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Topics - Soon To Be

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31
Music / What Convertor do you use?
« on: March 22, 2011, 05:01:03 PM »
What convertors do you guys use?

And how do your shorten your songs?

32
Drama / Blockland Forums
« on: March 22, 2011, 03:51:22 PM »
There Horrible half of the people who use it dont use it to post helpful or positive or in anyway things related to the topic. Its like the majority of the community is idiots and jerks who just post hateful comments to insult people its horrid. But thats my opinion and this is drama. Discuss

33
Modification Help / Looking for a scripter for player model.
« on: March 22, 2011, 04:17:22 AM »
Alright i have recieved the minecraft player model from soba im going to do the animations for it and such but i need somone to do the scripting for it. I have no understanding of scripting period so im looking for a scripter.

If you have advanced knowledge of scripting private message me.

34
Music / Songs I would really like
« on: March 21, 2011, 11:46:20 PM »
I would like the songs in .ogg format not mp3..



-Big Booty Bitches
-Mike-Posner Cooler then me
-Far east movement  LIKE A G6
-Katy Perry PEArooster

35
Suggestions & Requests / Pyro PlayerModel
« on: March 21, 2011, 08:21:33 AM »

I GIVE YOU!

The pyro....






Could someone please create something like this.

Yndaaa doesnt have the model anymore but this is a good idea.

36
Suggestions & Requests / Add-ons
« on: March 21, 2011, 04:32:22 AM »
List is as follows :

-Over shoulder player [For roleplays]
-Bicycle Vehicle [ Old one disapeard]
-Player Launcher [Sucks in player that you are aiming at then launches him]
-Smart car [ http://topcanadianhotels.com/greenblog/wp-content/uploads/2008/11/smartcar.jpg]
-Actual Soldier Playertype [Helmet/vest/grenades]
-Actual Teamfortress 2 Playertypes [Costumes etc]
-Click 2 Kick Soccerball
-Soccer Player types [ Fast and have no jets]


Thats about all i can come up with off the top of my head.

Discuss.

37
Suggestions & Requests / Build Bag
« on: March 21, 2011, 03:49:44 AM »
What it does is highlights the build you want say like your house from a city rp.

Copys that places it into the bag. Then say you made a new city rp but you want to use your old house you open up the build bag from the gui or something and click your build and it shows the base like the duplicator and you can place your save where ever,


I do understand that this would be extremely hard to code but would be very very useful.

38
General Discussion / SpaceShip Build For My RP
« on: March 19, 2011, 10:07:40 PM »
Hi im looking for players who are willing to help me build a huge space-ship for roleplaying on.

39
Suggestions & Requests / Handheld Radio
« on: March 19, 2011, 01:27:49 AM »


Much like that one.

40
General Discussion / Epic Moment
« on: March 18, 2011, 10:12:02 PM »
K so i was hosting my army men rp as usual when i found a match in my list of items..

So me and my add-on decided to play with setting things on fire goofing around so he set the wall on fire..and within minutes every player in the server had extinguishers and firehoses and were trying to put the fire out which eventually burned down the whole base.



By far one of my best moments in blockland



POST YOURS!

41
Suggestions & Requests / Revive: Army Men PlayerModels
« on: March 18, 2011, 08:17:44 PM »
Well originally a while back darkstar started a topic and began to work on army men player models..

From the games/toys.


After releasing the soldier player model which was failbinned because of the fact that the mod was very high poly darkstar quit.



I have a server that runs using this player model which has 25 players daily.



I think its time somebody revives this mod with "low-poly"


Classes etc..



You would be a legend in my book.

42
Suggestions & Requests / Rank mods?
« on: March 16, 2011, 06:38:59 PM »
Is there any mods out atm?

that give you ranks overtime?
or have to be given to you by a admin?


I am aware of the one being created right now.

43
General Discussion / Which is harder?
« on: March 16, 2011, 08:18:45 AM »
Modeling for blockland?
or scripting?

44
Suggestions & Requests / Gears Of War Weapons
« on: March 12, 2011, 05:55:10 PM »


Bam Chainsaw machine gun

45
Modification Help / Sims Crystal Hat
« on: March 10, 2011, 04:57:09 PM »
Ok so a long time ago i began to work on a hat script using the form of a sims crystal..after getting help from the forums and a few friends i could never seem to get it to work so i relaced all the name of everything in the sims crystal script with the greek helmet one to test it.



Ok so heres my dillema... the hat shows up just its wedged in your head.. how do i raise it higher.. :$


Heres code

Code: [Select]
datablock ShapeBaseImageData(greekhelmetImage)
{
shapeFile = "./GreekHelmet.dts";
emap = true;
mountPoint = $HeadSlot;
offset = "0 0 0.1";
eyeOffset = "0 0 10";
rotation = eulerToMatrix("0 0 0");
scale = "1 1 1";
doColorShift = false;
colorShiftColor = "50.000 50.000 50.000 255.000";
};

function serverCmdgreekhelmet(%client)
{
%player = %client.player;

if(isObject(%player))
{
if(%player.getMountedImage(2) $= nametoID(greekhelmetImage))
{
%player.unmountImage(2);
%client.applyBodyParts();
%client.applyBodyColors();
}
else
{
%player.unmountImage(2);
%player.mountImage(greekhelmetImage,2);

for(%i = 0;$hat[%i] !$= "";%i++)
{
%player.hideNode($hat[%i]);
%player.hideNode($accent[%i]);
}
}
}
}


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