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Topics - Tingalz

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46
Off Topic / Holy sht thundering like crazy D:
« on: September 08, 2009, 07:03:03 PM »
Right now... it's thundering really loud outside, the sky is dark, the lightning is also really loving bright, and my speakers make a hissing noise whenever it flashes D:

Oh and it's raining really heavy, the only watches are a Flash Flood watch that's south of us :I

47
Drama / Jasa is releasing CityRP ingame.
« on: September 08, 2009, 04:35:31 PM »
He came on to Heedicalkings today, posted a link to CityRP, and left. I can really only assume he's doing it on other servers, too. Please, try and ban him from any server you can.

His ID is 12265.

48
Suggestions & Requests / Brick logging for v14
« on: August 27, 2009, 03:12:26 PM »
This probably wouldn't make it into v13, but what about in the update, the Brick wrench menu had a new button that shows a log of who has changed that brick. It would help if you can't figure out who's messing with your events and don't want to remove trust with everyone.

Discuss.

49
I was just wondering, but say someone changes their name to something like Blockhead16023, then someone buys ID 16023, it would set their name to Blockhead16023, but it's already taken. Would it break their Key or would it just pop up saying you need to change your name? Sorry if that's confusing.

50
Help / Are there any alternatives to Port Forwarding?
« on: August 22, 2009, 07:54:14 PM »
I was just wanting to know because I can not access my router (don't know admin password). If there are any, can you help? Thanks.

51
Mapping Help / Torque Constructor crashes on start.
« on: August 20, 2009, 08:19:36 PM »
So recently I got Torque constructor, and whenever I try to start it up the window is just blank, then eventually it says It has to close. I've tried re-installing it, downloading the patch, re-installing the patch, just nothing works. Halp D:

52
Drama / Alien
« on: August 20, 2009, 11:41:07 AM »
So, I was at the NWB server, and this guy named "Alien" was making this spammy Mars Exhibit (1x1x5s) so I tell him that, He says I'm a "dumb dumbass ass hole" and keeps saying random stuff. Eventually Destroyer comes and Deletes the build, and kicks him.

He starts saying stuff over the IRC: now this is the best part, I had to screencap it.



Sorry, the 2nd one is kinda messed up, but I highlighted some of his "Gems" in there.

So, this kid is insane and thinks he is an alien from Pluto. Very drama worthy, IMO.

Discuss.

53
Help / Are there any guides for the Variables v5?
« on: August 18, 2009, 06:46:30 PM »
I want to know because I find the new variable system rather confusing. I would like it if someone could help.

54
Drama / Trainman1: Still an idiot.
« on: August 16, 2009, 10:25:18 AM »
Well, on Heedicalkings Blockland Scripting etherpad, Trainman1 had come on and started advertising his towers. We told him to go away, then he started saying things like "I HACE 12 GERLFENDS" and "I FUK UER MOM" Later, he started saying "TECH ME HAO 2 SCRIPT" we told him that with all the things he had said to us, no. He went back into a rage state and said "TECH ME HHO TO SCRIPT YOU BIHCT"

haha, now hes saying things like "JOIN THE creepBER CLAN" "ROBLX OWN UUU" and holy stuff he just said "ZOMBIEDUDE7 IS LEET"


Obviously he hasn't learned his lesson. Discuss.

