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Messages - Nymethus

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766
Games / Re: Guild Wars 2 - RELEASED, Trading Post up.
« on: October 04, 2012, 04:03:27 PM »
My new wallpaper and screensaver: http://i.imgur.com/YeQQA.jpg

When I'm on, I'm on Far Shiverpeaks. Heard all the Swedes went there.
I'm "Skendöd" which translates into "seemingly dead".


Also, that's tribal. What the heck.

767
Games / Re: RuneScape - If I gave you my loving, would you take it?
« on: October 04, 2012, 03:49:25 PM »
Look I'm just gonna read a couple pages from August alright

They had a creative person but they put him in charge of squeal of fortune reward designs.
Sounds about right.
Those "rewards" should be actual rewards - i.e. you should have to do something to get them.
e.g.: Do all demon-related quests to gain access to a minigame from which you can get demon horns as rewards!
Now that would actually have something to do with the game, as opposed to that stupid screen handing out items randomly.

i clean my bank a lot, i usually end up with a lot of stuff that i don't need, IE seeds, farming supplies, handicapped dwarf axe stuff, ect. even when i do clean my bank out, i still have like four different sets of armor +  different boots/helms/assorted underwear as well as about 30 weapons and shields. i also tend to have a forgetload of costume items, food, potions, gems, and stuff like that. i always pick things up and intend to sell them, but with the lack of a reliable way to sell things i accumulate things. it's like the rpg kleptomania where you pick stuff up to pawn to the general store, only the general store is handicapped and pays 30 coins for something you could sell for 100k on the GE.
You only need two or three sets of armour/weapons. Don't keep gems in your bank. If you have things to sell on the G.E., then sell them on the G.E.
If you have too much stuff that takes too long to sell, consider putting some of it on a different account until you've sold some of it.


768
Off Topic / What to get from New York City?
« on: October 04, 2012, 03:23:23 PM »
My father is going to New York City. What should I ask him to bring back?

Are there any cool clothes there? Stuff?


this post is too plain; here's a silly picture:

769
Off Topic / Re: Post real life pictures of yourself.
« on: October 03, 2012, 04:46:52 PM »
Went to the Durham LGBT Pride Parade today. There was nothing that I could see that had to do with transloveuals. :|

Anyway, I looked like this when I went.



And like this when I got home.



I want to hear your voice

770
who the heck has a pool?

771
Off Topic / Re: Post real life pictures of yourself.
« on: August 10, 2012, 02:36:02 PM »
you can't be 15! take off your glasses!

772
Off Topic / Re: Platypi
« on: August 10, 2012, 02:35:23 PM »
they're WEIRD!

773
Off Topic / Re: What happened to the forums?
« on: August 10, 2012, 02:23:24 PM »
it's because mega man beat you

774
Creativity / Re: The new and improved 3D model topic!
« on: August 10, 2012, 02:20:40 PM »
this page has a nice ring to it

775
Creativity / Re: Drawings Megathread
« on: August 10, 2012, 02:00:59 PM »
I finished something once

you should finish that one

776
Development / Re: 2012/08/09 - Shader Update Released
« on: August 10, 2012, 01:48:44 PM »
the new menu is weird as hell. why do a few add-ons have to cover my entire screen? why is it so freaking huge?
Don't fix what isn't broken!

777
General Discussion / Re: v21: Like or Dislike?
« on: August 10, 2012, 03:40:15 AM »
I was a lot more pumped for it before it came out, but really I don't find it that amazing. I love the shadows, and its better then not having them, but they truely are very glitchy and have way too many problems. They are pixelated beyond belief, cause lighting errors left and right on bricks, and it doesn't appear to be that well optimized for systems judging by all the complaints.

But, this is more like a beta test then a full release of a version. They of course have to adjust and make changes, and I trust that it will be worth it in the end. The only thing I really want is for lighting to not go through bricks, which they still do in most cases in this update. But, they also said that they would be able to fix more things like that with terrain gone and shadows implemented. So I think time will tell.
wtf are you talking about iss perfect

778
Creativity / Re: Drawings Megathread
« on: August 10, 2012, 03:17:30 AM »
are you gonna finish that

779
General Discussion / Re: v21: Like or Dislike?
« on: August 10, 2012, 03:15:41 AM »
I don't really care about it. it's kinda cool.
all I really care about is brick lights recognising bricks, which still doesn't happen.

780
Suggestions & Requests / Re: A New Type of Crouching
« on: August 10, 2012, 02:54:58 AM »
ye. that's pretty much what I mean when I use the word "reduce" without specifying :cookieMonster:

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