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Modification Help / Re: Collision meshes and Shadows
« on: August 20, 2010, 12:54:51 PM »
Bumping because I'd really like to fix this problem. Also there's an issue where the collision mesh becomes visible at a distance.
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lofaillolgettheforgetout
:(Looks like v2 is going to be coming out soon then.
It's a big ugly grey blob.If I was able to see the collision mesh, what would it look like?
derp
If it's a bug fix, wouldn't it be like, V1.2?Well, see if this happens for you. Try viewing the fighter from a long distance away, not zoomed in. Do you get some weird graphical glitch that shows the collision mesh?
Or are you actually editing the model?
Here's an idea for V2:Well v2 is probably coming soon anyways because I just now stumbled upon a weird graphical glitch when the jet is viewed from far away.
Instead of the open roosterpit, why don't you make a sort of a locked-in type thing. As in like, sort of a gate above it.
oh I know why i think it looks weirdWell I lied about it being exactly the same but it's pretty damn close, see?
on your hand-drawing the wings looked shorter
huh. I guess it's the angle that makes it look weird.The width from front to back does that too.
I still think the wingspan is a little wide but other than that it looks like a really cool militarized minijet.I measured it out, the wingspan is almost exactly the same as the Minijet's.
What are you talking about i only see carrotlord mcgeeoh u
-snap-
yeah, it was the "bach" i couldnt figure outStop posting my last name on the forums.
and ace couldnt explain it to me
It looks nice, but maybe if you resize the glass like it is in the image it'll look better?If I do that then the player won't be able to completely fit inside.