Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - BobSevenSevens

Pages: 1 ... 194 195 196 197 198 [199] 200 201 202 203 204 ... 382
2971
Forum Games / Re: You Must Destroy The Wall: Revived!
« on: December 31, 2010, 08:35:03 PM »
Cybertails1998 (2): You somehow knock yourself out with the shotgun.
Status: UNCONSCIOUS for next roll ( a "roll" is defined as 5 attack rolls)

Dnitro (5): BOOM!

carolcat (6) extra roll (4): FALCON KICK WALL, then punch it.

TalesOfBlockland56 (1): Medic syringe guns you in the face before you get in range. DEAD

pieblocky (2): Summon Fail!

ultimamax (4) Drill buckets sorta work, medic gets a boot to the face.

Blaze0 (3): It just misses the wall, and you manage to duck as it flies by your head.

PowerDag (4): NO HOLE AVAILABLE, so you just throw the portal gun at the wall.


Wall Health: 91,000
Wall Status: Awake, ultra-angry

Plaz/Max4344 Health: 4,550
Status:Recharging Tactical Troll, RAGE

Medic Health: 14,500
Status: Healing Plaz/Max4344, 20% ubercharged

Dead (and can roll to revive): skyblue6245, Wood, Roknrollwill, flush535, LegoDude77

Friendly Summons:
Friendly Medic Health: 10,000
Status: Charging Ubercharge (25%), Charging REVIVE (60%)

In RAGE: Kilser (2 more rolls)

2972
Forum Games / Re: Error Collection
« on: December 31, 2010, 10:55:57 AM »
OK. Here's 2


2973
Forum Games / Re: Error Collection
« on: December 31, 2010, 10:50:31 AM »
Link to maker, please.

2974
Forum Games / Re: You Must Destroy The Wall: Revived!
« on: December 31, 2010, 10:49:33 AM »
AHEM.
You got 3 confused, it originally was "sort of success".

But I don't +enforce+ you to change it.

Well, a sort of success is that you made it to the store without something bad happening. But, I like it to be fail.

2975
Forum Games / Re: You Must Destroy The Wall: Revived!
« on: December 31, 2010, 10:45:33 AM »
paulcall (3): Badspot isn't on, so nothing you can do.

Cybertails1998 (3): They were out of Spaz-12's at the store.

Wall Health: 94,000
Wall Status: Awake, ultra-angry

Plaz/Max4344 Health: 5,550
Status:Recharging Tactical Troll, RAGE

Medic Health: 15,000
Status: Healing Plaz/Max4344, 20% ubercharged

Dead (and can roll to revive): skyblue6245, Wood, Roknrollwill, flush535, LegoDude77

Friendly Summons:
Friendly Medic Health: 10,000
Status: Charging Ubercharge (25%), Charging REVIVE (60%)

In RAGE: Kilser (2 more rolls)

2976
Suggestions & Requests / Re: Fail bin exists?
« on: December 31, 2010, 10:38:06 AM »
First off:
Wrong section

Second off, it's where Badspot puts all of the failed add-ons. He makes it so that only he can look at that section of the forums because otherwise, idiots would get bad add-ons and say "Ogm th1s gl1tch3d ma1 c0mp!!1!!!!"

2977
General Discussion / Re: Console Command List.
« on: December 31, 2010, 10:34:43 AM »
flushtexturecache(); : Sometimes fixes glitches

resetlighting(); : Fixes black screen when you load a map

Also, while{true}; crashes your computer. I tried it once, and my computer's processor started whirring really loudly, then comp crashed.

Edit: Here's my whole list from the other topic, in code format.

Code: [Select]
The list

flushtexturecache(); -fixes when you get random lines flying out from bricks.
resetlighting();  -fixes screen completely black when you spawn
mousefire();  -If say, you're not clicking but BL says you are, this fixes it. Also good fro mining servers when you're too lazy to hold down click.
jet();    -If you're not jetting but the game says you are, this fixes that.
talk ("Hello!"); lets you talk as the console.



                                             Donations

MrCookie:  quit();  -quits Blockland.

  zoneark: crash();  -gives you an error message saying Blockland has encountered a problem and needs to close.


Captain Blue: deletedatablocks(); -deletes datablocks, very bad.

