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Suggestions & Requests / Re: taking event requests
« on: October 27, 2013, 11:42:08 AM »Code: (OnBotDetect) [Select]
Type: Input
Name: onbotDetect>[PLAYER/HOLEBOT/VEHICLE/TEAM]>output
Description:
Triggered when a bot becomes aware of an entity. Targets are self(brick) or bot.
e.g.
onbotDetect>[TEAM][Mercenary][POOPLORDS]>Bot>kill
or
onbotDetect>[PLAYER]>self>setemitter>Fog B
or
onbotDetect>[PLAYER]>holebot>setWeapon>Sword
I think I may have formatted this wrong. Sorry.