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Messages - prnceoprsia

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826
Modification Help / Re: Team Fortress 2 AI pack -Version 3 is out now!-
« on: October 20, 2009, 09:01:29 AM »
Lol @ the 5th post, But Is TDM conflicting so that the bots weapons don't hurt each other?

827
The only thing we needs in death matches Is a way to tell which way you are getting shot from... It  would add a lot to DM's

828
Maps / Re: Techno-Urban Version 2 // Customizable Death Match
« on: October 20, 2009, 08:45:07 AM »
I am a bit dissapointed it isn't aligned with the brick grid. But I could still see how it would be good for a TDM

829
Gallery / Re: ZAPT (Zombies Are People Too) Preview
« on: October 19, 2009, 10:12:09 PM »
Looks OK, The inteligence looks like the best feature of it as far as I can tell. And dumb zombies never bothered me lol

830
Add-Ons / Re: Halo 3: ODST Silenced SMG ["V2"*]
« on: October 19, 2009, 09:56:15 PM »
how close are you to 'scopeability'

831
Suggestions & Requests / Re: New brick *Pine cone*
« on: October 19, 2009, 05:54:30 PM »
"Hey we have a new set that needs a duck"

"Okay, let's make a whole new duck brick that will be used for this set and maybe one other instead of using bricks we already have to make a duck that may not be very duck-like but gets the job done prompts imagination"
lol'ed

832
General Discussion / Re: forum population
« on: October 19, 2009, 08:51:00 AM »
what
Badspot gets about $9 per sale, and why would rot get any?
Why $9? Is that because of taxes?

833
Add-Ons / Re: Tom and Proogs Hat Emporium - Viking Helmet Released!
« on: October 19, 2009, 08:43:53 AM »
I just got the viking hat yesterday, but it didn't show up when I went to put it on, any one else have this problem?
 But on a Lighter note, the models look really good =D

834
Creativity / Re: The new and improved 3D model topic!
« on: October 18, 2009, 01:22:48 PM »

It is a chainsaw I made, Gunna export it, then would someone wannu script it?

835
Add-Ons / Re: Halo 3: ODST Silenced SMG
« on: October 15, 2009, 11:21:09 PM »
awesome.

inb4anti-halocrap
"HALO SUCKS!"
Actually personally I'm not a fan of halo, But this is good =D

836
Suggestions & Requests / Re: chainsaw?
« on: October 15, 2009, 11:18:11 PM »
It's been made, it should be in addons still.
Also, I like your model.
Thanks, But I am pretty sure it is broken =[

837
Suggestions & Requests / Re: chainsaw?
« on: October 15, 2009, 08:56:23 PM »
Get rid of suggesting things please, you are not giving us WHY you want it.
EDIT: Also, is the topic title ambiguous?
I dont think so, I just made the model. Posting pics in a sec
EDIT: Here ya go =D



838
Suggestions & Requests / Re: Mining servers
« on: October 15, 2009, 08:55:34 PM »
Why is this in Suggestions and Requests? Just curious.

839
Suggestions & Requests / Re: Taking pistol requests.
« on: October 15, 2009, 08:17:37 PM »
what game is that?
Resident evil 4

840
Suggestions & Requests / Re: Taking pistol requests.
« on: October 15, 2009, 04:12:01 PM »
If you want a pwnsome hand gun, go with the Handcannon
-snip-
Also make it go through 10 objects (Walls, People, Terrian etc...)

Make sure you make the reload time just as the same as the rocket launcher.

NINJA edit: That way noobs won't be shooting your brains out easier. :D
I like this idea

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