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Topics - prnceoprsia

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1
Modification Help / Changing weapons colors/ projectiles
« on: May 26, 2010, 04:21:59 PM »
Quote from: Bushido
STARTLING NEW DEVELOPMENT
take notes kids, this is important

for you budding developers who seem to just be unable to catch a break and find a modeler to create your dream assault rifle, or just don't know anybody competent (or willing) enough to make the model, feel free to use the Tier+Tactical models and skins for your purposes! no asking for permission required, as long as it's released either here (on the blockland forums) or on RTB, you aren't using any unreleased models (as in, taking them from my server), and i am given credit (in big, legible text: like this)




however failure to meet these guidelines, or CLAIMING THE MODELS, will result in me hounding you like a motherforgeter- you have been warned.
If you have been following Bushi's Tier Tactical topic, He is allowing people to use his models. I thought this would be a good a time as ever to try and figure some of this stuff out.

I would like to remake bushi's guns into nerf. I thought it it would be an easy(er) mod to make.
I figured out how to change the sound of the gun, the DTS projectile, but I am having trouble making the darts stick and changing the weapons color.

Any help would be much appreciated

2
Suggestions & Requests / Boss AI
« on: February 25, 2010, 09:14:12 AM »
Some sort of bot scaled much larger than the blockhead. I know we have Bot events, but some sort of "specialness(?)" would be nice. Maybe shots in the back would do extra damage. It could jump in the air and send a shockwave that could damage players unless they jump over it. There are some things that can't be done with bot events, and I feel this would make a nice Addition to the game

3
Off Topic / Lent
« on: February 18, 2010, 09:12:55 PM »
As some of you may know, Ash wednessday was yesterday, And traditionally people give up something they love for lent. (40 long days)

I am giving up Blockland(not the forums) for lent, no one says I can do it but I am on day 2 and holding strong.
Feel free to post what you gave up for lent

4
Off Topic / Zom-B-Gone
« on: January 19, 2010, 03:12:15 PM »
ZOM-B-GONE
As the last grade for the semester, We had to make an infomercial About a made-up product.
Me and my partner (Eli) had a lot of fun with this Idea.

We came up with "Zom-B-Gone". Unfortunaley  I hadn't seen how many other Youtube Videos have already picked this as a name. Either way what is done is done.
Enjoy, Comment, Rate, Subscribe

edit: Due to some confusion over the matter, I am the guy in this Video.

5
Off Topic / Updating my Drivers
« on: January 06, 2010, 03:58:23 PM »
When I download NVIDIA OpenGL 3.0, It says, "The NVIDIA setup program could not locate any drivers that are compatible with your current hardware"
My graphics card is Quadro NVS 280 PCI-E. I don't have any version of openGL installed.
Any help would be great.

6
Off Topic / Google Chrome
« on: December 05, 2009, 10:41:45 PM »
I just downloaded it.
 I am a bit confused on how to download things. It comes up in a tab, and then I cut-and-paste it where I want, Is there a better way?
But overall I am very pleased with it.

7
Suggestions & Requests / New Idea for weapons
« on: November 18, 2009, 06:48:59 PM »
Now I don't know much, But from my knowledge the OSR uses raycasts to be insta-hit. The raycast doesn't send a bullet but it just appears. Now it would be great to have some insta hit pistols/shotguns, but the problem is we don't need people sniping with a pistol. Would it be possible to stop the raycast at like x bricks in front of the player? This would make the pistol insta-hit anything within range.
Same for shotguns and machine guns.

8
Gallery / Zombie Hill. Save is Now Available!
« on: November 08, 2009, 04:56:34 PM »
Save Below!
http://www.mediafire.com/?zvvlnzm2qw2
Required Add-ons:
  • Rotondo's Zombie Mod
    Gravity Cat's Fire Arms V3
    HE Grenade
    Portal Gun (one of it's sounds are used)
    JVS Content (All of Them)
    Space Tech Prints
    Arrow Prints(not sure what they are called)
...And I think that is it. If I forgot something please notify me.
This is a somewhat difefrant zombie build, due to the fact that the zombies are all russing up hill very slowly. The way the hill is made makes every zombie hardly anything to worry about including tanks. But when you see a smoker or a hunter... These are 2x as dangerous.
This is where zombies spawn and start their race up hill

This is the base where you start (kinda empty looking on the outside, Any advice on that?)

