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Topics - brickybob

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151
Games / Post Your Gaming Set Up
« on: December 14, 2011, 05:45:21 PM »
PCcigarettes, Maccigarettes, consolecigarettes, all kinds of cigarettes!  Get in here and show off your lovey/ghetto ass gaming set up!  I'll start!

http://youtu.be/AyxEW6qm9Tk

152
Off Topic / (Quick) Question about dual monitors.
« on: December 13, 2011, 09:30:27 PM »
Is it possible to use two graphics cards for dual monitors?

Told you it was quick.

153
Modification Help / I Bugged up my Script and I Don't Know Why.
« on: December 06, 2011, 06:27:08 PM »
So me and Nullable where on titanpad adding a timer and some more rolls and when I went to type /rtd it wouldn't come up with any message that RTD had rolled and I got a random effect.

halp
//********Source Code*************//
Code: [Select]
$RTD::Interval = 5 * 60 * 1000;
//Roll the dice and stuff.
//By Brickybob
//Nullable for fixing everything I managed to screw up and for adding the time script.
//Headcrab Zombie for fixing predator.
//And to everyone on Coding Help for fixing stuff.
//For reference: /c1 is for red, bad effects.
// /c4 is light blue, good effects.
// /c2 is for yellow, neutral effects.
function servercmdrtd(%client) {
    %lastRTDDelta = getSimTime() - %client.lastRTD;
    if (%client.lastRTD != 0 && %client.lastRTD > %lastRTDDelta - $RTD::Interval) {
        messageClient(%client, '', "You need to wait" SPC mCeil($RTD::Interval - %lastRTDDelta / 60000) SPC "minutes before you can roll again.");
    }
    %roll = getRandom(0, 15);
    switch(%roll) {
        case 0:
            announce(%client.name SPC "rolled a 0 and \c4GOT NOTHING!");
        case 1:
            %client.player.changedatablock(PlayerQuakeArmor);
            announce(%client.name SPC "rolled a 1 and \c2became a Quake dude.");
            //Evenin' mondays!
        case 2:
            %client.player.setHealth(2);
            announce(%client.name SPC "rolled a 2 and \c1got his health set to 2!");
        case 3:
            %client.player.addHealth(25);
            announce(%client.name SPC "rolled a 3 and \c4got +25 health!");
        case 4:
            %client.player.hideNode("ALL");
            announce(%client.name SPC "rolled a 4 and \c4became a PREDATOR!");
        case 5:
            %client.player.addVelocity(0 SPC 0 SPC 200);
            announce(%client.name SPC "rolled a 5 and \c1was sent to the moon!");
        case 6:
            %client.player.changedatablock(PlayerFuelJet);
            announce(%client.name SPC "rolled a 6 and \c1won nerfed jets!");
        case 7:
            %client.player.setPlayerScale(0.2 SPC 0.2 SPC 0.2);
            announce(%client.name SPC "rolled a 7 and \c2became a smurf.");
        case 8:
            %client.player.setPlayerScale(2 SPC 2 SPC 2);
            announce(%client.name SPC "rolled a 8 and \c2became a giant!");
        case 9:
            RTD_addItem(%client, RocketLauncherItem);
            announce(%client.name SPC "rolled a 9 and \c4won a Rocket Launcher!");
        case 10:
            %client.player.changedatablock(PlayerDemigod);
            announce(%client.name SPC "rolled a 10 and \c4became a Demigod!  (500 HP, fast as Quake dude)");  //500 HP beast.
        case 11:
            %client.player.changedatablock(PlayerCripple);
            announce(%client.name SPC "rolled a 11 and \c1became immobile!  (100 HP, can not move.)");
        case 12:
            %client.player.kill();
            announce(%client.name SPC "rolled a 12 and \c1was slain!");
        case 13:
            RTD_timeBombTick(%client);
            announce(%client.name SPC "rolled a 13 and \c1is now a armed timebomb!");
        case 14:
            %client.player.changedatablock(PlayerBoostedHP);
            announce(%client.name SPC "rolled a 14 and \c4got boosted health! (200 HP, default movement.);
    }
    %client.lastRTD = getSimTime();
}
function RTD_timeBombTick(%cl, %tick) {
//    %explodeTick = 10;
    %explodeTick = getRandom(10, 60);
    if (%explodeTick - %tick > 0) {
        schedule(RTD_timeBombTick(%cl, %tick + 1);
        %cl.bottomPrint(%explodeTick - %tick @ "...", 3);
    } else {
        // Fire explosion
    }
}
function RTD_addItem(%cl, %item) {
    %item = %item.getID();
    for (%i = 0;%i < 5;%i++) {
        if (isObject(%cl.player.tool[%i]))
            continue;
        
