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Messages - General

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1906
General Discussion / Re: New Bedroom Discoveries
« on: June 09, 2010, 04:22:17 PM »
I bet you don't know that there are secrets in the Kitchen too, right?

1907
General Discussion / Re: V15
« on: June 09, 2010, 10:55:48 AM »
If you look directly at an fxSunLight in a mission, it'll disappear.
I hate having to comment on this bug again, but it is worth looking at.

I've recently realised that this occurs in every map, differing from my previous post reading that it only happens on certain maps. I also realised that the draw distance seems to be causing the problem: If you set your draw distance low enough you can no longer see the fxSunLight. It gets really annoying while playing in Skylands.

EDIT: The visibleDistance and fogDistance also affect the fxSunLight.

1908
General Discussion / Re: V15
« on: June 07, 2010, 10:51:09 AM »
If you look directly at an fxSunLight in a mission, it'll disappear.
I just realised that this only happens in certain maps, like Squideey's Oceanpack and my Sahara Desert. Does anybody know why this is happening?

Well, try looking into the real sun and you will discover that everything will dissappear after some time.
You are right!

1909
Suggestions & Requests / Re: New Bricks, please? (With images)
« on: June 05, 2010, 06:21:29 AM »
Could you tell us what bricks exactly?
These:




1910
You think he installed the zip in another Add-ons folder?
Nope, it is because heard people are having problems installing Add-Ons on Windows 7 or Vista.

1911
Are you using Windows 7, XP or Vista?

EDIT: If you installed it on 7 or Vista, re-install it directly into the drive, not into Program Files.

1912
Suggestions & Requests / Re: New Bricks, please? (With images)
« on: June 05, 2010, 05:31:44 AM »
Tophius and I are currently working on some of the bricks you requested. I might make the ones that we are not working on someday, but don't expect anything.

1913
Off Topic / Re: My 2000th Post
« on: June 05, 2010, 05:13:56 AM »
Great! Now post 12 more.

1914
General Discussion / Re: V15
« on: June 04, 2010, 06:25:39 PM »
If you look directly at an fxSunLight in a mission, it'll disappear.

1915
Drama / Re: Jammy101101- sore loser and epic Badmen
« on: May 17, 2010, 04:26:39 PM »
-snip-
Yes, Sharp. We are very close friends indeed.

1916
Drama / Re: Jammy101101- sore loser and epic Badmen
« on: May 08, 2010, 03:47:35 PM »
This all started when I was competing for admen on general's trench wars with Jammy and Darkeh. I didn't know Jammy at the time, and thought he was ok. Turns out e was a sore loser and permad me from Pure's freebuild. Dark won but i got admen for doing something for General. Also he was being a troll on heedcalking's server
I couldn't help notice what you typed there... I clearly stated at my server that if I need another admin I would reconsider you, not that you have won admin.

1917
Modification Help / Re: [Complete!] Round Corner Bricks
« on: April 14, 2010, 01:00:46 PM »
Already approved? That was quick, locking now.

1918
Modification Help / Re: [Complete!] Round Corner Bricks
« on: April 14, 2010, 12:13:53 PM »
Finally completed! The file is waiting to be approved right now. Click here to check whether it has already been approved.

1919
Modification Help / Re: Spawn Bricks
« on: April 03, 2010, 12:51:31 PM »
Potentially by severely hacking minigame owners and such but I'm not recommending that you do so and haven't tried it myself so wouldn't know how.
It doesn't matter, I'll just keep going afk on my server. Thank you anyways.

1920
Modification Help / Re: Spawn Bricks
« on: April 03, 2010, 12:27:57 PM »
Most things in TDM will not work if you are not in the minigame such as capture points or any kind of objective.

The best solution to most needs would to make players in no team have the basic tools and the Non-Combat Player type and then set yourself to there when you need to fix things or just aren't actively playing.
The thing is I want to be able to leave the server, isn't there a better solution to the problem?

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