55
Modification Help / My Add-Ons won't appear ingame.
« on: August 15, 2009, 12:49:25 PM »
I tried making a Kamakaze playertype, it has very low health and explodes big on death, but I check it off on the Add-Ons list and ingame it's not there. I will post the code for it later, because I'm not on the right computer.
EDIT:
Code: [Select]
//Kamakaze Playertype
datablock PlayerData(PlayerKamakaze : PlayerStandardArmor)
{
//Movement
 maxUnderwaterForwardSpeed = 5;//The speed you have while moving forward under water.
 maxUnderwaterBackwardSpeed = 5;//The speed you have while moving backward under //water.
 maxUnderwaterSideSpeed = 5;//The speed you have moving sideways under water.
 maxForwardSpeed = 14;//The speed you have moving forward on dry land.
 maxBackwardSpeed = 7;//the speed you have moving backward on dry land.
 maxSideSpeed = 5;//The speed you have moving Sideways on dry land.
 maxForwardCrouchSpeed = 6;//The speed you have crouching forward.
 maxBackwardCrouchSpeed = 3;//The speed you have crouching backward.
 maxSideCrouchSpeed = 3;//The max speed you have crouching sideways.
 maxDamage = 1;
 jumpForce = 1000;//The force you have to jump - or, how high you can jump.
 jumpDelay = 0;//How long it takes for you to jump aftr pressing space.
 wallJumpVel = 5;
 wallClimbVel = 10;
//Attributes
 canClimb = 0;
 canJet = 0; //0 means no, 1 means yes.
 uiName = "Kamakaze Player";
 showEnergyBar = false;
};
//Now to making it explode on death
function kamakazeExplode(%player, %bot)    //%bot not here nvm
{
    %player.minigame = %player.spawnbrick.getgroup().client.minigame;
    %player.kamakaze = new Projectile()
    {
        dataBlock = TankShellProjectile;
        initialVelocity = "0 0 0";
        initialPosition = vectoradd(%player,%bot.getposition(),"0 0 1");
        Position = vectoradd(%player,%bot.getposition(),"0 0 2");
        originpoint = vectoradd(%player,%bot.getposition(),"0 0 1");
        scale = "2 2 2";
        sourceObject = %player;
        sourceSlot = 0;
        client = %player;
        sourceclient = %player;
        minigame = %player.spawnbrick.getgroup().client.minigame;
        spawnbrick = %player.spawnbrick;
    };
    MissionCleanup.add(%player.kamakaze);
    %player.kamakaze.explode();
    schedule(20,0,KamakazeRadiusDamage,%bot,%player);
 }    //See

function kamakaze::ondeath(%this,%obj)
{
    
    parent::ondeath(%this,%obj);
    if(IsInMinigame(%obj))
    {
        kamakazeExplode(%obj);    //wheres this?
    }
    KamakazeDefault::ondeath(%this,%obj);
}

56
Drama / andyandcarl1: "Badspot's a ho/bitch"
« on: August 04, 2009, 05:01:33 PM »
http://www.youtube.com/watch?v=zzUHSKBds0Q
http://www.youtube.com/watch?v=6KPL1qcYrSQ&feature=related

This kid is an absolute dumbass. He obviously has no respect for anything.
Discuss.

57
Modification Help / How simple is making a colorset?
« on: August 01, 2009, 11:29:09 AM »
I was just wondering how simple making one is, because I've been messing around with the color generator on the avatar customizing ingame. I already have some Ideas for special colors and a useful spectrum. If it is as easy as the RGB and alpha, then I might try. Is it that simple?

58
Drama / Stop making stuff clans.
« on: July 31, 2009, 10:40:55 AM »
Okay,

[rant]
Seriously, there's about 1-2 new clans made every day and they're all unoriginal ones that just fill up the board and causes the good clans to sink to the bottom. People should really crack down on clans that don't have a proper topic or are nothing special. There are too many clans that have no members in it and yet the owners just keep bumping. I really think clans should only be made for a new Idea/Genre. My clan was created because I noticed there was barely any space clans out there that are that active. Enough with people making clans just to be leaders/they were rejected from another clan. They're pointless and can be considered spam. Enough with this.
[/rant]

59
Drama / Imagine Boy
« on: July 30, 2009, 09:50:47 PM »
This thread pretty well sums it up. He's a trolling friend that is trying to be funny.

60
Suggestions & Requests / More ShapeFX
« on: July 30, 2009, 09:21:52 PM »
I've noticed that Undulo and Water are barely anything on their own... and Water doesn't even have a paint can for it. What we need is SHapeFX like Vibrate, Flicker(Would make the brick dissapear for a bit then reapear) or... anything else. It should open up a new paintcan section, though. Post your thoughts about this.

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