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Messages - brickybob

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7501
Games / Blockland V0002
« on: September 30, 2009, 07:32:39 AM »
Apparently there's some confusion with my last upload...that wasn't Blockland V0002...this is

Welcome to the old days...
good old bricks and hard day's of building, when blockland was old and dusty, but fun!

I found a video of some game play of this fantastic game!

http://www.youtube.com/watch?v=gem33HNZBCk&feature=channel_page

Link:
http://tbm.pcloadletterwtf.com/files/blockland0002.exe

7502
Off Topic / Re: Well it's happened... I have a Facebook stalker...
« on: September 26, 2009, 12:29:48 AM »
KILL IT WITH FIRE

Edit: tits or no?
JEASUS CHRIST! KILL IT WITH FIRE AND HOLY WATER!

7503
Off Topic / Re: sox or cubs?
« on: September 26, 2009, 12:15:30 AM »
I pick Cubs inside little sox  :cookieMonster:

7504
Off Topic / Re: What pisses you off?
« on: September 26, 2009, 12:15:07 AM »
Azimuth, Boltster, one way hallways, winter, bottled water imported from another country, Chex guy, Colored pencils, my dad, my cousins, my uncle, cellphones, decorated posts, text messaging, religion, cats, ring tones, alarms, 50 cent, FLAVOR FLAAAAAAVE, rick rolling, Santa, Neptune, Jupiter, Pluto, self centered people,  loud black girls.

Just some off of the top of my head.

oh and:

Woah Woah WOAH...is that religion i see? Wow...that's sad

7505
Forum Games / Re: City Names
« on: September 25, 2009, 11:58:06 PM »
Afghanistan  :cookieMonster:

7506
Forum Games / Re: Avatar Rating
« on: September 25, 2009, 11:47:19 PM »
inb4pixl

9/10 :D

7/10
something just says no...

7507
Forum Games / Re: Blockland toys
« on: September 25, 2009, 11:46:25 PM »
Theres a v0002 blockland action figure...called LEGOs  :cookieMonster:

7508
Forum Games / Re: The kill cookie monster game!
« on: September 25, 2009, 11:45:04 PM »

7509
AoT General / Re: Crash HELP!
« on: September 23, 2009, 07:37:23 AM »
stop trying to play v3 :c?
I downloaded the latest version...

7510
AoT General / Crash HELP!
« on: September 22, 2009, 10:04:21 PM »
This doesn't happen in blockland but...
i crash
Quote from: Console link=topic=date=1250980971
//-------------------------- 9/22/2009 -- 22:03:01 -----
Processor Init:
   AMD (unknown), ~1.80 Ghz
     (timed at roughly 1.79 Ghz)
   FPU detected
   MMX detected
   3DNow detected
   SSE detected
 
Math Init:
   Installing Standard C extensions
   Installing Assembly extensions
   Installing FPU extensions
   Installing MMX extensions
   Installing 3DNow extensions
   Installing SSE extensions
 
Input Init:
   keyboard0 input device created.
   mouse0 input device created.
   DirectInput enabled.

--------- Parsing Arguments ---------
setModPaths: invalid mod path directory name: 'editor'
setModPaths: invalid mod path directory name: 'characters'
--------- Loading Common ---------
setModPaths: invalid mod path directory name: 'editor'
setModPaths: invalid mod path directory name: 'characters'
Loading compiled script base/main.cs.
Missing file: base/defaults.cs!
Loading compiled script base/client/defaults.cs.
Missing file: base/server/defaults.cs!
Compiling base/client/prefs.cs...
Loading compiled script base/client/prefs.cs.
Compiling base/server/prefs.cs...
Loading compiled script base/server/prefs.cs.
--------- Loading MODS ---------
Missing file: characters/main.cs!
Error: Unable to find specified mod: characters
Missing file: editor/main.cs!
Error: Unable to find specified mod: editor


