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Messages - dkamm65

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20701
Gallery / Re: Super Mario Bros. Pixel Art
« on: September 06, 2009, 05:55:31 PM »
I agree, if you had made this wouldn't you have finished the hill instead of making it blue there?


It's supposed to be like that. Look at the game, I did it by eye, so I made it exact.

20702
Gallery / Re: Super Mario Bros. Pixel Art
« on: September 06, 2009, 04:14:03 PM »
I smell script.

Are you suggesting I cheated?

20703
Gallery / Super Mario Bros. Pixel Art
« on: September 06, 2009, 01:07:18 PM »
This is what having too much time on your hands can do. Over 56,000 individually painted bricks. Feel free to rate x/10.

Top view:


Front View:


Angle:


Hope you like it.

20704
Gallery / Re: Space Industries Global Headquarters
« on: September 06, 2009, 08:05:52 AM »
If you ask me, this belongs as one of the pre-set builds that come with the retail version of Blockland.
9000/10

20705
Music / Re: I NEED A *WORKING* ogg. file of Dragula by Rob Zombie
« on: September 05, 2009, 09:55:27 PM »
i need a working one. ive tried to make one but it does not work.

I got the song all set and tested and working, but even with lowering the quality as much as I could, the lowest size I could get is 3.5MB. I can't upload it because the limit on the forums is 512KB. Sorry.

20706
Creativity / Re: Favorite Drawing Software?
« on: September 05, 2009, 07:15:48 PM »
Microsoft Paint on Windows 7 is pretty sweet. I'm good with that.

20707
Gallery / Re: Megashot - Take better screenshots
« on: September 05, 2009, 07:09:15 PM »
Oh, god. I did x20.
1280x720 * 20

25600x14400?
Wow.

20708
Suggestions & Requests / Re: 1x1x.6666
« on: September 04, 2009, 06:19:28 PM »
Off in scaling? What. All 5 unit high bricks are the same height.
Use just 2 1x1_f's. It will save you much more time.

Solved.




And I forgot to add, building a vertical scene that's 256x224 in pixels with 1x1x1s is just overkill.

20709
Suggestions & Requests / Re: 1x1x.6666
« on: September 04, 2009, 06:17:15 PM »
Off in scaling? What. All 5 unit high bricks are the same height.
Use just 2 1x1_f's. It will save you much more time.

Solved.



Actually, a 1x1x1 is taller than it is wide, so when building vertically, NES game scenes in my case, the aspect ratio is stretched to 3:4. And in my case, will warp the scene.

20710
Suggestions & Requests / 1x1x.6666
« on: September 04, 2009, 08:13:00 AM »
Anybody know where I can find a 1x1x.6666 brick. I need one for building vertically because the 1x1x1's scaling is a bit off. If there aren't any pre-made, how could I make my own?
Thanks in advance.

20711
Faces, Decals, Prints / Re: How to package decals
« on: April 23, 2009, 04:06:17 PM »
I'll just add the decals and/or prints to existing decal/print packs.

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