3572
« on: December 28, 2013, 02:21:44 PM »
First problem I have is the lag/respawn glitch, which isn't your fault at all because it happens on every server (random lag spike, die and respawn, stuck in first person/can't use weapons/can pick items up).
Second problem I have is really how stuff the weapon placement is. There's no nicer way of putting it, it's incredibly unbalanced and honestly makes no sense at all. QLDM1, for instance, has those red alcoves where the nailgun and rotary launcher are - except two of them are spawn points. What.
The railgun is the most powerful weapon on the map, and should really have much higher risk/reward for obtaining it. e.g. the platform could be raised slightly to require jumping onto it in both maps, to make it more open. QLDM2 as it is now can have someone camp up there until someone uses the jump pad to get up to them since they're practically hidden from view up there.
Also, I know Bushi said the weapons were meant to be used with the Valve-like player, but it's too goddamn slow.
And for later down the line, some more music would be nice. Campgrounds is great, but it's tiring. Gotta get more Sonic Mayhem in there.