--------- Initializing FPS ---------
Loading compiled script base/client/init.cs.
Missing file: base/server/init.cs!
Loading compiled script base/data/init.cs.
Loading compiled script base/data/terrains/grassland/propertyMap.cs.
Loading compiled script base/data/terrains/fwar/propertyMap.cs.
Loading compiled script base/data/terrains/test/propertyMap.cs.
Warning, overwriting material properties for: grass
Loading compiled script base/client/canvas.cs.
Loading compiled script base/client/audio.cs.
<input> (0): Unable to find function initServer

--------- Initializing: Client ---------
Loading compiled script base/client/ui/customProfiles.cs.
Loading compiled script base/client/message.cs.
Loading compiled script base/client/mission.cs.
Loading compiled script base/client/missionDownload.cs.
Loading compiled script base/client/actionMap.cs.
Loading compiled script base/client/scriptDoc.cs.
Video Init:
   Accelerated OpenGL display device detected.
   Accelerated D3D device detected.
   Voodoo 2 display device not detected.

Activating the OpenGL display device...
Activating the OpenGL display device...
Setting screen mode to 640x480x32 (w)...
Creating a new window...
Acquiring a new device context...
Pixel format set:
  32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context...
Making the new rendering context current...
Setting screen mode to 800x600x32 (fs)...
Killing the texture manager...
Making the rendering context not current...
Deleting the rendering context...
Releasing the device context...
Destroying the window...
Changing the display settings to 800x600x32...
Creating a new full-screen window...
Acquiring a new device context...
Pixel format set:
  32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context...
Making the new rendering context current...
Resurrecting the texture manager...
OpenGL driver information:
  Vendor: ATI Technologies Inc.
  Renderer: ATI Radeon HD 4550
  Version: 2.1.8673
OpenGL Init: Enabled Extensions
  ARB_multitexture (Max Texture Units: 8)
  EXT_compiled_vertex_array
  EXT_texture_env_combine
  EXT_packed_pixels
  EXT_fog_coord
  ARB_texture_compression
  EXT_texture_compression_s3tc
  (ARB|EXT)_texture_env_add
  EXT_texture_filter_anisotropi c (Max anisotropy: 16.000000)
  WGL_EXT_swap_control
OpenGL Init: Disabled Extensions
  EXT_paletted_texture
  NV_vertex_array_range
  3DFX_texture_compression_FXT1
  NPatch tessellation

Loading compiled script base/ui/defaultProfiles.cs.
Loading compiled script base/ui/ConsoleDlg.gui.
Loading compiled script base/ui/InspectDlg.gui.
Loading compiled script base/ui/InspectAddFieldDlg.gui.
Loading compiled script base/ui/LoadFileDlg.gui.
Loading compiled script base/ui/SaveFileDlg.gui.
Loading compiled script base/ui/MessageBoxOkDlg.gui.
Loading compiled script base/ui/MessageBoxYesNoDlg.gui.
Loading compiled script base/ui/MessageBoxOKCancelDlg.gui.
Loading compiled script base/ui/MessagePopupDlg.gui.
Loading compiled script base/ui/HelpDlg.gui.
Loading compiled script base/ui/RecordingsDlg.gui.
Loading compiled script base/ui/NetGraphGui.gui.
Loading compiled script base/client/metrics.cs.
Loading compiled script base/ui/FrameOverlayGui.gui.
Loading compiled script base/client/messageBox.cs.
Loading compiled script base/client/screenshot.cs.
Loading compiled script base/client/cursor.cs.
Loading compiled script base/client/help.cs.
Loading compiled script base/client/recordings.cs.

