Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Crook

Pages: 1 [2] 3 4 5 6 7 ... 99
16
Off Topic / Re: blockland rebuilt
« on: July 19, 2023, 10:38:06 AM »
Brick terrain has basically no advantages over regular terrain. Brick collision, even with mod-ter, is embarrassingly unreliable. Right off the bat you lose almost all of the vehicle gameplay. It's extremely slow to save and load, it runs terribly, it requires excessive amounts of time and effort to create, and ultimately just kinda looks like garbage anyway. Terrain itself doesn’t need a 3rd party program iirc, you can edit it in mission editor

17
Off Topic / Re: blockland rebuilt
« on: July 18, 2023, 04:55:37 PM »
The champion feature of BL-R is an active developer. This is orders of magnitude more important than anything else.

The compatibility thus far is actually pretty good. All of my weapons and vehicles made it back without too much hassle - some of the most strenuously experimental features broke, and some things are missing, but it wasn't anything I wasn't able to work around. In-fact, the inclusion of native dlls means my add-ons are actually more compatible with BL-R than V21. This situation will improve as time goes on.

I have an outspoken position about moderation in general, but I want to mention that our experience with the BL-R team thus far has been exemplary. I think I might have been one of the precautionary 11 bans, but day one of launch we were able to get in touch with the team and get ourselves pardoned. This is a level of communication/transparency/level-headedness that has been rare lately.

There is no advantage in removing maps. They look bad, but if we're not replacing them with anything what is the point in sweeping them under the rug? Shadows do not look good and in 11 years nobody found a mechanical use for them. Compare that to some of blockland's most beloved servers vanishing overnight because we never got the promised replacement for terrain.

18
God damn it kidalex

19
General Discussion / Re: An open letter to Badspot: Blockland 2.0
« on: April 09, 2023, 10:43:44 AM »
UE5
cease the sweeney richardriding

20
Off Topic / Re: An important 2-part philosophical question: Part TWO
« on: April 06, 2023, 08:18:16 AM »
Part 3: At the end of the LEGS are FEET…

21
Off Topic / Re: An important 2-part philosophical question: Part 1
« on: April 05, 2023, 12:53:38 PM »
Can we get part 2 early

22
Off Topic / Re: An important 2-part philosophical question: Part 1
« on: April 03, 2023, 11:59:04 PM »
already did this irl

23
Games / Re: counter strike 2 is pretty much half life source
« on: March 30, 2023, 05:23:55 AM »
it's more than just a lazy port, it is primarily only that, but the gameplay and graphics are changed and improved upon, very unlike half-life source which only gave hl1... nicer water?

Honestly I’d be pressed to call it lazy. When I think of lazy port I think of TLOU hitting steam unplayable at $60. When I think of scam I think of Half Life Source stealing assets from the modding community and putting it in a game they were selling among countless other forgetups, glitches and downgrades. CS2 is actually very well received right now, sourpuss just keeps moving the goalposts whenever someone points out the upgrades which is why he accidentally repeated himself in a list of only four expectations

24
Off Topic / Re: Work vent thread, coworkers IQ?
« on: March 29, 2023, 08:36:30 PM »
Building science machines to do science to make sure workers aren't getting cancer (I'll probably get cancer)

25
Games / Re: counter strike 2 is pretty much half life source
« on: March 29, 2023, 07:49:04 PM »
so it's more or less just like half life source. people should be downright furious by the lack of content. it's almost as shameful of a rerelease of gta v on next gen hardware

Why triple down on this when you are completely out of touch with both games lol? It's free. Get a life.

26
Off Topic / Re: Work vent thread, coworkers IQ?
« on: March 29, 2023, 04:39:38 PM »
I'm getting sent to the Ohio train accident

27
Games / Re: counter strike 2 is pretty much half life source
« on: March 29, 2023, 04:37:11 PM »
You have a surface level understanding of the HL:S situation. But yeah forget the cutting edge networking upgrade which is the core of the entire competitive shooting genre; what it really needs is a New Shiny Toy that goes Boom bang! before we can call it a sequel I guess. Because that's what CS:GO players really really love, meta changes.

28
Off Topic / Re: Land of Dran - Public speedcart test this weekend
« on: March 27, 2023, 09:45:19 PM »
He was quoting full metal jacket

29
Off Topic / Re: Land of Dran
« on: March 25, 2023, 02:11:32 PM »
Subreddits are still infinitely better than discords because they are privy to search engines, but they ditch the intuitive tree structure in exchange for color coded content tags and sorting functions that nobody uses. Reply structures that aren't just chronological lists of replies are overengineered and unintuitive and clog threads with discussion that quickly becomes off-topic. They're harder to moderate. Users can arbitrarily delete replies, which often results in people coming to a thread a couple years after the fact and finding out the solution to their technical issue has been deleted for no reason. Also, forget the reddit app and the obnoxious loving pop-up that forces you to download it

Forums provide that tree structure that guides you to the place you need to be looking for information. They facilitate community building, boards like "modification discussion" and "suggestions and requests" generate dedicated community members that regularly browse these boards to provide support. They can also facilitate a dedicated off-topic community which would otherwise just be crossposters.

30
Off Topic / Re: Land of Dran
« on: March 25, 2023, 02:06:46 AM »
Forums are the best medium for organized discussion, reply chains are for the weak and encourage off topic sub discussions

Pages: 1 [2] 3 4 5 6 7 ... 99