        %cl.player.tool[%i] = %item;
        messageClient(%cl, 'MsgItemPickup', "", %i, %item);
        break;
    }
}

154
Modification Help / My General Questions
« on: December 04, 2011, 08:37:58 PM »
I need to find a reference to those things past the :: marks on functions and stuff.

Anyone have one?

155
Add-Ons / Roll the Dice - Update! 6 More Effects and Time Limit!
« on: December 04, 2011, 06:43:06 PM »
Alright, so this thing picks a random number between 0 and 14.  Depending on the number you picked, you get that effect.

0 - No effect.
1 - Become Quake guy.
2 - Set health to 2.
3 - Adds 25 health.
4 - Become predator (invisible.)
5 - Get sent to the moon!
6 - Nerf jets. (Fuel)
7 - Become a smurf.
8 - Become a giant.
9 - Free Rocket Launcher
10 - Demigod (500 HP, faster than default.)
11 - Become immobile. (100 HP, no movement.)
12 - Be smited.
13 - Become a timebomb.
14 - Double health.

It's a quick script thing and the first real add on I made that wasn't an edit.
Download Version 0.666 BETA

TO DO:
-More roll effects.
-At least 25 by next PUBLIC version.

Commands/Howto;
/rtd to roll the dice.
/rtdver for roll the dice version. Will fix when less lazy.

156
Modification Help / hideNode won't hide anything.
« on: December 04, 2011, 06:00:55 PM »
Code: [Select]
function servercmdrtd(%client) {
    %roll = getRandom(0, 9);
    switch(%roll) {
        case 0:
            announce(%client.name SPC "rolled a 0 and \c4GOT NOTHING!");
        case 1:
            %client.player.changedatablock(PlayerQuakeArmor);
            announce(%client.name SPC "rolled a 1 and \c2became a Quake dude.");
            //Evenin' mondays!
        case 2:
            %client.player.setHealth(2);
            announce(%client.name SPC "rolled a 2 and \c1got his health set to 2!");
        case 3:
            %client.player.addHealth(25);
            announce(%client.name SPC "rolled a 3 and \c4got +25 health!");
        case 4:
            %client.player.hideNode(ALL);
            announce(%client.name SPC "rolled a 4 and \c4became a PREDATOR!");
        case 5:
            %client.player.addVelocity(0 SPC 0 SPC 200);
            announce(%client.name SPC "rolled a 5 and \c1was sent to the moon!");
        case 6:
            %client.player.addVelocity(0 SPC 0 SPC 200);
            %client.player.addVelocity(0 SPC 0 SPC -200);
            announce(%client.name SPC "rolled a 6 and \c1was SMITED!");
        case 7:
            %client.player.setPlayerScale(0.2 SPC 0.2 SPC 0.2);
            announce(%client.name SPC "rolled a 7 and \c2became a smurf.");
        case 8:
            %client.player.setPlayerScale(2 SPC 2 SPC 2);
            announce(%client.name SPC "rolled a 8 and \c2became a giant!");
    }
}

I'm not getting any errors, but when I roll 4 nothing happens.

Any ideas?

157
Modification Help / Making Gui's After Editor mod removed?
« on: December 03, 2011, 08:08:47 PM »
I remember back when we had to type -mod editor to get the editor but it's gone now.  Any idea on how to get it back?

Got it.

158
Games / Any Good PC Games?
« on: December 03, 2011, 03:19:47 PM »
The title is pretty self explanatory.  I need a game that is balanced, because most games now are just out there to make money and not be good.

I have;
TF2,
CS:S.

Those are probably the only good games I have, so please make suggestions on what I should get for Christmas. :D

Also, NO CoD or BF3.  They are both stuff.

159
Games / MC77's Modded Minecraft Server *ONLINE*
« on: November 27, 2011, 09:57:27 PM »
As the title says, this server has mods installed.  And you will need them too.
Also. there's no whitelist you tool.