OpenAL Driver Init:
OpenAL
   Failed to initialize driver.
Loading compiled script base/client/scripts/audioProfiles.cs.
Loading compiled script base/client/scripts/profiles.cs.
Loading compiled script base/client/ui/defaultGameProfiles.cs.
Loading compiled script base/client/ui/PlayGui.gui.
Loading compiled script base/client/ui/MainChatHud.gui.
Loading compiled script base/client/ui/MessageHud.gui.
Loading compiled script base/client/ui/playerListGui.gui.
Loading compiled script base/client/scripts/playerListGui.cs.
Loading compiled script base/client/ui/mainMenuGui.gui.
Loading compiled script base/client/scripts/mainMenuGui.cs.
Loading compiled script base/client/scripts/mainMenuGui.cs.
Loading compiled script base/client/ui/aboutDlg.gui.
Loading compiled script base/client/ui/joinServerGui.gui.
Loading compiled script base/client/ui/loadingGui.gui.
Loading compiled script base/client/ui/endGameGui.gui.
Loading compiled script base/client/ui/optionsDlg.gui.
Loading compiled script base/client/ui/remapDlg.gui.
Loading compiled script base/client/ui/StartupGui.gui.
Loading compiled script base/client/ui/InventoryGUI2.gui.
Loading compiled script base/client/ui/CreateCharacterGui.gui.
Loading compiled script base/client/ui/LoginGui.gui.
Loading compiled script base/client/ui/WarningBoxGui.gui.
Loading compiled script base/client/ui/respawnGui.gui.
Loading compiled script base/client/ui/respawnArenaGui.gui.
Loading compiled script base/client/ui/manualjoin.gui.
Loading compiled script base/client/ui/filtersGui.Gui.
Loading compiled script base/client/scripts/loginGui.cs.
Loading compiled script base/client/scripts/CreateCharacterGui.cs.
Loading compiled script base/client/scripts/InventoryGUI2.cs.
Loading compiled script base/client/scripts/filtersGui.cs.
Loading compiled script base/client/scripts/manualjoin.cs.
Loading compiled script base/client/scripts/JoinServerGui.cs.
Loading compiled script base/client/ui/dialogGui.gui.
Loading compiled script base/client/scripts/dialogGui.cs.
Loading compiled script base/client/scripts/client.cs.
Loading compiled script base/client/scripts/game.cs.
Loading compiled script base/client/scripts/missionDownload.cs.
Loading compiled script base/client/scripts/serverConnection.cs.
Loading compiled script base/client/scripts/loadingGui.cs.
Loading compiled script base/client/scripts/optionsDlg.cs.
Loading compiled script base/client/scripts/chatHud.cs.
Loading compiled script base/client/scripts/messageHud.cs.
Loading compiled script base/client/scripts/playGui.cs.
Loading compiled script base/client/scripts/centerPrint.cs.
Loading compiled script base/client/scripts/clientCmd.cs.
Loading compiled script base/client/ui/SelectNetworkGui.gui.
Loading compiled script base/client/scripts/SelectNetworkGui.cs.
Loading compiled script base/client/ui/SelectDetailGui.gui.
Missing file: base/client/scripts/SelectDetailGui.gui!
Loading compiled script base/client/ui/VoiceMenuGui.gui.
Loading compiled script base/client/scripts/VoiceMenuGui.cs.
Loading compiled script base/client/ui/statusGui.gui.
Loading compiled script base/client/scripts/statusGui.cs.
Loading compiled script base/client/ui/bankGui.gui.
Loading compiled script base/client/scripts/bankGui.cs.
Missing file: base/client/ui/tradeGui.gui!
Loading compiled script base/client/scripts/tradeGui.cs.
Loading compiled script base/client/ui/craftMenuGui.gui.
Loading compiled script base/client/scripts/craftMenuGui.cs.
Loading compiled script base/client/ui/craftGui.gui.
Loading compiled script base/client/scripts/craftGui.cs.
Loading compiled script base/client/ui/craftDownloadGui.gui.
Loading compiled script base/client/scripts/craftDownloadGui.cs.
Loading compiled script base/client/ui/postOfficeGui.gui.
Loading compiled script base/client/scripts/postOfficeGui.cs.
Loading compiled script base/client/ui/saleGui.gui.
Loading compiled script base/client/scripts/saleGui.cs.
Loading compiled script base/client/ui/autoUpdateGui.gui.
Loading compiled script base/client/scripts/autoUpdate.cs.
