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Messages - Naruto Uzumaki

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466
Drama / Re: opi is IP tracking people
« on: March 31, 2019, 07:53:00 PM »
Opi's bitch is bouncing on my loving richard

467
General Discussion / Re: Can Tournaments (scenerys) be rehosted?
« on: March 30, 2019, 08:42:48 PM »
battlemix is the most fun server i have ever played on blockland, for the longest time i have experienced drug-like withdrawl from not being able to play it

:|

468
Games / Re: Borderlands 3 Badass-thread [PAX REVEAL TRAILER]
« on: March 29, 2019, 03:08:34 PM »
I think you're missing the other 70% of the game here.

I'm inclined to agree with you, but this is the core feature. Like this is the design element that resides directly at the heart of the gameplay. If that only accounts for 30% of the game, that's also a problem lol

469
Games / Re: Borderlands 3 Badass-thread [PAX REVEAL TRAILER]
« on: March 29, 2019, 12:56:12 PM »
the loot that the game is about isn't generated by a computer. loot that is generated by the computer is left on the ground and not looked at

But isn't that a bit silly lol? What's the point of it? What percentage of 1,000,000,000 guns in the next game are going to be left on the ground and ignored? Imagine if all the development cycles put into algorithms and systems for generating millions of guns and art for hundreds of parts for weapons that nobody is going to use was spent on making more unique/designed weapons.

I understand rewarding dedicated players, but the bulk of players are only going to exposed to these lame computer-made weapons. At any rate, a system that generates a desirable output less than like 10% of the time is a failure.

also every gun except some legendaries can all have these variations that do different stuff.

This is admittedly nowhere near as bad as I remembered, but how much does stuff like "-increased recoil -accuracy" actually mean in the long run? I'm sure this all amounts to millions of combinations of the base weapons but if you picked two out of the bunch how much would they actually differ from each other? At the end of the day it's still same stuff, different gun

So thousands and thousands of reviews mean nothing? Lol okay dude whatever you say, you're certainly more informed than the rest of us who played the game for a ton of time. We're all wrong and you're right! Guess it's just highly acclaimed by hundreds of thousands of bots. We aren't TRUE gamers like you are. Shut the forget up lol

God you're such a loving obnoxious moron lol, you seriously argue like a 15 year old. If you're so extremely insecure about people making memes of your face and physique that you're going to drag it around to every argument you get into, you probably shouldn't post images of your face and physique on an anonymous internet board while simultaneously being an unprovoked starfish to everyone you come across for years beforehand.

Anyways, nothing I said in that post involved me inflating my own authority on video games. Anyone on the planet can leave a steam review on a game. Quite frankly, anyone can be an IGN game journalist as well. There are very obvious conflicts of interest and a lack of objective standards in the game review industry. You don't have to be a rocket scientist to figure out that review systems are unreliable and exploitable, and that proper review of video games comes from an understanding of game design and brown townysis thereof, something 90% of true gamers or whatever aren't capable of. This is significantly more common with games that are extremely popular.

I'm not saying I'm well versed in brown townysis of game systems either or whatever the forget but at-least I'm trying to have a mature discussion about it lol idk

470
Games / Re: Borderlands 3 Badass-thread [PAX REVEAL TRAILER]
« on: March 29, 2019, 11:21:24 AM »
You guys are ragging on the billions of guns thing like the selling point is that they're all viable or unique or something, when in reality the whole thing is just "forget YEAH, LOOT BABY"

I mean yeah, but, how is that a good thing? You could amend this statement to fit any stuffty game.
"Not every combination of gun parts in fallout 4 is supposed to be viable. The whole thing is just forget YEAH, WEAPON CUSTOMIZATION BABY"
"Not every planet and alien in No Man's Sky is supposed to be unique or interesting. The whole thing is just forget YEAH, SPACE EXPLORATION BABY"

What is it about LOOT BABY that makes the game fun, especially if the loot is generated by a computer and in the majority of cases not actually very interesting?

