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Messages - MtnDew

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6796
Modification Help / Re: Looking For Add-On Parter!!
« on: August 18, 2009, 12:11:17 AM »
Yes, I do use blender, and I enjoy using it! Could you give me some more tips? I'm more of a beginner at making Blockland specific models (I have been making some FPS's on Blender too :3).
Yeah i can give you some tips.

Tip one: Draw all of your concept art out on paper.
(Or at least in a imaging program)

It's good to have the proportions sketched out ahead of time.

Tip two: Spend time making your model. Don't feel rushed.
It took me 8 hours to model some of my latest work.

Tip three: Have pride in your work, but still be open for suggestions and constructive criticism.

6797
Drama / Re: Dr. Steve Brule.
« on: August 18, 2009, 12:08:09 AM »
So, a Server crasher is on the Lose?
ZOMG, ID PLEASE...  :cookieMonster:

Read the entire topic. You will find all of his IDs.

6798
Drama / Re: Redspot-the handicap
« on: August 17, 2009, 06:59:21 PM »
This thread makes me want to go to wallmart for some reason..

6799
Drama / Re: Redspot-the handicap
« on: August 17, 2009, 06:54:50 PM »
Obviously a handicap.

6801
Off Topic / Re: COOKIE MONSTER ATTACK
« on: August 17, 2009, 05:18:56 PM »


Made it in a couple of seconds lol

6803
Drama / Re: Dr. Steve Brule.
« on: August 17, 2009, 04:57:27 PM »
why the hell hasnt Badspot banned him yet?!
Not sure.


6804
Off Topic / Re: COOKIE MONSTER ATTACK
« on: August 17, 2009, 02:37:23 PM »

6805
Suggestions & Requests / Re: Battalion Wras 2 prints
« on: August 17, 2009, 02:28:37 PM »
Hurr..

How are we supposed to make them if we don't have pictures?

6806
Suggestions & Requests / Re: CHAIRS!!!!
« on: August 17, 2009, 02:23:02 PM »
I use my arrow keys for emotes.

Down arrow is sit
Right arrow is love
Left arrow is angry
Up arrow is '!'

6807
Off Topic / Re: Favorite Forum Avatar
« on: August 17, 2009, 02:20:07 PM »
Kalphiter's


6808
Modification Help / Re: My Add-Ons won't appear ingame.
« on: August 17, 2009, 02:05:12 PM »
um... did you put it in a zip file?
Hurr

6809
Modification Help / Re: Vehicle shadow = Collision box?
« on: August 17, 2009, 01:56:29 PM »
I think it has something to do with exporting the lowest LOD which would be collision-1.
It does.

Also, are you exporting this through DTSplus?

If so, Then you're going to need to mess with your LODs.

No one exports with Normal DTS exporter. And they shouldn't.
But, if you do. You won't have the shadow problem.


This happened to me with my Blockstang GT.

The only way i fixed it is by changing the LODs around until i got the result i wanted.
It also might have something to do with your model's mapping.
(Believe it, or ignore it. But milkshape is forgeted up.)

I read about something similar on the Torque forums.
When using milkshape, its important to mess with the tile-texture mapper settings.
Don't just leave the default.

I found that cube 1 1 1 was fine.



6810
Modification Help / Re: Multiple Collision meshes in blender
« on: August 17, 2009, 01:54:34 PM »
That's odd. I didn't have problems when i made two different collision meshes for my Zero.
They were both named "collision-1"

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