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Messages - Flubbman

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5341
But, what would a player even use an item which kills?
One cigarette can drain up to 50 HP.


If you'd wanted some useful ways to do this,
When you've smoked the whole cigarette, a "Cigarette" Projectile will fire, and if someone gets hit by that projectile, he'll lose 10 HP.


Why would you import this in Blender, its just a box.
In Blender, you can put out spots where emitters and projectiles and stuff happens. I think...


Oh, and
2. make a constant smoke emitter whitch would make a player look cool.
While smoking it, the tip of the cigarette will spawn small smoke emitters.

5342
Gallery / Re: NEW SUBWAY MERCY SERVER OPEN
« on: March 29, 2010, 02:26:43 PM »
Gentlemen.
I've always wanted to do that... :)

5343
Mapping Help / Re: loving EMERGENCY! NEED HELP WITH MODELS!!! OMG!!1
« on: March 29, 2010, 11:59:28 AM »
This should go in General Modification Help.

5344
Modification Help / Re: Do you like this model?
« on: March 29, 2010, 09:04:32 AM »
What program do you use to put out those blue orbs that marks the spot where projectiles are fired and where you put the hands?

5345
General Discussion / Re: No topic
« on: March 29, 2010, 01:40:55 AM »
What is this? I don't even.

5346
No really, you can't use Sketchup for blockland. Sketchup is for architectural design. Use blender or Milkshape.
But... I've heard it's possible to convert Sketchup models into Blender.

5347
Ok, here's a really detailed explanation of what it will be.

The Cigarette
When you equip it, it will spawn at your mouth. When you hold the mouse button, your health slowly decreases. While smoking it, the tip of the cigarette will spawn small smoke emitters. One cigarette can drain up to 50 HP. When you've smoked the whole cigarette, a "Cigarette" Projectile will fire, and if someone gets hit by that projectile, he'll lose 10 HP.

And, here's some pics of the model. Excuse the page stretch and the huge pictures. (I know it's easy to make, but we all have to start from somewhere.)





I need someone to make:
A script
A projectile
If you do this, PM me. I'll give credit.

Oh, and one more thing: how do you convert Sketchup models into Blender? Or is changing the name from BLCigarette.skp to BLCigarette.dts enough?

5348
Gallery / Re: Taxi Cab [WIP]
« on: March 28, 2010, 02:08:33 PM »
Unless Blender can import .obj or .3ds, I'm afraid I don't know.
Isn't renaming the YourModelHere.skp to YourModelHere.dts enough?

5349
Just replace the 'PLAYER_TYPE' with the playertype you want to get hurt when it clicks.
I want it to damage any Playertype, also how do I make it spawn at the mouth? Does it say that in the code you posted?

5350
Gallery / Re: Taxi Cab [WIP]
« on: March 28, 2010, 01:08:54 PM »
How do you convert into Blender? I'm working on an Add-on too.

5351
Suggestions & Requests / Re: teleport add-on
« on: March 28, 2010, 01:01:31 PM »
Use SetPlayerTransform. And
Meh nobody is gonna do anything for you  :cookieMonster: :cookieMonster: :cookieMonster: :cookieMonster: :cookieMonster: :cookieMonster: :cookieMonster: :cookieMonster: :cookieMonster: :cookieMonster: :cookieMonster: :cookieMonster:
...what?

5352
General Discussion / Re: The Buttons
« on: March 28, 2010, 05:13:25 AM »
What is this, I don't even.

5353
Anyone...?

5354
Clan Discussion / Re: Carnage Film Studios (CFS)
« on: March 28, 2010, 05:03:57 AM »
Nobody is stopping you.
I know, but now that I'll get competition, my clan will feel very crappy compared to this, thinking of that you have an awesome logo, cool text, and even a News Section in the topic. Not many people will join me...

5355
Will the day ever come where Blockland adds achievements?

That day has already come.

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