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Messages - Corbiere

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526
Games / Re: Happy wheels - not copy pasted thread this time.
« on: June 11, 2012, 01:22:23 PM »
Headache puppy is on to us again.

527
^ No idea :S


528
Games / Re: RuneScape - If I gave you my loving, would you take it?
« on: June 11, 2012, 01:13:34 PM »
Is the Runescape.exe in OP an account stealer?
No, it's the official RuneScape client.
If you don't trust it, go download it from http://www.Runescape.com

-----

you get zero points for that though. anything could be a better weapon, just add numbers to it.
having a better weapon being a new item (that wouldn't work lore-wise) instead of an upgraded weapon that already exists is just dumb.
They could have just super blessed the ivandis flail or something.

It's better in many ways. It hits harder, it looks better in my opinion (flail has too many...flailing...bits), and it does work lore wise. The weapon is in truth just another anti-vampire bashing tool, but in the quest you break into the Arboretum (by ranking up) and revive and cut the Blisterwood Tree, in order to kill the 'boss' vampire who isn't as vulnerable to silver for some reason, and the polearm is faster and makes the fight easier, not to mention the fact that it's by far the most convenient to recover since all you need is one sickle and a blisterwood log, so no having to make extra chains and more than one sickle.

I'm not sure exactly what defines a 'fun' weapon over another weapon, but the slightly lower accuracy and speed of the flail makes it less useful for training and hence longer and more boring. Killing 500 vyres for the Columbarium with the flail takes longer than doing so with the polearm; and yes, I tested that with 50 each.

In the end it's my opinion, but the Blisterwood Polearm is better. Reasons given.

529
Cookies are easy to make now with the cocoa plants in the jungle, and so perhaps the kids aren't as cheap as their parents :P

530
Games / Re: RuneScape - If I gave you my loving, would you take it?
« on: June 11, 2012, 08:00:26 AM »
vampyres are supposed to have premonition abilities that make them know what you're going to do. the reason the ivandis flail even works is because it's a flail, and therefore is unpredictable because you have no idea how you're going to make it move other than just waving it around like a handicap. the new blister wood stuff is basically jagex making a plothole.

Plothole perhaps, but it's still a better weapon.

531
Games / Re: RuneScape - If I gave you my loving, would you take it?
« on: June 10, 2012, 06:58:47 PM »
Incorrect. The polearm is far superior to the flail, and it looks better. You might as well say we don't need the Ivandis Flail since we already have a silver sickle.

532
Games / Re: RuneScape - If I gave you my loving, would you take it?
« on: June 10, 2012, 06:14:06 PM »
Inventory:
Vial - Looks like dungeoneering vial. Probably part of the Darkmeyer series quest. I can't remember it :P
Drakan's Medallion - Makes Morytania bearable
Teleport to house
Armadyl Chainskirt
Snakeskin boots
Armadyl Helm (borrowed)
Armadyl Chestplate
5 Rocktails
Blisterwood Staff - Beats vampyres
Orange sharks - Baron sharks, caught whilst shark fishing with a Juju Fishing Potion
And the location is Darkmeyer, city of the Vamp(y/i)res.

533
Eh, yeah, far too many hoodies or weird emo hairstyles. Looks stupid given the number of people using that 'style', and honestly I don't think it fits in the game much. It's not weird, and it's not ancient/medieval, which is my outlook on Minecraft.
Robots are okay though :D

534
New skin I just made. Should probably add some more stuff to the body, but oh well. It's better than my previous thing ;)


535
Games / Re: Farcry 2 Help -- Double Cursors
« on: June 10, 2012, 02:18:39 PM »
Try minimising the game and maximising it again. Sometimes this happens to me on even modern games.

536
I managed to make a circle around my fortress walls, and set some marksdwarves going round during a fairly large elven siege (I got fed up with trading about three DF years ago and now everyone hates me because I killed their merchants and stole the goods (except the outpost liason)). I'm not sure what happened to route, it may have been broken/stolen, but the last I saw of my highly skilled marksdwarves was them flying off the fortress into a crowd of elves. The carts did some serious injuries, but so did the elves.

Message from this encounter: Do not let dwarves fly off castles. They will die. You may however use minecarts to decapitate elves.

Yeah, that's about it for minecarts in my fortress. I used them to drop some magma into my torture chamber, but the goblin within it has gone berserk and I can't get in there to clear the magma.

537
Games / Re: SUPER! Towncraft (A minecraft server)
« on: June 09, 2012, 06:30:40 PM »
How much does one 16x16 tile cost exactly?
I've sort of read the instruction manual for the mod so I don't just end up in the middle of that desert being lost again :/

540
Games / Re: RuneScape - If I gave you my loving, would you take it?
« on: June 09, 2012, 02:57:30 PM »
There is a strong tree on the island. For some reason it's still one way.

I think it's one of those things where you put a rope at both ends and cross the gap, not swinging on it.



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