the other thread got too old to bump, and I plan on releasing some stuff soon so this was only necessary.
I haven't finished this one yet, for a variety of reasons. One of them being that everyone complained that the halls were too narrow (forget you all). When I finish it, the title will be linked to the save. For now, it is linked to the thread because tbh it just wouldn't fit in here.
The Yarov
The yarov-class defense frigate was meant to answer a need for multirole frigates to serve in major battles. However, Two days after her commissioning, BAN's primary enemy collapsed internally, and the need for large fleets disappeared. The ship was brand new and already obsolete. Most of the ships were scrapped, with a couple of examples surviving in planetary defense fleets and pirate bands.
Download:
http://www.mediafire.com/?3xdhlowisk8f6hgRequirements:
Print plates
Fireworks Projectiles
Longrange missile1 Random Brick pack
Yuki's Brickpack
Jirue's Bricks
Window Bricks
Phdeoux JVS
JVS Buttons
JVS Content
Round corners
More rounds
Pole Bricks
BAN Prints
The Lucifer
This ship I made as an experiment. I had just finished "Hunt for Red October for what must've been the 500th time, so I decided I would make a spaceship designed to be reminiscient of a submarine. As such, I made its primary weapons torcreeps, and even evented a very cool subspace rift mode that is broken because ase won't give me his god damn emitters.
But I do have saves so yippee
This new ship from the Blockland Alliance Navy is the newest in a push to modernize the aged Alliance fleet. Armed with a potent ECM package and multiple torcreepes, this ship can punch a hole in the strongest of armor.
Here is a view of the ship's profile.
This is a shot of one of three subspace rift generators. It officially does not exist. In fact, this picture is photoshopped.
A lovely view of the forward torcreep tubes.
One of the two forward plasma lasers.
The rear of the ship.
A couple of views of the bridge.
The intrepid crew~
Ensign Arctichenry observing the vertical torcreep tubes.
mmmm beds
Personal storage and public computer
Rear torcreep tube room.
Hallway.
The forward torcreep tube room
As for the saves, there are two versions. One with my personal RP version, complete with radio mod, helm and captain chair, and one without. The second one gives the player more flexibility with their bridge.
Base Model Save
http://www.mediafire.com/?x3ogkp2poi1pbtsRP save
http://www.mediafire.com/?omeux1l3gpxcp5pRequirements:
Print plates
Fireworks Projectiles
Longrange missile1 Random Brick pack
Yuki's Brickpack
Jirue's Bricks
Window Bricks
Phdeoux JVS
JVS Buttons
JVS Content
Round corners
More rounds
Pole Bricks
BAN Prints
Radio Mod (RP version only)
Icygamma sounds (RP Version Only)
The Citation
The whole idea behind the citation was a ship that could pretty much fight in any direction, so it has gun turrets covering all but the rear and a bit of the top. This makes it a heavy hitter in battles, with powerful engines making it quite speedy. It's like a fighter plane compared to the other ships in the fleet.
The ship
Main cannons
Kinetic weapons
Secondary pulse beam turrets
Medbay
Hallway
Engineering
The crew quarters, integrated into the hallway.
Same room, with bulkhead shut
Main cannon control
Pilot seat. From this seat, the pilot can control most of the ship's functions.
Kinetic energy cannon control. Not shown is an indicator for each panel that shows wether or not the turret is firing.
A view of the ship from the side, with possibly a preview of a new ship in the background
Save file mang
http://www.mediafire.com/?h4iwx9edgw4fx4mRequirements:
Print plates
Fireworks Projectiles
1 Random Brick pack
Yuki's Brickpack
Jirue's Bricks
Window Bricks
Phdeoux JVS
JVS Buttons
JVS Content
Pole Bricks
BAN Prints
Round corners
More rounds
The Lily
For this ship I wasn't really aiming for any specific goal. I was literally just richarding around with an engine design, and i liked it enough to make it a new ship. I've been working on her for a good two months of on/off working, so the design theme changed a little bit in different parts of the ship. However, I believed she turned out beautifully. I have two versions, the base version and RP version. The Base is in the standard yellow scheme. The RP is crimson.
The history
Since ARES induction into BAN, ARES had been relying more and more on traditional alliance ship designs for their fleets. This ship marks the first ship design that ARES has put out since the days of the great space war. Not only is it heavily armed, but can carry two fighters for recon purposes. On top of this, it carries two drop pods for quick deployment of troops. The first ship of its class, the lily, was recently hijacked by the former supreme commander of ARES, Comr4de.
ALSO ITS YELLOW NOT loving BROWN
The front of the ship.
Fusion cannon fuel tanks and comms antenna.
Engines at the back, there are four more on the front.
Fusion cannon
Antifighter guns
The crew quarters
Engine room
Captains quarters
The hallway inside the "neck". The section of the hull next to the fuel tanks.
One of the Fighter bays.
Another hallway
Bridge.
Cafeteria, with many nutritious choices.
Medbay.
Base version:
http://www.mediafire.com/?on251nb5c298ttmRP Version:
http://www.mediafire.com/?ngrlmm917di11v8Requirements:
Print plates
Fireworks Projectiles
Longrange missile1 Random Brick pack
Yuki's Brickpack
Jirue's Bricks
Window Bricks
Phdeoux JVS
JVS Buttons
JVS Content
Round corners
More rounds
Pole Bricks
BAN Prints
MAS Swarm Fighter
Tophius Ramps
Ladios Laser weapons, specifically the beam rifle.
This last save here is of a DM I made AGES ago. It was finished right before T+T came out so I never updated it. Anyways, here it is.
I host this whenever I'm not doing something for one of the handicapped mass of clans I'm in.
Birds Bomb-bay view.
The oil tanks
Warehouse interior.
Moar interior. Keep in mind the barrels explod.
Tanks.
Interior of security office. The vault is pasworded, and if you're not stupid the password is easily found.
One of four guard towers which happen to make excellent sniper hideouts.
BOOM HEADSHOT YEAHHHH
The railroad crossing. Gate thingy is evented to go from this...
To this...
Trains.
OSHT RUNNNN
Generator building, newest feature after the guard towers. Note the broken glass in the windows.
Generator interior. Not much to see here, but credit to whoever built the NoMercy build, I used the general look of the generator there, here. Also, there's a switch that allows admins to turn off/on all the streetlights.
Pictures of actual combat soon. I also think tophat made a video of this.
Save is
here, not sure waht addons you'll need but I'll make a list tomorrow or something.