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Topics - brickybob

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121
Games / ColonyCraft [McMMO/Survival] [20% Cooler Op!]
« on: February 17, 2012, 01:12:53 PM »
Colonycraft
"For the lack of a better name."
99.1.247.11

Watch my world in Dynmap, live!

Rules can be found at spawn.

Plugins:


The "idea" behind this server is to group up and survive, but that's completely up to you.

Screenshots:


Play today! :D

To everyone getting robbed, put a sign infront of your chest that reads [Private].  This will lock your chest from thieves.

122
Help / Blockland and Logitech Rumble Controller
« on: February 11, 2012, 03:26:59 PM »
So I bought this controller at Fry's Electronics (inb4futurama) and it seems to work, except on Blockland.  I think the reason is because I have to run the game through the launcher instead of running it directly (because that's efficiency at work right there) so the Logitech Profiler won't run because after BlocklandLauncher.exe ended the program stopped letting me control it through the mouse.

tl;dr logitech profiler thinks blockland closed because BlocklandLauncher.exe closed.

123
Off Topic / This Isn't Funny Movement
« on: February 09, 2012, 10:03:18 PM »
I leave Off-Topic for a couple hours to have you all join in a forced fad.

Seriously, stop it.

124
Modification Help / Blender Doesn't Export to .dts
« on: February 09, 2012, 07:48:52 AM »
I ran the windowsinstallscript.js from the folder I downloaded from Blockland.us and when I go to export in blender it doesn't have a .dts option.

125
Off Topic / forget Blender
« on: February 08, 2012, 10:59:49 PM »
I was working on my first serious model, and after an hour of work I notice it isn't full screened.  I tap the icon just to have the whole thing crash.

Hour of work, gone.

GJ blender team.

126
Modification Help / "Unable to Find Object" AGAIN
« on: February 06, 2012, 07:17:31 PM »
I named the package asdf, but in the console it refuses to execute because it hates A's.
Code: [Select]
activatepackage(##a##sdf);

What do?

Edit: This happens around the same spot for each name (the first letter, for example; ##g##rapefruit.)
[/s]

I'm an idiot.

Code: [Select]
//packaging, yo
package grapefruit
{
   function OnGameConnection::onClientEnterGame(%client)
   {
       %client.gold = 20;    
  }
}[b];[/b]
//end of packaging
activatepackage("grapefruit");

function getgold(%client)
{
%client.bottomPrint(%client.gold, 3);
}

The error is
Code: [Select]
Unable to find object: '' attempting to call function 'bottomPrint'
I don't know the best way of getting the object, so I assumed I could assign a variable to the client.

I still want the variable to be client sided and kept on death.

127
Off Topic / Undara (Winky0) Tells a Scary Story
« on: February 05, 2012, 08:48:52 PM »
A twist ending that isn't for the faint of heart.

Edit: Holy stuff those related videos.

128
Help / Blockland Crashes on Launcher (Dad's Old PC)
« on: February 04, 2012, 06:46:42 PM »
Specs:
382 MB RAM
SiS 760
AMD Sempron(tm) Processor 3000+ ~1.8 Ghz

This is NOT my computer, it's my Dad's.
Also, Blockland retail worked in an older verison, it's the launcher I think causing the problem.

launcher.log
Code: [Select]
//-------------------------- 2/4/2012 -- 17:28:30 -----
Processor Init:
   AMD (unknown), ~1.80 Ghz
     (timed at roughly 1.80 Ghz)
   FPU detected
   MMX detected
   3DNow detected
   SSE detected
 
Math Init:
   Installing Standard C extensions
   Installing Assembly extensions
   Installing FPU extensions
   Installing MMX extensions
   Installing 3DNow extensions
   Installing SSE extensions
 
Input Init:
   DirectInput enabled.

Blockland Launcher v20 build 1511
Module Directory: I:/Program Files/Blockland
Profile Path: I:\Documents and Settings\Owner\My Documents\Blockland/
Total Ram: 383 MB
OS: Windows XP Professional Service Pack 3 (build 2600)
--------- Parsing Arguments ---------
argc = 1
argv[0] = I:\Program Files\Blockland\BlocklandLauncher.exe
Parsing command line arguments:
Blockland launcher running...
Loading compiled script base/main.cs.
Video Init:
   Accelerated OpenGL display device detected.
   Voodoo 2 display device not detected.

