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Games / Re: Block Party - Minor Update, Demo Builds Showcase [pg.108]
« on: May 23, 2018, 10:41:49 AM »Random concept/mockup image for brick window... (searchbox looks horrible... programmer art ¯\_(ツ)_/¯)Yeah, I like it but...
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Regarding the inventory discussion, how about...
- While not in a minigame you have two 'inventories': The toolbelt (same as blockland, holding any kind of item) and the brick-bucket (also same as blockland, holding everything you can 'plant'). Both inventories can be shown/hidden/pinned on your screen.
- While in a minigame you have one inventory, shown as a hotbar, of arbitrary (custom) size and shape.
- Accessing the inventory of some object (brick, vehicle, bot, ...) is possible at any time, regardless of minigame.
- A player can also have an extra 'backpack' inventory; there are no restrictions here.
Better? Suggestions?
Again, if the inventory has variable size, why have a second inventory?
Just call the main one "backpack" and don't add another.
Or don't call it that, idc.
There's no reason for a user to have two inventories when the main one can just be made larger.