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Topics - boomquishasassafrass

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1
Modification Help / Recurring BL Glass Connectivity Issues
« on: July 17, 2021, 12:39:40 PM »

I have noticed this happens when:
A) A brief unnoticeable break / reconnection to internet
B.) Blockland has been running for several hours
Glass will resend the signed-out notification every four or five seconds constantly. I believe this is Glass trying to automatically sign back in to its system, but cannot for some reason.
This issue is easily (and only) fixed by restarting the game, to the best of my knowledge.

This has been happening to me for about a year. Does anybody else encounter this issue? If so is there a better solution than restarting the game?
Thanks  :cookieMonster:

2
Drama / Queuenard and Servo2 are dating
« on: January 31, 2021, 03:18:56 AM »
apparently its official

3
Help / Help with Procedural Terrain Generator
« on: January 17, 2021, 09:06:44 PM »
Is there any way to get relatively smooth / rolling terrain? No matter what seed I use / settings I adjust I only seem to get aggressively spikey hills with no flat areas...

4
Help / 2 Instances of 1 Server
« on: November 28, 2020, 10:41:15 AM »
I launch my dedicated server as usual, it works fine BUT two identical servers appear in the server list, one of which I cannot connect to. What's the deal?

5
Gallery / Neoclassical Freestyle
« on: November 18, 2020, 12:18:53 PM »
Sometimes I like to imagine random buildings
and built them using a design language
and they somehow look good...
And then the fun part is trying to build an interior

Building 1: (WIP - Some interior done but not ready to share)
Exterior built in Q1 2018, Interior begun Q3 2020.


FOV screenshot




Building 2: Complete
Exterior built in Q4 2017, interior Q3 2018.



Entry

Entry

Entry

Organ Hall

Top Floor Lounge

Feel free to rate

6
Gallery / [SAVES PURGE] Airships
« on: September 16, 2020, 09:11:10 PM »
This series shows my builds over the past eight years of playing Blockland. Even though they're unfinished, who knows if I will ever finish them. Even if I never do, I believe they deserve to be shown to the public - as I would not forgive myself if they drifted away into the cyber-void - were lost forever - and the only remembrance of them anybody had was only in my own head.

A blimp is - in layman's terms - a small cabin slung to a giant balloon.
An airship is multiple times larger, and has an internal structure.

This airship was the first one I had ever made. I started with a section of large rings, which I gradually filled with traversable ship decks.
The more I worked on it, the more I realized both the shape and design was unpractical, unrealistic, and way too large.

TIMEFRAME: SPRING 2018 - CURRENT



Exterior view of ship from rear port



Gangway leading to side entrance of ship



Interior entryway of ship




Ticket offices and ship check-in



Main elevator lobby - 6 servicing the upper 2/3 of area and 2 for lower 1/3 of area.



Information desk in main elevator lobby.




Lost and Found, Security offices.



Tech lounge - starboard side of ship. Originally was supposed to be library but that seemed silly.




View of atrium from main level.



View of on-board cinema facade and box office



Cinema concessions area



Theater - blackout curtains and seats can be removed to create additional banquet / recreational space




24 Hour fast food (Below decks)



24 Hour convenience store (Below decks)



Interior cabin (below decks)



Starboard cabin (below decks)



Port cabins - each equipped with an open-air balcony usable at low wind speeds.







Vending machines on an upper deck.

Ship's main restaurant



Small banquet area overlooking main deck.




Airline offices





Casino and bar area - beneath main restaurant.



Sitting area - Beneath casino




Crew cabin




Fine dining restaurant area



Rear roosterpit located in lower vertical stabilizer - not to replace roosterpit never built in front of ship.



Exterior of lower vertical stabilizer - inspired by one of the U.S. Navy's airships.



Cross-section of ship decks.



After the final vision of that ship slowly became completed I realized a couple things;
  • The long, perfectly cylindrical shape was neither realistic nor resemblant of the mighty airships of the early 20th century.
  • This was a broad-strokes creation. I did not feel as if I had put as much detail into it as I could have.

This prompted me to create a smaller airship, whose added attention to detail would outweigh the sheer size of my previous creation.



TIMEFRAME: FEBRUARY 2020 - CURRENT



Side profiles of ship - unfinished.



Glass observation window in bar area - unfinished.



Lower dining area and atrium - for larger groups.



Upper dining area and atrium - for smaller groups.



View of lower and upper dining areas from atrium.



Passenger loading / unloading stairway when grounded.



Elevator bank (1/4).



Bottom vending machine / stairs landing.



Large passenger cabins.



Large suite (1/2) located at the front of gondola.



Smaller passenger cabins - unfinished.



Bridge - Embarrassingly unfinished.



Juliette balconies of large rooms and unfinished exterior.



I apologize for the large images.
Feel free to comment.
Thank





7
Help / Certain gamemodes no longer work
« on: August 15, 2020, 03:30:04 PM »
Ever since the key-leak update (not saying it's definitely effected my addons - who knows - I'm still assuming its correlation not causation) certain game mode addons (Mostly several CityRPG mods) have quit working. I have the generic iBan edit, Diggey's RPG, /Ty's, and some others, all of which now have similar recurring problems...

8
General Discussion / CityRPG 5 - Opening December 16, 2019
« on: November 27, 2019, 11:33:24 PM »
You know this stuff is going to be bananners

The CityRPG Team
- CityRPG5

Administration and Creative Direction
- CityRPG5

F.A.Q.:
What is CityRPG 5?
CityRPG5 is a brand new cityRPG experience like absolutely none other before its time

what kind of new features can we expect?
Black ladies

Is there a roadmap?
Like google maps? I'm confused by the question.

Will you release the mod?
who?

Join the team:
Your in-game name and BL ID:
Your timezone:
Your Discord username (if any):
Past CityRPGs you've played:

Updates:
11/28: Announced

Feedback:
Stinky poopy

User was banned for this post

9
General Discussion / Madagascar Penguins SFX same as BL
« on: October 09, 2019, 06:34:16 PM »
The sound of the penguin putting the broken plastic spoon onto the cement is the exact same sound as moving a brick
https://youtu.be/zZU19dk7HVo?t=12'


10
Gallery / M.A.C. Cosmetics
« on: August 15, 2019, 04:38:42 AM »
Tried to mix realism and block aesthetic
feel free to rate
includes overpriced muddy shadows

11
Help / Any hosting services at the moment?
« on: June 08, 2019, 05:11:22 PM »
Since glass hosting has stopped are there other services for hosting?

12
Help / This Train Mod Misbehaves
« on: June 07, 2019, 03:35:04 PM »
The train available for download here
https://forum.blockland.us/index.php?topic=322128.0
being used on Conan's railroad tracks are acting bizarre. When I choose a direction to travel on the track (left / right / straight), the train will go a completely different direction.
Suggestions? Solutions? Tia.

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