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Messages - Masterlegodude

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49621
Modification Help / Re: colors for models
« on: October 15, 2007, 08:06:01 PM »
You get them from Blockland/Add-Ons/Shapes, not that second Add-Ons folder, thats one that was downloaded from a server due to a host who couldn't install a mod right

49622
Modification Help / Re: help with music
« on: October 15, 2007, 08:04:56 PM »
Like Audacity, search Google for it

49623
Modification Help / Re: Changeable crosshair ain't working
« on: October 15, 2007, 02:11:47 PM »
Try Crosshair.setBitmap("add-ons/crosshairs/Sniper"); or something. Editing .bitmap, .scale, .position, etc of objects doesn't work.
Wow Space Guy, you just gave me a good idea!

Thanks :)

49624
Gallery / Re: [Movie] Hilarious jeep glitches
« on: October 14, 2007, 10:06:23 PM »
It's just showing off a floating vehicle glitch in BL, geez, now please if you don't mind, you're trolling up mt topic, you may take you're leave now

49626
Modification Help / Re: 2D style minigame mode?
« on: October 14, 2007, 08:04:08 PM »
Aww cameraRotation = ???; ain't working :(

I was hoping i coulda rotated the camera, is there any way to do that?

49627
Gallery / Blockland does a barrel roll
« on: October 14, 2007, 07:04:32 PM »
I made this out of boredom and the fact that packer made a barrel vehicle...

Erm... Yeah, here's the video link, rate and comment :cookieMonster:
http://www.youtube.com/watch?v=1G4l50clOjc

49628
Modification Help / Changeable crosshair ain't working
« on: October 14, 2007, 05:18:00 PM »
Trader gave me the scripts that would change the crosshair after changing to the Sniper Rifle weapon, but it doesn't work unless i turn on then off the film mode, but then i gotta do that again after switching off of the sniper rifle :/

I did edit it some to make it work better

Sniper_Crosshair_Client.cs (Add-Ons/Client)
Code: [Select]
function clientCmdToggleSniperCrosshair(%onOroff)
{
if(%onOroff == 1)
{
CrossHair.bitmap = "add-ons/crosshairs/Sniper";//This is where you type the path to your image.
}
else
{
CrossHair.bitmap = "base/client/ui/crossHair";
}
}

Sniper_Crosshair_Server.cs (Add-Ons)
Code: [Select]
package SniperCrosshair
{
function SniperRifleImage::onMount(%this,%obj,%slot)
{
serverCmdToggleSniperCrosshair(%obj.client,1);
Parent::onMount(%this,%obj,%slot);
}

function SniperRifleImage::onUnmount(%this,%obj,%slot)
{
serverCmdToggleSniperCrosshair(%obj.client,0);
Parent::onUnmount(%this,%obj,%slot);
}
};

activatePackage(SniperCrosshair);

function serverCmdToggleSniperCrosshair(%client,%onOroff)
{
commandtoclient(%client,'ToggleSniperCrosshair',%onOroff);
}


Yes the crosshair is in the right place, which is in the crosshairs folder (in Add-Ons folder)

49629
Modification Help / Re: Making Color Sets
« on: October 14, 2007, 03:14:34 PM »
Example

1 1 1 1
R G B Alpha (not sure what alpha does)

So yes, the first number is the red color setting, the second one is the green color setting and the third one is the blue color setting, and i guess the fourth one (alpha) is for transparency

49630
Modification Help / Re: Model animation names?
« on: October 14, 2007, 01:22:18 PM »

49631
Modification Help / Model animation names?
« on: October 14, 2007, 12:53:55 PM »
What other animation names can be used for models in MS3D, i know these ones

fire - Animation plays when item is fired
equip - Animation plays when equipped
reload - This does work right? That shotgun has one

What others are there to be used? And explain what they do please

49632
Off Topic / Re: True or false statement?
« on: October 14, 2007, 12:00:17 PM »
False

False True False True False True False True False True True False False False False False, or... Cheese cake is false

49633
Forum Games / Re: Blockland Vending Machine! (is now unplugged) *LOCKED*
« on: October 14, 2007, 11:59:19 AM »
You get Badspot

* Masterlegodude inserts said Badspot

49634
Forum Games / Re: Blockland Vending Machine! (is now unplugged) *LOCKED*
« on: October 14, 2007, 11:49:37 AM »
You get a papaphone

* Masterlegodude inserts Chowder (That new show on cartoon network...)

49635
Help / Re: how do i get pics in my pic/text box?
« on: October 14, 2007, 11:41:25 AM »
It can be a .gif, .jpg, .png, and it has to be 75 by 75 in pixels

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