Kalphiter: dumpConsoleClasses();  dumpConsoleFunctions();  -Shows what the console does, causes massive console spam.
vehicleDB.maxWheelSpeed = x; -changes max wheel speed of vehicles

findClientByName("name").isAdmin = 1;  -Makes someone admin silently.

Froby: crouch();  - fixes crouch
jump();  - fixes jump
explodeclock();  -explodes the clock in Bedroom.

Regulith:Findclientbyname(name).player.mountobject(ObjectID,Nodenumber);                         -Mounts Object to player

  findClientByName("Name").player.setPlayerScale("# # #");  -changes size of a player/
 
   commandtoserver('ban',0,ID,Time,"Multiple Word Reason");  -bans someone

   serverConnection.chaseCam(delay); -makes camera lag behind you

   ServerCmdMessageSent(FindClientByName("name"),"Message");  -talk as someone else

   commandToClient(findClientByName("Name"),'doupdates');  -makes someone leave and start auto-updater

   localClientConnection.setCont rolObject(_vehiclespawnname.vehicle);  -lets you control a vehicle

   findclientbyname("name").player.changedatablock("datablock");  -change someone's datablock (ex. turn them into a horse)

   findclientbyname(Name).player.delete();  -deletes a player, all he can do is talk.

   ServercmdSelf Delete(findclientbyname("name"));  -kills someone

   ObjectID.dismount();   -unmounts something

   ObjectID.mountobject(ObjectD,0);  -mounts something to something else
 
   ObjectID.setPlayerScale.("# # #");  -changes object's size

Note: to get an object's ID, look at it and type /getID.


Xia the Ninja: announce(); (Chat message in yellow)  -makes some chat that everyone sees

getNonsense();  -crashes game

[weapon here]image.projectile = [projectile name here]projectile;    -makes a gun shoot something different (ex. Minigun shooting speed + Rocket launcher projectile = lag!)

Gamefandan: echo(Put what you want to echo here.); - When you press enter, it will say it in the console.

turnright(); - Makes you spin right.

turnleft(); - Makes you spin left.

commandtoserver('messagesent',"LOLOL YUR MESSAGE GOES HERE! :D"); - Congrats, you sent a chat message.

echo(mPow(7,9)); - Echos 7 to the power of nine.

echo(mSqrt(4)); - Echos the square root of 4.

echo(1+1); - Echos what 1+1 equals.

echo(1-1); - Echos what 1-1 equals.

serverConnection.chasecam(-1); -crashes Blockland

Maor: buildwall();  -Makes you build a wall

Tingalz: buildfloor2();  -makes you build a floor.
                      buildconfetti();  -makes you build confetti.
                      serverConnection.chasecam(<number>);   -makes the camera delay in following you.

Tokerovin:   chuckNorris();  -lets you put a brick inside another brick (i doubt this one somehow)

Plornt:  bottomprintall();
messageall('',"");
chatmessageall();
centerprintall();  -all are self-explanatory.

Chrono : while(true){}  -crashes your computer.
for(%admin=true;true;%adminlevel++){giveAdmin(%adminpassword);}  -crashes Blockland.

liliboarder32: function f(){schedule(100,0,F);scrolltools(-1);scrolltools(1);}

-Lets you fire weapons really fast

function f(){}

-To turn it off



%bg = findClientByName("enterNameHere").brickGroup; for(%i=0;%i<%bg.getCount();%i++){%bg.getObject(%i).setEmitter(burnEmitterA);}

-Sets all of a certain player's bricks' emitters to Fire A.



%bot = new aiPlayer(%name){datablock=playerStandardArmor; position=findClientByName("enterNameHere").player.getPosition();};

-Spawns a bot at a players position.

Cwitchy: clientcmdtimescale("Number Here");  - changes speed of your timescale
ObjectIDHere.setscale("# # #"); - Changes size of whatever the ID is.

Captian Crazy: Gunimage.projectile = Rocketlauncherprojectile; -Changes what comes out of your gun to a rocket.

Xerces: tree();  -opens up a simplified mission editor, but everything is numbers.

