I've really put some effort into it and this is what I have so far,


129
Off Topic / Re: Hows this for a first gun model?
« on: October 14, 2016, 07:55:28 PM »
damn this is much better than my first model. You're definitely on the path to gun model divinity here.

Also, just for the future, I suggest you post these in the creativity section. There are a lot of people who love to critique and share creative ideas there, and you'd definitely get more fans and probably even people willing to help you if you post these here. For now though, don't worry about it.

I'm not one to force modeling styles upon other people, but here's a little tip: when modeling guns, it's always good to start with a flat 2d image off the internet and break it up into sections. It looks like that's what you're doing here, but just in case its a good place to start.

Great Tip.

130
Off Topic / Re: Hows this for a first gun model?
« on: October 14, 2016, 07:45:15 PM »
I'm working on another gun like this,


131
Off Topic / Re: Hows this for a first gun model?
« on: October 14, 2016, 06:38:12 PM »
Thanks.

132
Off Topic / Re: Hows this for a first gun model?
« on: October 14, 2016, 06:25:02 PM »
I know the side of the gun could definitely use more round edges and detail but before I finished it, I didn't really know how.

133
Off Topic / Re: Hows this for a first gun model?
« on: October 14, 2016, 06:21:13 PM »
any chance we could get a better angle? to be honest from the angle you gave it just looks like the default gun with a few grooves in the handle

Sure thing:


134
Off Topic / Hows this for a first gun model?
« on: October 14, 2016, 06:16:46 PM »
So i've been wanting to make my own weapon addon in blockland for a while now, so I looked at some guides and whatnot and  came up with a little demo model thingy.


135
Help / Help with JVS doors
« on: October 02, 2016, 07:50:42 PM »
 So- today on my server I noticed that the JVS doors have been acting weird with the open and closing sound for all of the doors being the same, (was using legacy door support) so I switched back over to JVS content and it fixed the problem, but now JVS is admin only and there's no way to do anything about it. while trying to find a fix on google I found a fix that someone made but the link for it was broken. :(

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