46
Off Topic / Re: pride month 4 thread
« on: September 10, 2019, 04:35:42 AM »
A
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
This is absolutely amazing
Also, pardon my lack of understanding, but what you talk about in the OP basically means that bricks outside of the players field of view gets culled out, right?
also i want to ask as someone who understands rendering but doesn't understand c++, how can the brick batcher be accessed? is there some static location that the global brick batcher can be read from? does it require separate c++ code or can it be accessed from glsl? and finally is it even worth using or is it too slow at this point due to the the limitations of the engine
i see brickbatcher has its own render method for opaque and transparent. does this just provide the logic that opengl can use?
Happy birthday, it makes me really happy to hear you overcame your addictions. it sounds like you're in a good place now.
Happy birthday!
WhoHappy B-Day!
Happy birthday my dude
blhack 2 when
you had a drug addiction??????????????
and happy berthday
Is this was is/was being used on Heed's pirate TDM?