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Messages - Gautier00

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826
Is it possible to have this work on bots?

827
General Discussion / Re: Dix Miggie 3 (Campaign/Story Mode) [v1.1]
« on: January 17, 2018, 03:41:15 PM »
fake news
Ask Stick-Man since he came across the issue along with me from our first playthrough. It could very well be just a corruption but its an on and off thing apparently.
Even when I've tested my gamemodes I've came across rare issues such as textures not even loading. I don't know what causes it, could just very well be a issue on the individuals side when it comes to Blockland.

828
General Discussion / Re: I am planning to release most of my mods soon
« on: January 16, 2018, 08:08:17 PM »
I've never got a working download of Gamemode maker but that honestly is all I'm looking forward too.

829
General Discussion / Re: Dix Miggie 3 (Campaign/Story Mode) [v1.1]
« on: January 16, 2018, 08:05:16 PM »
Cutscenes trigger when im not at the trigger. Not that big of a deal since I can still walk through and it will teleport me. And at the part where you get on the horses to goto the next part,  the character you meet before you get on the horses voice clip audio didn't play so the character was just jumping up and down.
The audio sometimes just wont play and that's not something that can really be fixed. Its not that something is wrong with the events but it could just be the fact that its a gamemode cause sometimes you can notice the colors for certain maps looks out of place but that doesn't instantly mean that this was how it was saved. Blockland isn't flawless therefor stuff like this can happen. Honestly when you play this all you can do is bite your tongue and hope it works 100%, its not a guarantee.

830
Suggestions & Requests / Re: cuphead weapons
« on: January 13, 2018, 10:35:52 PM »
dafuq i asked this in the past and no one gave a stuff
You could just easily change the color of that "Hand" gun, iunno what you could do bout the abilities.

831
Why not do a MOBA like game sorta similar to like how Overwatch, Dota 2, League of Legends, Smite, games like that sorta which varies on characters with abilities and what not. Iunno that seems like something fun to do a ESPORTS like tournament for.

832
General Discussion / Re: Dix Miggie 3 (Campaign/Story Mode) [v1.1]
« on: January 12, 2018, 07:52:09 PM »
Thank you for pointing that out, a fix will be coming.


833
General Discussion / Re: Dix Miggie 3 (Campaign/Story Mode) [v1.1]
« on: January 12, 2018, 02:53:35 PM »



Happened once before, if someone picks up the key and dies nobody can grab that key no more. Not possible to proceed afterwards.

834
General Discussion / Re: older blockland user check-in.
« on: January 11, 2018, 02:45:18 PM »
Joined in 2008 around like V9 I'm pretty sure, is 7148 a low enough ID?

835
General Discussion / Re: Dix Miggie 3 [v1]
« on: January 10, 2018, 08:28:49 AM »
blockland keeps crashing when i click while it loads ghosts...
even after i've put in the console commands in the readthis.txt it still doesn't work.
i run a mac, is this why?
This is just a shot in the dark, are you playing with Shaders? Would make sense in my head trying to ghost and having shaders enabled would cause some kind of visual problem if your computer can't handle it causing the crash. Usually if I ghost a huge build and I have multiple things running it can lead to problems.

836
General Discussion / Re: cursed blockland screenshots
« on: December 30, 2017, 12:00:53 PM »
jesus

837
I just used to think my computer was being possessed

838
General Discussion / Re: Anyone think more gamemodes should be open?
« on: December 30, 2017, 11:45:18 AM »
I think the gamemode function is a very good way to get ideas and servers created without much setup required. Unfortunately, gamemodes get used but not put onto an add-on site. Gamemodes should be published because:
  • It creates the foundation for more gamemodes and a larger gamemode coding community
  • It gets more players into the game (and getting more to enjoy it) by allowing hand-crafted and pre-packaged experiences to be loaded easily
Instead, the current Blockland climate is filled with good gamemodes getting hosted once or twice and then disappearing to be seen next year, or sometimes never again.
Anyone else feel this way? I couldn't really think of how to phrase this well, but I just had a thought that needed to get out.
Oh yeah I think this is what got GD to 1000 pages.
What I've noticed is, some users typically make something, host it for a short while. Then they either grow bored or they don't like how it turned out then usually scrap it. I've done the same a few times but I'm currently still working on something I haven't hosted in a bit to give it a more "improvement" then previous so that new players can have it easier and hopefully the game is more straight forward. I personally believe we need more game modes cause I mostly see people hosting the same stuff over and over from Murder Mystery to a typical Deathrun or City RPG's, ESPECIALLY Jailbreak. There really isn't anything new which is a shame, I'm always up for trying to make something new to share hopefully for others to host, I just need ideas so I can start.

839
Server's closed for the night, things were a bit chaotic here and there but overall this ended up being alright. I'm going to try to fix a few things with some of the levels that popped up while I was hosting this today. There's definitely going to be some nerfs with some enemies before I re-host this. This will be hosted tomorrow at 5:00PM EST.
I noticed that the enemies land in certain places that players would be killed if they reached, should consider making it kill bots as well so that they don't stack, also they block certain areas you need to jump down to, being blocked from warping to the next location isn't convenient.

840
so a stuff rip off of jayces dungeon raiders
Don't ever call something complete unadulterated stuff unless you've at least experienced it yourself, it honestly shouldn't matter if the idea was looked upon by someone else, as long as others are having fun that should be the only thing that matters.

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