471
Games / Re: Borderlands 3 Badass-thread [PAX REVEAL TRAILER]
« on: March 29, 2019, 11:10:36 AM »
overwhelmingly positive reviews

means absolutely nothing. Emily Is Away Too also has 94% positive reviews. I don't know if you've ever been on the steam forums but none of these people's brains function at average capacity, they're one massive botnet that mirrors the conclusions of whatever highly influential 'gaming journalism' groups churn out, and we all know game journalists don't know anything about games, they're quite literally just mouthpieces for either the highest bidder or mainstream public opinion

if you look up real life reviews made by real life people, they all have the same criticisms. Borderland's gun play is incredibly poorly designed, but simultaneously it's biggest selling point, because the vast majority of consumers think that the more there is of something the better it is. hence 1 billion guns with the same stuffty shallow mechanics. there's absolutely no point in having all these crazy classes of guns and 15 levels of loot rarity and a thousand randomized stats if at the end of the day they all feel the same, look the same, sound the same, and do the same stuff: mediocre damage to bullet-sponge enemies. he's allowed to point that out

this is the inherent problem with procedural generation. having a small set of meticulously studied and well designed objects will always beat having thousands upon thousands of objects with attributes that are randomly generated by a computer within a limited set of boundaries. i'm sure there's a middle ground somewhere here that has the benefits of both theories but "one billion gunz!!!" is almost certainly the wrong direction. like, doesn't that stuff sound familiar? maybe "18 quintillion planetz!!!" rings a bell? reminder that there are 52,000 ways to customize a pipe pistol in fallout 4 lol

not go tell everyone who likes the game they're handicapped

you are like, the least qualified person to say this lmfao

472
Games / Re: Borderlands 3 Badass-thread [PAX REVEAL TRAILER]
« on: March 29, 2019, 08:11:41 AM »
Today I will remind them


473
Games / Re: Borderlands 3 Badass-thread [PAX REVEAL TRAILER]
« on: March 29, 2019, 08:09:56 AM »
Borderlands is the only game in the world that can tell me it has 1 billion loving guns and I'll believe them knowing damn well that every single one of those guns is going to be boring and unfun to use

474
Off Topic / Re: Mueller Complete Probe | No Further Indictments
« on: March 23, 2019, 07:56:25 AM »

475
Add-Ons / Event_percentEventEnabled
« on: March 21, 2019, 03:23:58 AM »
This event is basically setEventEnabled but based on random chance. It will randomly set an event to enabled or disabled depending on a factor you set.

For example:

When the minigame restarts, there is a 40% chance this door will be unlocked.

Download

Has this been done before?

476
General Discussion / Re: Crown's jailbreak - whats the appeal?
« on: March 19, 2019, 01:45:32 AM »
Jail RP was fun specifically because it was not balanced. If you want to escape you (ideally) have to be a loving genius, so when it works out you feel accomplished. In order to do so you had to explore the map, find resources, find weak points, find exploits, do whatever you could to even the odds. When you got gunned down and killed, it felt bitter, but you most likely ended up learning from the experience, so you're that much closer to escaping next round. Crowns server used to be really good for this, the map was open and nonrestrictive, you could develop creative ways to get over the walls and on the roof and in places that made it hard for the guards to keep track of you.

nu-Crown's jailbreak is a loving travesty. It took away the single benefit of being a prisoner: The guards can't just murder you for absolutely no reason. It's soulless, boring, childish, tacky. It loving sucks. You can tell yourself "different strokes for different folks" if you want, but it doesn't change the fact that the new gameplay design is objectively worse than it's predecessor by a massive margin. You can say "it's fun when you epic rebel against the evil warden!" but there's absolutely no reward or incentive to rebel, 9 out of 10 times you'll just end up dead. That's several minutes of your life vaporized because you didn't type /sit on your bed fast enough. You didn't learn anything, you were just a tool for some handicap's power fantasy. Why anyone would base their server off a game that still sucked when they were 5 years old is beyond me.

The Simon says stuff isn't necessarily the problem either. Jail RPs that don't have it still all have the same stuffty pitfalls. All the maps are built for a specific linear gameplay design in mind - Prisoners amass weapons through whatever means necessary, then go on a rampage to kill as many guards as possible. It almost always results in a stuffty TDM, but the ROE for one team is all forgeted up and if you get it wrong you can get banned from the entire server for free-killing. Map design is really key here.

477
Off Topic / Re: Why u shuld all installation Linix rn, tbh
« on: March 18, 2019, 12:38:59 AM »

478
Off Topic / Re: night discussion topic i guess [night 1021]
« on: March 16, 2019, 10:03:06 PM »
...what's the problem? It's pretty dead if anything else. If you're talking about Celau's incredibly minuscule raid that's not worth scrapping the server and axing a bunch of random people over.

479
WITNESSED!

480
Games / Re: RAPE DAY
« on: March 12, 2019, 11:18:06 PM »
thanks rape day and thank you nicola sturgeon for being such a great leader :D

Not like it's his fault. Blame the scumforget blood sucking journalists that blew this stuff up to incomprehensible proportions as per usual

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