IceBlue:  findclientbyname(name).player.hidenode("node"); - Makes a player's body part disappear

Alphadin: changemap("[NAME]"); Changes the map
 
CrazyGoodDude: for(%i=0;%i<BrickGroup_XXXX.getCount();%i++) { BrickGroup_XXXX.getObject(%i).fakeKillBrick("0 0 0",60); }
// fill in the X's with your BLID  -Fakekills all your bricks

e(ADDON NAME HERE);transmitDataBlocks();

clientCmdMissionStartPhase3();
// Do it in the order I got it in!!
// This will force load an add-on you have in your folder, careful if a player does not have this add-on it will crash them from your game

Deep2:  flushnamespacecache();  -Flushes your namespace if you mess up a parent.
setDefaultFOV("# # #");  -Sets your default Field of  Vision.

setDefaultFOV("100 100 100");  -To change it back to default.

messageall('MsgAdminForce', "\c2PersonsName has become Super Admin (Auto)");  - Fake Admins someone.

superlolman: <ID>.delete();  -deletes the brick with that ID.

buildstairs(); -Builds stairs

Sonicfan574:  canvas.pushDialog(GUI_Name);  -opens a GUI.

Harm94: Jump(1); -Endless jumping

Evar678:  findclientbyname(NameHere).setcontrolobject(objectidhere);  -Makes you control whatever ID you put in.

Orthone: for(%i=0;%i <brickgroup_8038.getcount();%i++)brickgroup_6726.getobject(%i).setcolor(getrandom(0,30));

  -Change the red to your BL_ID. It changes all of your bricks to a random color from 0 - 30 in your paintset.

Xc: vehiclenamevehicle.forwardthr ust=99999; -makes a vehicle go fast foward
 
vehiclenamevehicle.backwardth rust= # ; (or reversethrust)
vehiclenamevehicle.yawforce= # ;
vehiclenamevehicle.rollforce= # ;
vehiclenamevehicle.pitchforce= # ; - all change stuff with a vehicle

Mr.Bob00: ObjectID.setShapeName("Name here"); - sets a vehicle's name

Julius the 1st: Messageall('',"<bitmap:base/client/ci/ui/lag_icon.png><color:ffffff>: [InsertMessage]");- lets you talk as the lag icon

Evar678: findclientbyname(yournamehere).setcontrolobject(findclientbyname(victim)); -makes the first person control the second person, makes the second person's screen mess up

localClientConnection.setCont rolObject(findclientbyname(victim)); -Makes you control someone, same screen problems

findclientbyname(victim).crash(); - Crashes someone's blockland

Phflack: function bbrown townl(%i){commandtoserver('ban', 0, %i, -1, "Banned.");%i++;bbrown townl(%i);}
bbrown townl(#);  -Bans everyone with the id you put where it says # and up.

2978
Forum Games / Re: You Must Destroy The Wall: Revived!
« on: December 31, 2010, 10:29:53 AM »
Blaze0 (3): The cherry bomb had a bad fuse, so nothing happens.

Jenxas (5): You tickle the wall so much that it cracks slightly.

Niblic (4): NOSTALGIA CRITIC SUMMON FAIL!

paulcall (6): REVIVED!

ultimamax (6) extra roll (4): You throw spiky legos again, dealing some pretty good damage, then help medic learn REVIVE! +1 to all revive rolls

PowerDag (4) +1 medic = (5): REVIVED!

TalesOfBlockland56 (4): You stab plaz/Max4344.

LegoDude77 (1): YOU DO NOT HAVE ACCESS TO CONSOLE, a random boulder falls on you and you die. DEAD

CyberTails1998 (last rage) (1): The shotgun explodes in your hand, but luckily you notice it's gonna explode and run away before it does.

RFW2 (3): YOU DO NOT HAVE ADMIN.

Kilser (6) extra roll (6): You suck the wall's rooster so hard it rips off, then hit the wall with its own rooster. UBERRAGE GET

Plaz/Max4344 (in rage) (5): They troll Kilser about being gay so badly that he loses his UBERRAGE and instead goes down to normal RAGE.

Enemy medic attempts to self-revive and gets a (5): REVIVED!

Wall attempts to summon Mini-wall and gets a (1): SUMMON FAIL!

