Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - SUSHI

Pages: 1 ... 11 12 13 14 15 [16]
226
Off Topic / Re: you can change your steam status to gold/yellow
« on: January 04, 2017, 12:04:06 PM »
well you downloaded it with the intention of cheating and decided not to do it

That's not a fair assumption at all.

227
Off Topic / Re: Asmr thread
« on: January 04, 2017, 02:27:18 AM »
The role-plays are almost always awkward and boring. But the Ear massage and microphone squishing videos are so amazing~

228
Off Topic / Re: I made a Petition on Change.org to Valve.
« on: January 03, 2017, 07:28:13 PM »
On the off chance this petition succeeds and Valve actually listen, you can definitely expect them to monetize it.  :iceCream:

229
Off Topic / Re: you can change your steam status to gold/yellow
« on: January 03, 2017, 05:51:21 PM »
-snip-

Whaaaaaaaaaaaaaaaaaat! That's news to me ;o I always thought VAC was one of the more relaxed anti-cheats when it came to this kind of stuff. Thanks for the heads up ^^

Lmao you're a loving noob if you leave cheat engine open while playing a VAC game.. no stuff VAC's gonna pick that stuff up in a heartbeat. Shouldve played Gmod, imho

You don't need to be a pretentious jerk to prove you can code and reverse engineer (-_-

230
Off Topic / Re: you can change your steam status to gold/yellow
« on: January 03, 2017, 06:42:08 AM »
Yea, I was unfortunately VAC banned from Chivalry: Medieval Warfare online play more than 3 years ago because I had unrelated hex-editing software running in the background.

I wouldn't say it's completely unrelated, as some hex editors can view and edit a processes memory.  That said, I've never heard of VAC banning people just for having tools like that open. I could swear I've left both IDA Pro and ollydbg running while playing VAC secured games with no issues. Just what hex editor were you using o_O?

231
Off Topic / Re: you can change your steam status to gold/yellow
« on: January 02, 2017, 11:21:30 AM »
What a party pooper

I disagree, but I agree that it is harmless. It's a feature reserved for owners of the 2014 holiday profile - it holds no value if anyone can unlock it with a tool. Valve are already spoiling us because they typically have a pretty relaxed stance when it comes to these types of exploits.

232
Off Topic / Re: you can change your steam status to gold/yellow
« on: January 02, 2017, 11:08:11 AM »
is this steam bannable tho

Probably. A moderator gave a vague warning to anyone doing it.

233
Off Topic / Re: Programming Megathread
« on: January 01, 2017, 07:30:14 AM »
Badspot prefers Python..while Kompressor favors Lua
This is war. #ImWithKompressor

Lua is meant to be embedded into platforms which provide it an interface. On it's own it's use is limited without relying on your own implementations or third party libraries. Python on the other hand has a gigantic standard library with modules that can fill roles in a lot of different systems.

#IStandNeutral #UseTheRightToolForTheJob

234
Off Topic / Re: Programming Megathread
« on: December 30, 2016, 08:34:49 AM »
These days I just use the automatic formatting that visual studio applies, it would be a pain to try to fight it. I'm sure it can be disabled, but I don't really care enough to bother.

It's not so difficult actually, even by Microsoft's standards. The settings can (mostly) be found under:
Code: [Select]
Tools > Options > Text Editor > Your language here > Formatting

235
Off Topic / Re: Programming Megathread
« on: December 29, 2016, 03:04:45 PM »
do people make a big deal about this? it's basically the same thing just different format

Yes. It's pretty ridiculous, huh?

I can get the semicolons thing but what the forget is wrong with braces on the same line?  You can't tell me that this
Code: [Select]
int main() {
    do_stuff();
    self_destruct();
    if (1 < 0) {
        cry();
    } else {
        be_happy();
    }
}
doesn't look better and saves lines as opposed to this disgusting waste of lines

Code: [Select]
main()
{
    (1 < 0) ? cry() : be_happy();
}
 
:panda:

236
Modification Help / Re: Milkshape problem
« on: December 29, 2016, 12:01:31 PM »
No don't do that, in milkshape you must keep the same lod number for every mesh, or else parts of the model can be invisible in-game, so yes just keep them all 0

Ah, I was close! Didn't take into consideration that putting numbers in the name would affect the level of detail. Thanks for the correction ^^

237
Modification Help / Re: Milkshape problem
« on: December 29, 2016, 11:40:43 AM »
I do not have any experience with MS3D, but it looks like it's complaining about there being two meshes named "Box". Rename one to something like "Box2" and try again ^^

238
Off Topic / Re: Programming Megathread
« on: December 29, 2016, 05:09:15 AM »
That's sooo opposite of me. If a teacher tells me to write some stupid program I'm not going to remember it, I will remember it when I have to seek out how to do something by knowing what I want to write and needing to figure out how to get there.

OMG exactly me. This applies to anything I've tried (or been forced) to learn. I struggled lots in school and it never helped that the way my teachers explained things was suuuuuuper duper monotone. I would always leave school early to go home and learn about stuff that interested me. Hell, it wasn't until I started programming that I was able to do maths beyond arithmetic >_<

Anyway, I've been working on a tool to pack/unpack files in a custom archive file format. It's always amusing to see algorithms like this used to "encrypt" things. I was hoping for something a little more challenging :P They even put an error string near it that gave away it's purpose ^^



I suppose it was implemented to meet legal requirements for any royalty free assets they might be using. This kind of "encryption" is commonplace for whatever reason. It is obviously very weak and in many cases can be broken by simply looking for patterns in a hex editor. I've read that Microsoft have at one point used it in their .doc files as a serious means of encryption >_>

239
Games / Re: favorite vidya
« on: December 28, 2016, 08:47:46 AM »

240
Off Topic / Re: dear all 227 guests viewing the forums currently
« on: December 28, 2016, 07:03:41 AM »
Sigh.... We'll It's not on the same day I created this account but I'll make my first post on it here, are you happy now?

Also, I love your avatar~

Pages: 1 ... 11 12 13 14 15 [16]