Activating the OpenGL display device...
Activating the OpenGL display device... (NEW)
OpenGLDevice::setScreenMode 640 480 32 60 0
  safeModeOn      = 0
  fixedFrame size = 3
  caption size    = 27
  maxWindowWidth  = 1146
  maxWindowHeight = 831
Setting screen mode to 640x480x32@60hz (w)...
  winState.hGLRC does not exist
  winState.appDC does not exist
  winState.appWindow does not exist
Creating a new window...
  moving window
Acquiring a new device context...
  setting pixel format
Pixel format set:
  32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context (2)...
Making the new rendering context current (2)...
  wglMakeCurrent worked
  don't need to ressurect texture manager
  setting vsync 0
  done setting vsync
  showing window
  setting forground window
  setting window focus
  done with OpenGLDevice::setScreenMode
OpenGL Init: Enabled Extensions
  ARB_multitexture (Max Texture Units: 4)
  EXT_compiled_vertex_array
  EXT_texture_env_combine
  EXT_packed_pixels
  EXT_fog_coord
  ARB_texture_compression
  (ARB|EXT)_texture_env_add
  WGL_EXT_swap_control
  GL_EXT_multi_draw_arrays
OpenGL Init: Disabled Extensions
  EXT_paletted_texture
  NV_vertex_array_range
  EXT_texture_compression_s3tc
  3DFX_texture_compression_FXT1
  EXT_texture_filter_anisotropic
  GL_ARB_vertex_buffer_object
  ARB_occlusion_query

OpenGL driver information:
  Vendor: SiS
  Renderer: 760 VGA
  Version: 1.4.0
OpenGL Init: Enabled Extensions
  ARB_multitexture (Max Texture Units: 4)
  EXT_compiled_vertex_array
  EXT_texture_env_combine
  EXT_packed_pixels
  EXT_fog_coord
  ARB_texture_compression
  (ARB|EXT)_texture_env_add
  WGL_EXT_swap_control
  GL_EXT_multi_draw_arrays
OpenGL Init: Disabled Extensions
  EXT_paletted_texture
  NV_vertex_array_range
  EXT_texture_compression_s3tc
  3DFX_texture_compression_FXT1
  EXT_texture_filter_anisotropic
  GL_ARB_vertex_buffer_object
  ARB_occlusion_query

OpenGLDevice::setScreenMode 640 480 32 60 0
  safeModeOn      = 1
  fixedFrame size = 3
  caption size    = 27
  maxWindowWidth  = 1146
  maxWindowHeight = 831
Setting screen mode to 640x480x32@60hz (w)...
  Already at this resolution
  Video::setDevice - activate call done
  Video::setDevice - resetting canvas
Loading compiled script base/defaultProfiles.cs.
Loading compiled script base/customProfiles.cs.
Loading compiled script base/messageBox.cs.
Loading compiled script base/MessageBoxOKCancelDlg.gui.
Loading compiled script base/MessageBoxOkDlg.gui.
Loading compiled script base/MessageBoxYesNoDlg.gui.
Loading compiled script base/launcherGui.gui.
Downloading manifest from 'http://update.blockland.us/latestVersion.php'...
76985 bytes retrieved
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Requesting file from CDN: http://cloud.blockland.us/blobs/432dbcf54b6f1142058b413a9d52668a2bde011d.bz2
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Requesting file from CDN: http://cloud.blockland.us/blobs/7f2b048b3f0f293f2fc6e14ae2c8b1bc4120fecf.bz2
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Requesting file from CDN: http://cloud.blockland.us/blobs/faa6f689aa8dd99069ae17f72bf180b69a09dde3.bz2
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Requesting file from CDN: http://cloud.blockland.us/blobs/f8b73c1ee1c31684c514cb540d71af85b03c84c9.bz2
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Requesting file from CDN: http://cloud.blockland.us/blobs/2f400a076237ed17c7be3042f218e59a9c5bfeef.bz2
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Requesting file from CDN: http://cloud.blockland.us/blobs/0e4d5814d1e64a6fb6448a9eb2cc1a50fa16fcb4.bz2
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Requesting file from CDN: http://cloud.blockland.us/blobs/fb8ebad08058ce45fe3d6fbd4e3a9f89cd197d69.bz2
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''

129
Modification Help / "Unable to Find Object"
« on: January 30, 2012, 11:56:29 PM »
Code: [Select]
function serverCMDfindit(%client, %target)
{
%noodles = findclientbyname(%target);
%location = %noodles.player.getPosition();
talk(%location);
}

The code is supposed to find a client from the argument, store it in a local variable named noodles.
Then get the position of the "noodles" client and store it in location.
Then display globally in console chat where Mr.Noodles is.

