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Messages - Irk89

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106
Drama / Re: Enough of this Furdle bull.
« on: March 22, 2008, 12:28:14 PM »
I'm playing the world's smallest violin for you right now.

107
Modification Help / Re: setAimLocation
« on: March 14, 2008, 03:39:56 AM »
all of this is C++, you prob mean binary.  But you can just take the aiplayer from v0002 and change it to look like this.
Code: [Select]
1010000101010101001010101010101000101110110001010010010110
0100010111011000101001001011001000101110110001010010010110
0101011010100010100010000111101010110101000010010101010101
0100010111011000101001001011001010110101000101000100001111
0101011010100010100010000111110100001010101010010101010101
0101011010100001001010101010101010110101000010010101010101
1010000101010101001010101010101010110101000101000100001111
0100010111011000101001001011010100001010101010010101010101
0101011010100010100010000111101010110101000101000100001111
0100010111011000101001001011010100001010101010010101010101
0101011010100010100010000111101010110101000010010101010101
0101011010100001001010101010101010110101000101000100001111
1010000101010101001010101010110100001010101010010101010101
0100010111011000101001001011001010110101000010010101010101

Yes.  He means binary.

108
Help / Re: VISTA SUCKS B@))$
« on: March 12, 2008, 02:04:29 AM »
Switch to Ubuntu!

109
Help / Re: Port Forwarding is crap.
« on: March 11, 2008, 08:14:07 PM »
I'm emphasizing the importance of a static ip

110
Help / Re: Port Forwarding is crap.
« on: March 11, 2008, 05:53:05 PM »
Make sure you set your ip as static and not dynamic.  It does make the difference.

111
General Discussion / Re: W00T i win'd irks thingy
« on: March 10, 2008, 05:05:50 PM »
A new map, in which requires two people to complete.

112
Gallery / Re: Me and My RTB Dummys
« on: March 10, 2008, 02:56:25 AM »
It's only illegal if they catch you! However, they'll only sue you if you're making money off their product.  Think of all the stuff that's been ported into Garry's Mod.  Garry would be bankrupt if he were sued for every copyrighted figure that has been put into his game.  Can't we all just think practically for once?

113
General Discussion / Re: What Will Happen When V9 Comes Out
« on: March 10, 2008, 02:21:33 AM »
OMG, YOUR AVATAR. <3<3
Mine? Thanks didn't know we had a lot of Ubuntu fans on here.

114
General Discussion / Re: What Will Happen When V9 Comes Out
« on: March 09, 2008, 08:11:20 PM »
1. Yeah, all the Add-Ons in the add-ons form won't be able to be downloaded, because everything will be uploaded via RTB 2.0 and downloaded through RTB 2.0.
Is this correct?  The only way you can get add-on's is through RTB?  I don't know how the new add-on system works but I don't think it's dependent on RTB.  I just need some clarification.

115
General Discussion / Re: W00T i win'd irks thingy
« on: March 08, 2008, 10:42:42 PM »
Congratulations :cookieMonster:

Does anyone want to see a second challenge? Like a co-op challenge.  Still debating whether or not to develop that.

116
General Discussion / Re: admin pass?
« on: March 07, 2008, 05:50:57 PM »

117
General Discussion / Re: admin pass?
« on: March 05, 2008, 02:31:22 AM »
Enough said?

118
Modification Help / Re: Before releasing your map/add-on...
« on: March 02, 2008, 05:10:50 PM »
You won't have to worry about this when RTB 2.0 comes out, since I believe it auto-updates mods for you.

Well that's good news, however I hope developers don't decide to release early just because they can update it later.

119
Modification Help / Re: Before releasing your map/add-on...
« on: March 02, 2008, 01:44:37 PM »
Ok, well I guess I'm really on my own on this one.  The real point I wanted to put across is when I'm browsing through the add-ons, I really just want a full, final, and professional add-on to download and then never have to worry about again instead of downloading it, and then having to update it once a week.

Maybe we should set up an advanced blockland testing site in which developers can come and post beta material and impatient users and other developers can help test this material.  Throwing out ideas.

120
Help / Re: BEFSR41 V3 help
« on: March 02, 2008, 12:58:26 AM »
He's referring to the port forwarding tutorial.  How did you get to step 2B without having to put in a password?

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