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Messages - Mr.Noßody

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2746
Off Topic / Re: live map of people being hacked
« on: November 01, 2015, 06:26:01 AM »
I wonder what kind of action they consider to be an attack?
Like, specifically.

2747
Add-Ons / Re: Halloween Pack 2015
« on: November 01, 2015, 06:14:22 AM »
The more you are questioned the more convoluted your posts become lol.

If you want him to get better at making models, treating him like a fool will not achieve that. If anything, the tone you're taking towards him is only going to further entrench him in his own views.

Holy stuff, where to begin...
Treating him like a fool? Please point out where I explicitly treated him like a fool because I believe I stated what I thought needed to be improved in a relatively nice way.
Besides, the tone I have is not directed towards him, its directed towards you for missing the point and misconstruing a comment I made to make it as offensive as possible.

Either way, at this point its not even worth trying to explain it if you can't put 1 and 1 together.

2748
Add-Ons / Re: Halloween Pack 2015
« on: November 01, 2015, 05:01:36 AM »
Try and be more explicit in what you mean I guess? You can't expect everyone to understand the 'idea' of your posts if the literal meaning of the post doesn't reflect it lol.

Let me be brutally clear. If you knew the OP and how he reacts to these kinds of scenarios you would know that he can be very headstrong on what he thinks will and will not work when it comes to model style, more eager to ignore criticism if it means rethinking design choice. In it's entirety, the probability that he will ignore all criticism aside from just non constructive criticism (of which I'm not fully convinced actually exists) is extremely high.

If you missed it, and I know you did, I was trying to not be brutally honest by going directly out and saying it like that since it might be hurtful to the ones it's directed towards. But it seems that people like you would rather be quicker to state the obvious than to think about the inflections of why I said what I said.

To clarify any misconceptions, I like that Gothboy actually tries to makes things. I just want him to get better at making models and make better design choices.

2749
Add-Ons / Re: Halloween Pack 2015
« on: November 01, 2015, 04:32:11 AM »
No, it translates to exactly what he said: "ignore all nonconstructive criticisms". Constructive criticism is not the same as general criticism.

Wow, you missed the entire idea behind that comment.
Way to be 100% literal.

2750
Add-Ons / Re: Halloween Pack 2015
« on: November 01, 2015, 02:29:26 AM »
Also, ignore all nonconstructive criticisms, haters gona hate.

Please don't tell him that. It translates to "ignore all criticisms" and that isn't the point.
I want him to improve.

I tried explaining to him that .dts exports to tris anyways, so modeling in quads isn't more "efficient" in Blockland's dts case. Not sure about bricks though. Yeah those too. He uses blender and I use milkshape so that's why there's always such a debate about it between us two.

We've had many arguments about it actually, and he still feels like quads are a lower poly, even though it's all the same after it gets exported. Not sure if it will ever get resolved.

Ive looked it up.
A .dts file is a basic data transfer file meaning a .dts 3d model is considered a .3ds file which can NOT export in quads. Unlike a .obj file that does export in quads.
Also .blb's do support quad faces. You can tell by using the swirl FX on a brick to see it's faces. This is also how print faces are specified.
(A .blb that uses tri faces cannot have a print face on it. I know, Ive tried)

2751
Gallery / Re: [VIDEO] A Slightly Spooky Halloween Special
« on: November 01, 2015, 01:07:58 AM »
Why was the birdhouse emitting light?

2753
Add-Ons / Re: Halloween Pack 2015
« on: October 30, 2015, 11:37:34 PM »
Where's the originality in ripping the default player anyways?

Well, that idea went out the window when you literally remade the same Blockhead model in your own style.
Just a big thicker on the head and body but smaller on the hands and feet.

That small cut can actually make a big difference. Half the number of faces to be exact.

Im pretty sure this is correct:
I don't think quads even work when it comes to DTS objects, like, only bricks are capable of using quads
Looking into it, it seems that the process of exporting a model to .dts converts all faces tri's anyways.
I know .blb files support quad faces since that's how print faces are specified.

The amount of resistance on ideas to improve proceeds you goth.

2754
Add-Ons / Re: Hatmod_Elmo
« on: October 30, 2015, 02:30:05 PM »
How is that impressive?
Its just a imported gmod texture + model.

It's impressive because I assumed he took the time to do it himself.

2755
General Discussion / Re: Must have mods for build servers
« on: October 30, 2015, 10:50:38 AM »
I find having one of the floating brick mods with the delete launcher a useful combo. Let's you build without the "floating" error and the delete launcher deletes bricks without destroying its supported bricks. Very useful if your building terrain with modTer.
provide links right now though.

Can't provide links for you right now.

2756
Add-Ons / Re: Halloween Pack 2015
« on: October 30, 2015, 03:13:02 AM »
Believe it or not, quads are more efficient than tris to a minuscule degree. I can replicate the blockhead model pretty closely using less poly sculpting. I tried to stay similar to the original BL theme but also a bit of my own modeling style in I guess.

I recommend you stick with the default style if your going to try and replicate the blockhead anyways. All free handing it does is look laughably off. And that minuscule cut in faces is so minuscule in this instance that we'd need a decimal number 3 feet long to measure it.

It just looks off putting next to the player model ingame.

2757
Games / Re: RuneScape Megathread ~ Hellaween
« on: October 29, 2015, 06:05:47 PM »
Oh hello Hearthstone.

2758
Add-Ons / Re: Halloween Pack 2015
« on: October 29, 2015, 03:54:51 PM »
Uh, do you need the base Blockhead model for reference?

2759
Development / Re: 2015/10/13 - The Forgettable Dungeon - Kickstarter
« on: October 29, 2015, 11:00:10 AM »
Damn
Sorry I wasn't able to donate even $1, Rotondo
I would have done it if I had the money

Congratulations on getting to your goal, though!
I really want to play this in the future

I don't think the Kickstarter is closed yet. You can still donate. That's what I'm planning on doing.
Would have been nice to be part of hitting the goal, but I didn't have the money at the time.

2760
Off Topic / Re: does the blf listen to vaporwave
« on: October 29, 2015, 10:50:28 AM »
It's just 80s pop slowed, cut, and rearranged.
Even so, it's almost mystifying.

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