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Modification Help / Re: I broke dig mod!?
« on: October 23, 2009, 07:48:07 AM »Made a mistake there.
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Made a mistake there.
%Einst =%einstCount;
[FuG]Do you like mixed bag?
That is beyond my capabilities. I'm not a computer genius, but I think that would require completely rebuilding Cave story.I thought you said Pixel "didn't like" people using that language to make whole new games.
I had a wet dream where I had lesbian love. :|pics or it's not true.
It didn't make any sense but it happened.
Sue's Workshop or Cave Story Editor, HURR HURRDidn't even know those existed. :x
.TSC files. I'll post an example, it's relatively simple compared to Blockland's scripting in my opinion.Code: [Select]#0200
<FLJ0159:0205
<FLJ0158:0204
<FLJ0157:0203
<FLJ0325:0202
<FLJ0154:0201
<KEY<MSGWords light up the screen...<NOD<CLR<TUR"...If I have to, though,
I really will..."<NOD<FLJ0153:0000<CLR<MSGDo you want to permit
teleportation to the Egg Corridor?<YNJ0000<CLRPermission granted to access Egg
Corridor.<NOD<FL+0153<PS+0001:6001<END
how do you edit the files?