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Messages - Mr.Noßody

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901
Games / Re: My Indie Game - Hotel Noir: A Cardboard Caper
« on: October 04, 2018, 01:30:21 AM »
the visuals are amazing. i'm pledging to the kickstarter.
i noticed there isn't a tier that gives backers the game upon release, not even for the higher tiers. i'm pledging anyways, but why did you decide to not give any backers the game?

We thought it would be a risky move to promise people with a release. We aren't really sure now long the rest of the game may take to complete, so instead of potentially missing a set time for a backer reward we opted to offer immediate or near immediate rewards.

I thought it was weird, but the rest of the team agreed on it.
Also, thank you very much!

902
Games / Re: My Indie Game - Hotel Noir: A Cardboard Caper
« on: October 03, 2018, 11:28:04 PM »
there's a glitch at 1:06 but i'm sure u already know that

Im guessing you mean the green thing? That's a placeholder highlight for an area of effect that destroys barriers.
It's one of the powerups/abilities that you acquire. The visuals aren't ironed out yet.

903
Games / Re: My Indie Game - Hotel Noir: A Cardboard Caper
« on: October 03, 2018, 08:04:48 PM »
real post. can i ask what the game's about? is it like a point and click adventure? a visual novel? a puzzle? what is the gameplay like?

It's a mystery who-done-it type game. You go around the hotel, talk to people and try to gather clues as to who's behind whatever established mystery is going on.
The first chapter revolves around where all the paper cats are coming from. The second involves a string of robberies. And the third has a mafia take over. Most of these events are shown in the trailer, but as to why and who, you have to figure out through context clues. It's a story game.

We recently showed it off at the Boston FIG, but its one of those games you want to spent time with and immerse yourself into the story. Kind of hard to show at a convention. Biggest comment we got was about how cool the aesthetic was.

904
Games / Re: My Indie Game - Hotel Noir: A Cardboard Caper
« on: October 03, 2018, 07:32:56 PM »
baber bario

That's kinda why we made it, yeah.
The design doc was basically L.A. Noir mixed with baber bario.

905
Gallery / Re: Interactive lore book bricks
« on: October 03, 2018, 06:59:57 PM »
Glad to see these books are working for ya.

906
Games / Re: My Indie Game - Hotel Noir: A Cardboard Caper
« on: October 03, 2018, 06:27:27 PM »
And we have a long way to go.

When was the last time you saw it? Musta been ages ago

907
Games / My Indie Game - Hotel Noir: A Cardboard Caper
« on: October 03, 2018, 06:25:14 PM »


Me and a team of four have been working on a game for the past year and a half.
It's a game where you play as a detective trying to solve mysteries within a hotel if the name hasn't given that away.
We are currently 1/3rd the way through with it and just recently came out with our first gameplay trailer.

VV Check out the video below. VV



Overview

Currently we have 4 people in our team which we call "Minilith". I am the lead artist, along with a programmer, a story writer, and a composer who made the kickass score to the trailer. We have about an hour and a half of gameplay so far, with 52 characters and three floors, each with a new chapter. We're aiming to bump the gameplay up to a solid 10 hours so we can potentially ship the game to console. Ill post some updates as they happen, if they happen.

We do have a Kickstarter for it, but I have no idea how the forums handles self promotion. So I wont link to it yet. I doesn't take a super sleuth to find it if you're interested anyway.



If you have any questions or comments about whatever, post em. Ill answer anything when I can.

908
Off Topic / Re: Forumers you like
« on: October 01, 2018, 02:22:00 AM »
Anyone Ive built with.

909
Games / Re: [news] rome 2 has got woke and is going broke.
« on: September 28, 2018, 03:20:15 PM »
Come on guys, name 1 roman general that is female.

This is now your only defense point to a stuff-tier opinion.

The short answer is it's a video game. The long answer is the quote from the dev team that basically says that Rome 2 is historically authentic, not historically accurate.
And if you're confused as to what "historically authentic" means, it means that the methods of war are historically accurate but the people/places involved may not be. This is because it's a game that you play. Not a movie you watch.

If you really wanted a historically accurate "Rome Simulator", you'd be fighting the same battles in the same places with the same people and the same outcomes as happened in history. Not really a game angle any dev wants to hard lock their game too.

Tony, if you dont like women so much why not be gay?

910
Off Topic / Re: abigail shapiro :eyes:
« on: September 28, 2018, 01:52:36 AM »
What do those words mean?

Edit: Holy forget, it's a name. Is that how you spell Abigail? It looks like a broken word.
She has a small face.

911
Games / Re: [news] rome 2 has got woke and is going broke.
« on: September 28, 2018, 01:48:22 AM »
It's funny to me that some people are that threatened by women in video games that they will go to such lengths to attack it.
Also, none of the dev team called anybody national socialists. However, the inclusion of female generals was brought up in a neo-national socialist blog where it was attacked for the reasons you'd expect.

But, OUTRAGE! I guess...

912
General Discussion / Re: Conan & TBD's Minigolf Extravaganza
« on: September 26, 2018, 05:10:13 PM »
Oooh mama!~

913
Off Topic / Re: little ceasers is the best pizza company - prove me wrong
« on: September 26, 2018, 04:52:59 PM »
Pizza company? Maybe.
Best pizza? Ill weigh other options.

914
where can i get sum

Off your grandparent's walls.
It's called lead paint.

915
Off Topic / Re: Never forget, 9/21
« on: September 22, 2018, 03:14:33 AM »
I also dont know the context.
Who is that guy?

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