Also, can someone port this to client sided please?  I don't know the client equivalent to serverCMD.

130
General Discussion / Creative Minds Industries Server
« on: January 30, 2012, 08:53:27 PM »

"I'm not good at making logos. ;-;"
     Creative Minds Industries is a server ran by me and my clan mates.  The goal of Creative Minds is to make a convention where (almost) anybody has the chance to make a stand and entertain others.  The main idea behind [CM] is that community interaction and and attendance is the key to making an entertaining and diverse server.  Since almost anyone is allowed to make a kiosk, you'll have to get there fast in order to get a spot.

     While spots are limited and there's almost no work to do in order to obtain one, builds are cleared if they are inactive for a day (if you are on vacation or something, PM me and I'll make sure to preserve it.)

F.A.Q.
Q.How long will the server be up?
A.It's almost always up, it runs on a dedicated server in my downstairs living room.

Q.How do I get a spot?
A.Just ask me (Brickybob) for build trust, I will accept if there is a free spot.

Q.What happens if someone builds an inappropriate or offensive kiosk?
A.Just tell me or an admin about it, if there is no admin around then drop a PM in my inbox and I'll be sure to deal with it.

Q.Doesn't this go in clan discussion?
A.No, to an extent.  This is about my server, not my clan.

Server Status:


discuss and feel free to share your opinion on the server

131
Suggestions & Requests / 64-Bit Blockland
« on: January 30, 2012, 08:36:08 AM »
I'm tired of being limitted to just 32 bit when I have a 64 bit machine.  If we had 64 bit support, we could get player counts far above 99.

Anyways, I doubt Baldspot ever reads these things, but maybe there's hope.

132
Pretty simple, this line below gets me stuck on Loading Objects.  I can mess with F8/F7 and see the world but I won't have a character and would just be an invisible person, just watching.
Code: [Select]
function GameConnection::spawnPlayer(%client)
{
talk("A summoner has reconnected!");
}

133
Help / What happened to dedicated.bat?
« on: January 29, 2012, 02:41:34 PM »
I'm looking in My Documents and in my Blockland folder, there's no dedicated.bat?

What happened to dedicated.bat and how can I get it back?

134
Music / Ki Kz - Short Electrohouse Loop
« on: January 29, 2012, 12:49:49 AM »
Download

I made it, released under Creative Commons.  So feel free to do what you wish, as long as I get credit.

135
Add-Ons / [v2] Promod - Official Promod Server!
« on: January 28, 2012, 08:23:09 PM »
Keep in mind this is still in beta, and will be fine tuned by your suggestions.

An Introduction to Promod (Watch this first!)
Promod Update Video v2

Download (v2)

Changelog
v2
-Added the command /pmodver to show what version of Promod the server is running
-Added damage meter at bottom of the screen, shown only when you get hurt.

v1
-Initial release and all it's glory.

Installation
Drag the .zip into your Add-Ons folder and enable it.  Remember to set the playertype to Promod when in the minigame menu!

Things planned
-Fine tuning, all weapons in the BF3 pack are 3 hit kill (excluding shotguns.)
After looking through the .cs files, it's pretty obvious all OP did was reskin the same gun over and over.

All the damage amounts are the same.
All the impulses are the same.
etc.

That's just laziness.
Seriously, wtf.

FAQ

Q.Why did you make Promod?

A.There are many reasons why,
but the main one being was I
wasn't happy with the default
no-jet player when DMing.


Q.Why is it called Promod?

A.Because at first I was trying
to remake Promod from CoD4, but
ended up becoming something
different.


Q.What weapons was this intended for?
A.None in specific, but The BF3 Pack works very well with promod.
Update - Tier Tactical probably will work better, because all the maker of the BF3 pack did was reskin the same gun over and over.
That's just not right.



Q.You have the most loving monotone voice in the world.

A. I know.

Charts and Guides

Corner Jumping


A Comparison of Field of View
WARNING - Guns with iron sights reset your fov back to 90 when you zoom back out, for that reason I recommend you keep using 90 unless you don't use iron sights or guns with iron sights.  Zooming with F will also cause this.

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