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Messages - Mr.Noßody

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13351
Suggestions & Requests / Re: Animated Door Lock
« on: December 12, 2010, 05:06:54 PM »
Why the model looks like a heart?
What SHOULD it look like?

I don't know. Cause I made it that way.

13352
Suggestions & Requests / Re: Animated Door Lock
« on: December 11, 2010, 07:19:19 PM »
Can anyone help me here?

13353
Suggestions & Requests / Re: Speech bubbles please.
« on: December 11, 2010, 06:53:39 PM »
Even so, still can obscure your view.

No to mention it would have to be a particle... Oh boy! Particle Spam!

13354
Suggestions & Requests / Re: Speech bubbles please.
« on: December 11, 2010, 06:36:37 PM »
"Lolol! My speech bubbles blocking your view!"

13355
Maps / Re: SlopeEdits
« on: December 11, 2010, 04:25:55 PM »
Whatever happened to people looking down upon people for making slope edits? Does the fact that its Kalphiter change anything?

On another note, I do not like these maps.

13356
Suggestions & Requests / Re: JVS Lock
« on: December 11, 2010, 01:37:48 PM »
Its hnot JVS unless trader makes it.
It should be Content_Mr.Nobody.zip

That is true, but I cant script to save my life.
I was hoping Trader would help me here. Long shot, I know, but might as well try...

13357
Suggestions & Requests / Re: JVS Lock
« on: December 11, 2010, 01:35:03 PM »
Oh, thanks.

13358
Suggestions & Requests / Re: Diagonal Flowing Water
« on: December 11, 2010, 01:32:25 PM »
I hate the /support's people get for good ideas. No matter how many you get, the idea wont get any closer to being made, now will it.

13359
Suggestions & Requests / Animated Door Locks + Keys
« on: December 11, 2010, 01:29:40 PM »
Basically a JVS brick then when hit with a key, makes the lock go away.
I modeled my own to see how it would look.

(The second "Unlocked" one is just me moving the top thing up to show what it would do.)

From the model, when the key hits the lock, the gears will turn, the top part will pop up, and the lock will fall off and disappear thus letting you open the door. I need an animator/scripter (Idea ripped from Zelda Games)

As to what it should be attached to, I'm not sure yet. Chains, a bar, the door handle itself, I really don't know.

Model Link Here
(Includes DTS, MS3D, and texture files)
_____________________________ _____________________________ ________

I made a key suitable for the Gear Lock. The Gear Key

Made bacause the default keys Badspot made, just wont cut the mustard.

Model Link Here
(Includes DTS, MS3D, and texture files)
_____________________________ _____________________________ ________

New Lock! Pad Lock. Perfect for any normal locking needs.

Has same loop attachment as the other Lock.

Model Link Here
(Includes DTS, MS3D, and texture files)
_____________________________ _____________________________ ________

Normal Key, For the normal Lock above.

Yea, Just a basic key.

Model Link Here
(Includes DTS, MS3D, and texture files)
_____________________________ _____________________________ ________

Also a Card Key lock that I just recently modeled.


Hit with a card key (Soon will be modeled), it accepted green light will flash, you can add your own sound or something hence the little speaker.
If failed the red light flashes and doesn't let you through.

Simple concept.

Model Link Here
( Also includes DTS, MS3D, and texture files)
_____________________________ _____________________________ ________

Card Key, to go with the Card key lock.


Nice and simple.

Model Link Here
(Again, includes DTS, MS3D, and texture files)




13360
Add-Ons / Re: "Hand" Gun
« on: December 09, 2010, 06:44:28 PM »
make it blocko and ill download it.
I don't give a flying forgeternaut about this "blocko".

The players default hand it just much too boring.

13361
Add-Ons / Re: "Hand" Gun
« on: December 09, 2010, 01:20:36 PM »
I was testing how well I could make a hand.

13362
Add-Ons / Re: "Hand" Gun
« on: December 08, 2010, 10:00:34 PM »
Meh, then ill get the "Its not blocko" people on my case, not to mention the "It needs to be flat shaded!" people also.. So...whatever. The model looks good in use. Might be ugly from that angle.

(I never planned on releasing this anyway)

13363
Add-Ons / "Hand" Gun
« on: December 08, 2010, 09:44:39 PM »
"Hand" Gun
A gun specifically shaped like a hand. For stuffs and giggles, not for sticking up the cops.
DOES: Shoot bullets, does damage (20), and break 1x1's
DOESN'T: Make you seem cool, or make sandwiches.
______________________________________________________________________

______________________________________________________________________
(Released by popular request)

13364
Suggestions & Requests / Re: Snowball Flinger
« on: December 08, 2010, 09:16:21 PM »
...For the who? What!?

13365
Add-Ons / Re: fa's Mod Topic! - just getting started :( -
« on: December 08, 2010, 05:53:55 PM »
But what about your motherload of unoriginal RPG weapons?
Until said pack, no one made a Dirk, Scimitar, Longsword, a variety of bows, or a mace that worked and looked decent. Unoriginal for what? Real life? Sure, however not for Blockland.

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