Here Is directly through the front doors.. you spawn in this room

Here is the weapon vending room. I am really happy on how it turned out. You click the keypad on the weapon you want, the machine blinks 3 times and the weapon appears on the table behind you. (not a complicated event, but an original one at that)

The health locker room, has pills and medkits.
(that is me on the bench)

The yard in front of the base. When zombies reach this point, the bright lights change to alarm lights and a siren fires off. It also has propane tanks which are helpful for throwing down the hill.

please rate X/10. and leave cunstructive critCIAm, epsecially on how to make the yard of the base less empty.

9
Suggestions & Requests / BoxHead: Zombie Warz
« on: November 07, 2009, 04:52:58 PM »
 I was playing Boxhead 5(thats the newest one right?) And I thought it would pretty fun to have a Boxhead player type. It is a lot like the top down player type except more at an angle. The camera is fixed in this position but still follows the player around.

http://www.crazymonkeygames.com/Boxhead-The-Zombie-Wars.html

^Link to the game for those who have never heard of it.

10
Help / How to use the Zombie Director.
« on: October 23, 2009, 10:26:36 PM »
I turned it on, and The "roll dice" thing is set to -1.  TDM is enabled, and I am trying to get it to work on the No mercy buld. I am having no luck though. What am I doing wrong?

11
Suggestions & Requests / Prnce's Suggestion Bag
« on: October 05, 2009, 10:29:46 PM »
Ok, For a while I have been thinking of things that would be great in BL and have come up with a few good ones.
           A walking animation- You all know that when you hold "c" your player will walk slower, the slightly annoying problem is that It shows the running animation when walking, thus making it look a little goofy. My suggestion is when you hold "c" make the player play the "walking backwards" animation.
          RE4 player type- This has been made I know But it could be a little better. By defualt this player should be rather slow, and when holding crouch or 'c' the player will run. When walking the player should walk around somwhat like the AI national socialist, with the fire arm not drawn but in his hand. Then when you right click, The player stops, and you can now aim around freely and shoot. When you are not right clicking you cannot shoot.
            Hands in first person- I am sure it has been suggested before, And why not?

This is it for right now, Thanks for listening =D

12
Suggestions & Requests / Infection
« on: September 24, 2009, 09:50:19 PM »
People have requested a civilian mod latley, and while I was watching SNL, I came up with an idea that would tie in with Rot's zombie mod, and The civilian mod.
              Imagine a city of people.Then in chat message it says an infection has broken out. As you look outside you see a Zombie attacking other Civilians and turning them into zombies. The whole goal of this would be to save as many civilians as you can before the whole city gets infected. You would definitly have to have some contol over individual civilians to keep them from wandering into a zombie horde. I just thought I would share this idea with you and see what you think

13
Modification Help / Metroid: Arm Cannon (Getting somewhere, kinda)
« on: September 08, 2009, 02:39:54 AM »
This is my first model that I made in Milkshape. I couldn't save it becuase I didn't buy Milkshape, so instead I Downloaded Google sketchup.

Please give me Constuctive critCIAm, I am looking to Improve!
EDIT: I just Tried Using google sketchup, I will have an updated model pic up soon
EDITx2: I Found The Sound From Metroid prime... Just incase Whoever needs it has it.
-Link has been removed becuase I am Working on model more-

14
Gallery / Car War
« on: August 22, 2009, 12:23:49 AM »
Tazkongmcgraw and Me (prnce) Had an idea to build Cars in Blockland. We Argued over who's was better. We are settling this over the forums. Just tell us which color car is better. Red Lamborghini, or the Blue Mustang.











15
Off Topic / The New Face of Epic!
« on: August 20, 2009, 11:20:58 AM »
http://img526.imageshack.us/img526/906/itsfrickinepicns2.swf
There you go. I have just reveiled to you the face of Epicness. All I ask in return is the name off the song. It is permantly stuck in my head!

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