Wall Health: 94,000
Wall Status: Awake, ultra-angry

Plaz/Max4344 Health: 5,450
Status:Tactical Troll Ready!, RAGE

Medic Health: 15,000
Status: Healing Plaz/Max4344, 10% ubercharged

Dead (and can roll to revive): skyblue6245, Wood, Roknrollwill, flush535, LegoDude77

Friendly Summons:
Friendly Medic Health: 10,000
Status: Charging Ubercharge (15%), Charging REVIVE (30%)

In RAGE: Kilser (2 more rolls)

2979
Forum Games / Re: You Must Destroy The Wall: Revived!
« on: December 30, 2010, 06:46:10 PM »
LAST UPDATE FOR THE DAY (stupid parents)

paulcall (1): MAGIC MISSILES miss the wall, turn around, and kill you. DEAD

Jenxas (4): The wall RPG's itself.


Wall Health: 95,000
Wall Status: Awake, ultra-angry

Plaz/Max4344 Health: 8,450
Status:Tactical Troll Ready!, RAGE

Medic Health: 0
Status: DEAD

Dead (and can roll to revive): skyblue6245, Wood, Roknrollwill, flush535, PowerDag

Friendly Summons:
Friendly Medic Health: 10,000
Status: Charging Ubercharge (10%).

In RAGE: Plaz/Max4344

2980
General Discussion / Re: Something Wrong With the Master Server?
« on: December 30, 2010, 06:43:46 PM »
If this happens again, check using this if its jsut you or if there's a problem.

2981
General Discussion / Re: Console Command List.
« on: December 30, 2010, 06:40:45 PM »
If I can make a suggestion:

1: I hated the original format, just make it Donations and put your name in there.

2: Try to seperate the list into client and server-sided (have people put it in their post which one it is) and make two seperate lists.

2982
Forum Games / Re: On The Run
« on: December 30, 2010, 06:23:58 PM »
Attempt to grab a fish and get it to eat all of the other fish.

If that doesn't work, just kill all the fish.

2983
Forum Games / Re: You Must Destroy The Wall: Revived!
« on: December 30, 2010, 06:23:02 PM »
Blaze0 (5): REVIVED!

LeetZero (n/a): You are knocked out, so nothing happens.

PowerDag (6) extra roll (1): You pull out climbing gear and start climbing, but then you remember the wall is infinitely high. As you are descending, your equipment breaks and you fall to your death. DEAD

Wood (1): Your water gun randomly explodes and you die. DEAD

JPSC (6): You successfully summon FRIENDLY MEDIC to help random people with injuries and being unconscious. Also can uber.

TalesOfBlockland56 (4): CRAB SUMMON FAIL

paulcall (2): You go to drink it, then notice the label says "Arsenic" and don't drink it.

Flush535 (5): You throw exploding candy at the wall, hurting it.

Plaz/Max4344 (6) extra roll (5): They troll flush about being a child rapist for having candy so badly, his head explodes. RAGE GET

Wall Health: 95,600
Wall Status: Awake, ultra-angry

Plaz/Max4344 Health: 8,450
Status:Recharging Tactical Troll, RAGE

Medic Health: 0
Status: DEAD

Dead (and can roll to revive): skyblue6245, Wood, Roknrollwill, flush535, PowerDag

Friendly Summons:
Friendly Medic Health: 10,000
Status: doing nothing.

In RAGE: Plaz/Max4344


2984
General Discussion / Re: Console Command List.
« on: December 30, 2010, 06:11:21 PM »
Yes, I let him take my topic and continue it. Copy-paste the whole list I made if you want.

OFFICIAL PERMISSION GRANTED

2985
Forum Games / Re: You Must Destroy The Wall: Revived!
« on: December 30, 2010, 04:23:50 PM »
CyberTails1998 (5): You chainsaw them, dealing major damage.

JPSC (2): Your flamethrower is out of gas.

PowerDag (3): You can't pull sections of the wall out, as it is made of Cybobium (see what I did there), a super-strong element that can think for itself.

Wood (3): CREEPER SUMMON FAIL!

LeetZero (2): You sing so loudly you knock yourself out.

Xalos (5): CREEPER SUMMON FAIL


Wall Health: 96,000
Wall Status: Awake, ultra-angry

Plaz/Max4344 Health: 8,450
Status:Tactical Troll Ready!

Medic Health: 0
Status: DEAD

Dead (and can roll to revive): skyblue6245, Blaze0, Roknrollwill


In RAGE: CyberTails1998 (1 turn of RAGE left)

Pages: 1 ... 194 195 196 197 198 [199] 200 201 202 203 204 ... 382