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Topics - Mr.Noßody

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241
Modification Help / Item Transparency.
« on: February 24, 2010, 07:02:03 PM »
The item I'm making is transparent in the model, but in game the colors are solid. How should i go about fixing this?

Is it the way I exported it? Or Maybe in its CS file?

242
Help / Color Set Expansion
« on: February 20, 2010, 04:23:15 PM »
When I expanded my colorset, for some reason one column wont load and loads under the FX Bar. How can I expand it to fit my whole colorset?

243
Suggestions & Requests / New Sound Pack?
« on: February 20, 2010, 01:28:44 PM »
I want some opinions on a new sound pack that has environmental sounds ,(Bushes Rustling, Fire Igniting, stuff like that) that I am making.

Yes or No?
...screw polls..

244
Faces, Decals, Prints / Face Prints
« on: February 18, 2010, 04:58:32 PM »
Prints of Faces as the title suggests. Used for any face needs.
Includes several more faces that aren't shown. These are Examples.
Get them Here



245
Add-Ons / New Self Delete Image.
« on: February 12, 2010, 08:33:02 PM »
Belongs in (base/client/ui/ci) Where the Skull Image is.
I think its a good substitute.
Download ->

246
Music / Admin Sound
« on: February 05, 2010, 02:57:35 PM »
The Admin Sound:

      You know, the sound it makes when you log on or get admin.
Fool people into thinking that the have become admin, or changed the server settings.

 Its right Here!

247
Suggestions & Requests / ATI Problem Potential Fix
« on: December 28, 2009, 05:18:51 PM »
ATI for some reason does not support Blockland graphics well. However, me and A friend with ATI have found that when your build with bricks painted pearl, the graphical errors don't happen. They can continue to see the bricks and there no obscuring blobs in their screen. I dont know why, but could this processable fix the ATI Dilemma?

248
Suggestions & Requests / Muisc Brick Radius
« on: December 02, 2009, 06:18:17 PM »
 There should be a way to extend or decrease the extent of the music radius. You know when you get too far away and the music cuts off? That's the edge of the Music radius. (people didd'nt get it before..)

249
Suggestions & Requests / Fix Locked Projectiles
« on: September 14, 2009, 04:21:02 PM »
Someone should fix it...

250
Suggestions & Requests / Spike Prop
« on: September 13, 2009, 02:32:51 PM »
You cant make a nice looking spike with bricks unless you use trees...which sucks...
If its made, I want a link, if its not, It should be made.

251
Suggestions & Requests / Avatar Accessories
« on: September 12, 2009, 09:29:20 PM »
Like the archer hat, visor, or cape, can the list be added to? So far no ones tried, or its imposable...

252
Suggestions & Requests / Florescent light emitter/light
« on: August 30, 2009, 05:17:56 PM »
Im talkin' bout the long light bulbs. So a lengthened light would be good but it would have to be an emitter. Or you could make a "light" projectile that's like the lazer emitter but has a lighting aspect to it.  Of course it would bounce off of bricks...

253
Suggestions & Requests / Improved Brick Physics
« on: August 20, 2009, 12:58:58 PM »
When a brick FakeKills, it should take all the bricks on top if it with it when there not connected to anything, so you could make a falling brick object.

For added excitement, the falling brick object should break apart on impact. Id find this useful.

254
Suggestions & Requests / Editable Music Radiuses
« on: August 17, 2009, 09:57:12 PM »
Ever have a build where you want music in once specific area, but the song leaks out to other rooms? Or, doesn't stretch far enough so you have to make 2 music bricks causing a "Music Gap"?

The Music Radius should be editable.

255
Help / Graphic Issues
« on: June 27, 2009, 04:55:17 PM »
My new video cards is having issues with blockland.

Please, how could I fix it?

http://i41.tinypic.com/2dutd3.png
http://i41.tinypic.com/9fp202.png

These are what happens 100% of the time when bricks are in the map. and ... bricks are always in the map... it's Blockland.

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