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Messages - Felix

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331
AoT General / Re: Party / Group Suggestion
« on: February 18, 2006, 01:24:34 PM »
er... thanks for including me in your post, but it could aslo make it so you share the cash and you can hurt each other, but it deals half damage.

332
AoT General / Re: forget the old clans-hunger force is here and in action.
« on: February 18, 2006, 09:19:30 AM »
well apparently we do, extreme whats your ingame name?

333
AoT General / Re: New monsters
« on: February 17, 2006, 05:50:16 PM »
well we have the monsters now... but no bosses! we need bosses, makes any rpg/fps great.

334
AoT General / Re: Fiber and ore
« on: February 17, 2006, 05:45:56 PM »
sigh... i wish i could make armor. then id be all like *super action noises like lazer guns, all that crap*

335
AoT General / Re: forget the old clans-hunger force is here and in action.
« on: February 17, 2006, 05:43:02 PM »
grim... im not even saying it

336
AoT General / forget the old clans-hunger force is here and in action.
« on: February 17, 2006, 05:13:48 PM »
my clan hunger force is here. dont complain, it has members already. basically, were a group of people that help each other with dungeons and we kill someone that gets all evil when we have to.
members:
Gorillaz
Oni-Jinks
Elfgirl
Extreme1(whats his in game name?)
Remco


please dont complain.
clan enemies:
MW(theyre just evil okay?)
WHF(not a very popular clan, but he must die!)(notice how i said he)

337
AoT General / Re: a small aot v17 guide
« on: February 17, 2006, 05:08:50 PM »
Felix, you made Badspot's nice and neat presentation of that statistics and what they do into a hard to read mess...maybe copy/paste his version into your post?
thats what i did. but i used the bullets to match the other stuff

338
AoT General / Re: Meatwar video
« on: February 16, 2006, 06:57:31 PM »
DO IT AGAIN DO IT AGAIN DO IT AGAIN DO IT AGAIN DO IT AGAIN


please?

339
AoT General / Re: strange blue textures?
« on: February 15, 2006, 05:31:00 PM »
ah

340
AoT General / a small aot v17 guide
« on: February 15, 2006, 04:08:20 PM »
alright this is everything thats new:
items:
peices of wood- can be gotten by using dynamite on trees, no known use.
fiber- gotten from attacking the strange looking trees, no known use.
ores- gotten from attacking the huge rocks, no known use.
dynamite-dropped from dynamite orcs and can be bought. they are really powerful weapons.
monsters
imps-small creatures in the woods that shoot lots of preojectiles.
rocket orcs- my personal favorite. small 1 hit kill orcs that run around fort bad.
sea monsters- creatures found in the water (duh) that kill you in one hit and take a good deal of damage
knights-robot looking guys that die with one shot and do the robot when they die (hehe)
dynamite orcs-monsters that drop dynamite.
bunnies-LOL
meat cubes- huge cubes of red meat that are basically normal monsters.
zombies- tall orcs in the swamp that die with 1 hit.
changes of areas and new places
-the woods was moved to the front of port town.
-fort bad is found across the giant crater where the woods used to be.
-there is no chartes labyrinth. it was removed because it now has no purpose.
removals
-a lot of cloth textures are gone.
-a lot of swords and sheilds are gone, but i currently dont know where you get them.
-the rusty stuff is gone, except the sword which is now free and named "crap sword"
-all the cash prizes in D2 and tunnels are gone. dont complete d2 anyways, theres a swearing npc there that is very rude.
stat uses

-strength

-Increases damage done by melee weapons (Attack)

-Increases the amount of items you can carry (MaxBurden - Not implemented)

-Stamina

-Decreases the amount of damage you take (Defense)

-Dexterity

-Increases damage dome by ranged weapons (Accuracy)

-Agility

-Increases run speed

-Increases jump height

-Decreases time between jumps

-Increases the maximum terrain angle that you can climb

-Intelligence

-Increases damage done by magic attacks (Magic Power)

-Wisdom

-Increases maximum mana
Charisma

Allows more avatar options

Increases "loveyness" stat


-Combined abilities

-Strength-Stamina

-First 5 points count towards run speed - this is to give melee users a chance to catch their targets

inanimate objects
-trees:blow them up with dynamite to get some wood.
-bushes:blow them up to get fiber.
-rocks:blow them up to get some ores.
-treasure chests: rare, blow them up to get 1k or more.
-huge orb: in the middle of the swamp, destroy it aafter long work to get NOTHING.

341
AoT General / Re: strange blue textures?
« on: February 15, 2006, 03:59:18 PM »
yeah... i fixed it bs plz delete this topic

342
AoT General / Re: What Archers should Have UNTEXTURED
« on: February 15, 2006, 03:58:43 PM »
This is a rough concept of what I wanted to use for a game I had in mind. Anyways, this is just to show, and this would be for Warriors:


looks like a manora with one candel loel

343
AoT General / Re: Fort Bad Takedown
« on: February 14, 2006, 06:17:41 PM »
where are the rocket orcs?

344
AoT General / strange blue textures?
« on: February 14, 2006, 04:58:38 PM »
why are they there? did i set something wrong? they appear on meat subes and orc bodies

345
AoT General / Re: Badspot Unban
« on: February 13, 2006, 12:03:49 AM »
sigh... i bet like all of aot are rejoicing and chhering right now while i am so unlucky and banned  ;_; i mean, my brother was on at the time and this is what he said happened: he said what the bug problem was, and you didnt beleive him badspot.

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