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Messages - Gautier00

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571
Game Modes / Re: Space Zombie Shooter (Singleplayer/Coop Quake type FPS)
« on: February 03, 2019, 04:57:12 PM »
You say it's quake like, but from the screenshots it looks like the first episode's first level of quake merged with scourage of armagon.

I'll probably try it out later
play doom you loser

572
General Discussion / Re: Upcoming Server Idea (Rainbow Block Siege)
« on: February 03, 2019, 04:31:59 AM »
i thought cblock was already doing that tho

573
General Discussion / Re: Upcoming Server Idea (Sword Block Online)
« on: February 03, 2019, 01:51:28 AM »
we have to many already

574
General Discussion / Re: Could anyone make a TF2 gamemode again?
« on: February 02, 2019, 09:37:24 PM »
just saw block king today
If its on Med RP its all he literally loving does anymore

575
I tried using the stopHoleloop(); line when the pipe bomb spawns in, but that made the bots stop whatever they're doing for 1 second then head to the bomb. Which is weird and I'm wondering if it's possible to fix that, I'll record a video to show the problem.

Code: [Select]
      %radius = 5000;
      %searchMasks = $TypeMasks::PlayerObjectType;
      InitContainerRadiusSearch(%pos, %radius, %searchMasks);
      while ((%targetid = containerSearchNext()) != 0 )
      {
         if(%targetid.getClassName() $= "AIPlayer")
         {
          if(%targetid.hType $= "Zombie")
          {
         %targetid.setMoveObject(%this);
         %targetid.setAimObject(%this);
%targetid.stopHoleLoop(0);

Still working on figuring out how to reactivate them with what you suggested.
You should keep it like that only have them look at the pipe bomb just to add exaggeration

576
General Discussion / Re: Could anyone make a TF2 gamemode again?
« on: February 02, 2019, 04:44:41 PM »
Block King has his version he can host which is probably the best one out there, I haven't heard from him in a while though.

578
Suggestions & Requests / Re: Sound Effects/SFX Emotes?
« on: February 02, 2019, 01:43:22 AM »
Blockaloni sent me the add-on privately but I have no idea if that's okay to release, you'd have to get a direct answer from them.
Xalos is the one who made the code.

579
General Discussion / Re: Zombie Assault (Wave Survival Gamemode)
« on: February 01, 2019, 04:43:53 PM »
Locking the thread considering all updates related to this gamemode will be posted within the Fraternize Arcade discord.


The Fraternize Arcade Forum Thread

581
Drama / Re: Barbaring drama
« on: February 01, 2019, 01:45:15 PM »
my eyes hurt

582
Suggestions & Requests / Re: Golf Sport?
« on: February 01, 2019, 01:41:26 PM »
Just came to my mind, how much fun would a Golf sport be? Ik that we have minigolf, but like an actual gold server with putters, drivers, and wedges, it would be pretty fun to make something like that.
get a hobby
also go outside

583
Off Topic / Re: Can you help me find the name of this music?
« on: February 01, 2019, 01:40:27 PM »
Does sound like Zelda but honestly I have no clue, its just one instrument so its kinda hard to solve it.

584
Gallery / Re: Preview of something iunno
« on: January 31, 2019, 10:50:24 PM »

585
Gallery / Re: Preview of something iunno
« on: January 31, 2019, 05:51:28 PM »
snowblight or whatever that was right?
nop

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