You'll need:
ModLoader
ModLoaderMP (Get the client one)
Invasion Mod

Now for Q&A.
Q.What is this mod?
A.http://www.youtube.com/watch?v=fQ2ruk4yYHY

Q.How do I play?
A.http://www.youtube.com/watch?v=fQ2ruk4yYHY

Q.Is this server using bukkit?
A.No, modloaderMP doesn't work for bukkit.  It uses vanilla (sort of)

Q.I get an error when I join!
A.Install the mod, hurr.

Q.I STILL get an error when I installed the mod!
A.Well you can't read, delete bin folder and try again.

IP is 99.1.247.11:25566

Rules;
1.forget everything, anarchy.

So yeah, this is just a test and richard around server.  It won't be up for long unless it becomes popular.

160
Off Topic / Looking for a gaming laptop.
« on: November 20, 2011, 01:27:53 PM »
I'm looking for a gaming laptop with similar specs to this but not a Mac.  Because those things are expensive.

Any suggestions?
inb4ethantotherescue

161
Games / Skulltag Binary Error
« on: November 19, 2011, 08:08:46 PM »
When I join a server I get an error saying
"Client binary can't be obtained for game: skulltag
No testing directory for skulltag."

Help anyone?

162
Off Topic / I Had a Crazy Day at School Today
« on: November 18, 2011, 05:06:31 PM »
In my 6th period, my Language Arts teacher (Ms.Gibson) was giving out extra sour warheads for everyone that has a hat (it was hat day, I didn't pay a dollar so I didn't wear mine.)  Anyways, I made a funny joke so she gave one to me for free.  Eventually we convinced her to eat one herself, then she invited Ms.Brown (math teacher) to try one, and I got both of them on camera.

(Editing and uploading video right now.)

Then, on the bus I was listening to my music with ear buds, but they were the kind that blocks out sound from outside sources.  When I took them off Mr.Neil (bus driver) was getting onto people about behavior.
Neil: Now, that is not appropriate behavio-
John: stuff! (Yelling this so Mr.Neil can hear it.)
Neil: And that was why the boys are sitting in the front when we come back.
Fernando: Blame it on the mexican!
Gordon (le me): FIGHT the white man's rules!

And then everyone laughed.

Also, discuss your crazy days in class.

Edit: http://www.youtube.com/user/zZGzHD?feature=mhsn#p/a/u/1/wKiFraupT14
http://www.youtube.com/watch?v=GH3LcurukrM&feature=channel_video_title

163
Games / [Bukkit][PvP]Brickybob's Minecraft PvP Server
« on: November 06, 2011, 01:58:58 PM »
Brickybob's Minecraft Server!
99.1.247.11
This server was made to be easy to jump into and play.  No lines and lines of reading, no griefers will go unpunished, etc.

Plugins;
-iConomy
-MobArena
-PvPArena
-Log
And that's all the ones I can remember off the top of my head, others don't matter that much.

Banlist;
-Mogarf - 1 Day (RDM, admitted griefing, starting stuff.) You might remember his as plasmus.

Admins; (Outdated)
-MC77 (brickybob)
-EphialitesAesc (Aesc-something)

Join today!

Edit: Krabby Patties in this bitch.


164
Games / Brickybob's 24/7 Fun Maps Server [TF2]
« on: November 04, 2011, 08:45:33 PM »
Yes, after an hour of tinkering and shenanigans I got my TF2 server working!

Current Plugins (sourcemod)
-Roll the Dice

Now get in here!

99.1.247.11

Type this in your console to connect.
Code: [Select]
connect 99.1.247.11

Maps
-pl_minepit
-dm_mariokart2_b2v2
-cp_fallout
-rats_tequila_b01
-cp_pacman_plus_wtf
-cp_pacman_reg_wtf
Removed these because they were over 64 megs, meaning that it wouldn't be downloaded if someone joined.
-pl_waste_v2
-koth_Testy
-ctf_2fortclassic_final

165
Games / No More Room in Hell
« on: October 31, 2011, 04:35:57 PM »
NMRiH is a Half Life 2 mod (Source SDK 2007, tf2 works as well.) that takes place in a zombie apocalypse.

The gameplay is somewhat realistic, limited ammo, iron sights, zombies don't run, etc.

This mod took 3 years to make and it looks like it was well worth it.

Website
ModDB (Public Beta is here) ~1.2 GB

Release Trailer

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