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Messages - Crook

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1472
Off Topic / Re: joshtbo Self Delete predictions
« on: April 03, 2020, 09:55:43 PM »
You guys won’t ever get anywhere, won’t get bands and won’t do stuff with your life.

What kind of guitarist can't even play wonderwall

1473
Off Topic / Re: joshtbo Self Delete predictions
« on: April 03, 2020, 09:52:00 PM »
So... you gonna play wonderwall or what

1474
Off Topic / Re: joshtbo Self Delete predictions
« on: April 03, 2020, 09:47:37 PM »
Well Rose kinda responds to more of my posts than yours so... Keep projecting.

1475
Modification Help / Re: Rallypack Weapons (33 guns) [WIP]
« on: April 03, 2020, 09:19:50 PM »
It's only a poor mechanic because the interface is garbage and the only person capable of fixing it has refused to out of spite, removing it entirely just isn't a solution I'm going to consider

1476
Modification Help / Re: Rallypack Weapons (33 guns) [WIP]
« on: April 03, 2020, 09:06:03 PM »
When a client joins a server there is a moment when their client loads and their FOV can be accurately determined with the game's built-in FOV commands before it starts returning 90 for some handicapped reason nobody knows. If you try to capture this value too early or too late, FOV cannot be accurately determined. Tendon's FOV script attempts to resolve this issue by setting the client's FOV to 3.14 when they connect, and then running a loop to determine when FOV updates to the accurate value, and trying to capture it then.

On certain occasions I have noticed that:
- The client's default FOV is predicted to be 3.14 (setting FOV to 3.14 too late?)
- The client's default FOV is predicted to be 90 when it shouldn't (loop check not looping fast enough to catch the accurate value?)

Some things that can break your FOV:
- Joining the server while holding the zoom key
- Leaving the server while zoomed in with a weapon/holding the zoom key

The only remaining solution I can think of is to use the /SetDefaultFOV -fov command. This could probably be improved by then saving that value to a file, referenced by BL_ID, somewhere server-side and then accessing it again each time the client joins so they only have to do it once each time they update their FOV.

1477
Off Topic / Re: joshtbo Self Delete predictions
« on: April 03, 2020, 02:56:26 PM »
https://www.instagram.com/p/B-Yjmq9Ff35/

stuff got me cryin' in the club rn fr... give him a second chance rose... yo Joshie can you play wonderwall?

1478
Modification Help / Re: Rallypack Weapons (33 guns) [WIP]
« on: April 03, 2020, 02:43:30 PM »


It works sometimes

1479
Off Topic / Re: joshtbo Self Delete predictions
« on: April 03, 2020, 01:52:05 PM »
The secret and terrible fate of all simps... we tried to warn him...

1480
Modification Help / Re: Rallypack Weapons (33 guns) [WIP?/Abandoned]
« on: April 03, 2020, 03:25:51 AM »
Caint

1481
Modification Help / Re: Rallypack Weapons (33 guns) [WIP?/Abandoned]
« on: April 03, 2020, 02:57:32 AM »
uhhh... gotta go

1482
Modification Help / Re: Rallypack Weapons (33 guns) [WIP?/Abandoned]
« on: April 03, 2020, 02:52:07 AM »
Personally my favorite feature is when you deploy your bipod while prone and it spawns a fat invisible bot on your head that prevents you from automatically standing up again

1483
Modification Help / Re: Rallypack Weapons (33 guns) [WIP?/Abandoned]
« on: April 03, 2020, 02:51:07 AM »
.img ankha snake

1485
Suggestions & Requests / Re: Need STALKER armors
« on: April 03, 2020, 01:40:29 AM »
https://forum.blockland.us/index.php?topic=312330.0
You may be able to rip some of the armors out of this gamemode. In fact they should work fairly well with the anomalies that come with the gamemode. I haven't touched the code in 400 years though so I have no idea how any of it works. Working DL link: https://leopard.hosting.pecon.us/download.php?f=ozqco&name=Server_STALKER.zip

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