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Topics - maxymax13

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16


THAT GAME WHERE YOU SHOOT STUFF

July 4th 2020


The newest, freshest TF2 sourcemod!
(warning: not actually that new, produced in factories that also process soy, milk, and wheat. ask your doctor if TF2C is right for you)
Ever wondered what TF2 would be like with 4 teams? Or the V.I.P. mode from TFC?
Or what happened to this mod with the deathmatch mode with that masked guy that dissapeared a few years ago? (Spoiler: Team Deathmatch Classic is its own game now.)
If you answered yes or no to any or all of these questions, this game may be for you!

V.I.P.

You (BLU) escort this fatass (living payload- with the weight of one, too) while the bad guys (RED) try to turn you into novelty red sponges. Comes with custom maps!

4-TEAM

TF2²! KOTH but with 4 points! Teams get points for how many points they have at once. A team holding say, 3 points will get closer to winning faster than one with 1. First to 100 points wins.

CUSTOM MAPS


Coming soon!
There's also custom weapons, and active development! Join the Discord for updates!



view this thread with proper fonts

17
Suggestions & Requests / additional print brick sizes
« on: July 01, 2020, 11:29:37 AM »
2x1x5f print brick, print face front, aspect ratio name "1x1f" (square)
4x1x10f print brick, print face front, aspect ratio name "2x2f" (big square)
8x1x20f print brick, print face front, aspect ratio name "Poster" (huge square)

4x1x6f print brick, print face front, aspect ratio name "4x2"
8x1x3f print brick, print face front, aspect ratio name "8x1"
2x4x1f print brick, print face top, aspect ratio name "2x4f"

18
so there's a raycast laser version of the brick tool and paintcan you can use in the admin orb right
an addon that gives the same range + orb use treatment to the hammer, printer, and wrench would be cool (with built-in delete launcher and fillprinter functionality)
no the toolgun does not count

19
Suggestions & Requests / a raycast explosive weapon
« on: June 28, 2020, 07:49:47 PM »
raycast rocket launcher. stuffs the ass, pants AND beds of anyone in a 100TU radius
make it happen BLF

20
whenever i alt tab back to the game all the keys trigger the ctrl+key binds i have to them and my chat becomes øïijëþùïß as if i was holding alt-gr and i press enter and i get the fullscreen prompt and i have to press every function key at the bottom of the keyboard and retype my message and even then the enter key mysteriously stops loving working so i have to open and close the gui editor just to send a loving chat message

how do i make the game not loving do this every time

21
Off Topic / Throwback Wednesday: Innawoods
« on: June 03, 2020, 05:57:20 PM »
Innawoods

Remember this site? It's that soldier-dressup-flash game-thing from way back when. Remember when it was gonna be a real game? Too bad! Post your loadouts.



obligatory meme loadout:


22
Music / Distort & Peaceful Uncut
« on: May 19, 2020, 09:25:22 PM »
from the 5000 sound effects CD
full versions of distort and peaceful that aren't 5 seconds long
they're pretty epic imo
Peaceful Uncut
Distort Uncut

23
General Discussion / we found badspot's stock sound effect cd
« on: May 19, 2020, 07:10:25 PM »
we found badspot's stock sound effect cd
after school special, factory, full peaceful and distort, join disconnect spawn mount car sounds everything
https://archive.org/details/5000-snds
credit to Robot_Destroyer

24
Suggestions & Requests / does anyone have Sound_Tyler1Death
« on: May 09, 2020, 02:33:57 PM »
i need it

25
Drama / THE BLOCKENING
« on: May 02, 2020, 08:18:40 PM »







IT BEGINS

i-i have fallen, soldiers

26
Suggestions & Requests / Event_setBotActivate + Event_setBrickActivate
« on: April 28, 2020, 10:00:38 PM »
bot/self > setBotActivate [bool]
on setBotActivate (0): clicking on the bot now does not trigger onBotActivated
on setBotActivate (1): clicking on the bot now triggers onBotActivated like normal
For adding activating delays on bots or stopping you from restarting a conversation mid-conversation, etc.

self/NAMED_BRICK > setBrickActivate [bool]
on setBrickActivate (0): clicking on the brick now does not trigger onActivate (raycasting remains on, bullets still hit, camera still is blocked by it etc)
on setBrickActivate (1): clicking on the brick now triggers onActivate like normal
For adding delays on bricks without turning them into bullet windows or camera holes, etc.

27
Suggestions & Requests / Event_CheckSlots
« on: April 28, 2020, 09:28:49 PM »
I say no more with buying items only to have them dissapear because your inventory is full!
input:
player > checkSlots [int 1-5] [bool]
output:
onSlotsAvailable > Self/Player/Client/Mini/NAMED_BRICK
onSlotsFull > Self/Player/Client/Mini/NAMED_BRICK

checkSlots [how many slots to check] [check all slots]
Checks if you have the number of inventory slots available/any inventory slots available (if checkmark checked) and outputs the according output event.

Example use case:
Code: [Select]
OnActivate - Player - checkSlots 3
onSlotsFull - Client - MessageBoxOk You do not have enough inventory slots for these items! Come back with 3+ free slots.
onSlotsAvailable - Self - checkScore 5
onScoreLack - Client - You need 5 points for these items!
onScoreHave - Client - promptClient Yes/No Buy these items?
onPromptAccept - Player - addItem - Gun
onPromptAccept - Player - addItem - Sword
onPromptAccept - Player - addItem - Rocket L.

28
Add-Ons / Sawn-Off-Pistol
« on: April 25, 2020, 10:33:00 PM »
Sawn-Off Pistol
Weapon_SawnOffPistol
Version 1.1.0

New from Kokonut Co:
A sawn off... pistol?
A beautiful blueish chrome* finish, with a magnificent polished wood** grip.
(*plastic)
(** also plastic)
Has lotsa spread but shoots faster.
Not suitable for children under 3. Not edible. May contain traces of peanuts.



Download 1.1.0 [Blockland Glass]

29
Suggestions & Requests / non-doo doo fall damage
« on: April 02, 2020, 09:36:27 PM »
blockland's fall damage be like
onImpact > die instantly
can we get a fall damage addon that scales with your speed rather than 29tu/s = live 30tu/s = explode

30
Suggestions & Requests / onBotKill
« on: December 09, 2019, 11:38:11 PM »
called when a bot kills something (not the other way around)
self/bot/named_brick/minigame/client (of the killed player, if it has a client)
how has this never been made already?? please?

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