Loading compiled script base/client/ui/changePasswordGui.gui.
Loading compiled script base/client/scripts/changePasswordGui.cs.
Loading compiled script base/client/ui/parchmentGui.gui.
Loading compiled script base/client/scripts/parchmentGui.cs.
Loading compiled script base/client/ui/writeParchmentGui.gui.
Loading compiled script base/client/scripts/writeParchmentGui.cs.
Loading compiled script base/client/ui/brickSelectorDlg.gui.
Loading compiled script base/client/scripts/brickSelectorDlg.cs.
Loading compiled script base/client/scripts/default.bind.cs.
Compiling base/client/config.cs...
Loading compiled script base/client/config.cs.
Loading compiled script base/client/ui/escapeMenuGui.gui.
Loading compiled script base/client/ui/nohudgui.gui.
Binding server port to default IP
UDP initialized on port 0
Unable to locate audio profile 'AudioStartup'
Engine initialized...
NOT enabling debug...
*** Load Main Menu
base/client/scripts/autoUpdate.cs (34): Unable to find object: 'patchTCPobj' attempting to call function 'disconnect'
base/client/scripts/mainMenuGui.cs (35): Unable to find object: '' attempting to call function 'delete'
Adding a pending connection
Sending Connect challenge Request
Got Connect challenge Response
Sending Connect Request
Connection established 2463
base/client/scripts/missionDownload.cs (127): Unable to find object: 'LOAD_MapName' attempting to call function 'setText'
base/client/scripts/playerListGui.cs (37): Unable to find object: 'lstAdminPlayerList' attempting to call function 'getRowNumById'
base/client/scripts/playerListGui.cs (40): Unable to find object: 'lstAdminPlayerList' attempting to call function 'setRowById'
base/client/scripts/playerListGui.cs (37): Unable to find object: 'lstAdminPlayerList' attempting to call function 'getRowNumById'
base/client/scripts/playerListGui.cs (40): Unable to find object: 'lstAdminPlayerList' attempting to call function 'setRowById'
base/client/scripts/playerListGui.cs (37): Unable to find object: 'lstAdminPlayerList' attempting to call function 'getRowNumById'
base/client/scripts/playerListGui.cs (40): Unable to find object: 'lstAdminPlayerList' attempting to call function 'setRowById'
base/client/scripts/playerListGui.cs (37): Unable to find object: 'lstAdminPlayerList' attempting to call function 'getRowNumById'
base/client/scripts/playerListGui.cs (40): Unable to find object: 'lstAdminPlayerList' attempting to call function 'setRowById'
base/client/scripts/playerListGui.cs (37): Unable to find object: 'lstAdminPlayerList' attempting to call function 'getRowNumById'
base/client/scripts/playerListGui.cs (40): Unable to find object: 'lstAdminPlayerList' attempting to call function 'setRowById'
base/client/scripts/playerListGui.cs (37): Unable to find object: 'lstAdminPlayerList' attempting to call function 'getRowNumById'
base/client/scripts/playerListGui.cs (40): Unable to find object: 'lstAdminPlayerList' attempting to call function 'setRowById'
*** New Mission: base/data/missions/port.mis

7511
Off Topic / Re: Ever broke a computer key?
« on: September 22, 2009, 06:36:32 PM »

Fun fact: I spilled Ramon on my motherboard...it runs faster :O

7512
Off Topic / Re: Windows 7
« on: September 22, 2009, 06:33:12 PM »
XP FTW!

7513
Off Topic / Re: I just watched Caroline
« on: September 22, 2009, 06:30:53 PM »
Oh god...
Oh...
That was the scariest movie I have ever seen.
The book is more stuff your pants scary, though, but still...
I had nightmares.

big...fat...FAIL

7514
Off Topic / Re: Girl Trouble.... >_<
« on: September 22, 2009, 06:26:46 PM »
Love, your companion cube phone will never threaten to stab you
Mine did you liar! Now i have a scar!

7515
Off Topic / Re: Wish Granted, but...
« on: September 22, 2009, 06:25:08 PM »
granted but he has to slap you after that

I wish for a wish for your wish to become my wish in this wish that i wished for.
 :cookieMonster:
Wish granted but...you suck so died  :cookieMonster:

I wish for a nuke

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