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Messages - Pliny

Pages: 1 ... 130 131 132 133 134 [135]
2011
Suggestions & Requests / Re: Could we have an automatic turret?
« on: April 23, 2009, 03:30:00 PM »
 @ sir dooble

What you said was EXACTLY what I was looking for. It could be like the HL2 one, but not the Portal one.
It's voice clips can be annoying. -_-

It would probably be completely classed as a vehicle though.

2012
Suggestions & Requests / Re: Stickybomb Launcher
« on: April 23, 2009, 03:23:50 PM »
working on one.

it's less of a stickybomb LAUNCHER, and more like a sticky grenade.

You could still make a Stickybomb launcher as a companion add-on.

2013
Suggestions & Requests / Re: Could we have an automatic turret?
« on: April 23, 2009, 06:19:48 AM »

Not really... We have a tank, and we have machineguns.

This would be an automatic turret. By that, I mean it would automatically shoot at nearby players within a certain radius, not just a player-controlled rapid-fire turret.

2014
Suggestions & Requests / Stickybomb Launcher
« on: April 23, 2009, 05:53:33 AM »
In essence, this would be exactly what it's called in the title. It would be a stickybomb launcher.

The bombs would be like proximity mines, they would explode on contact with a player. They could be detonated all at once with a binded key and might be capable of sticking to vehicles.

I posted this because Blockland's closest thing to a stickybomb was JD's Explosive Kunai. Other than that, Blockland never really had a stickybomb launcher. I just thought this might be useful to some.

2015
Modification Help / Re: WOB bot system
« on: April 22, 2009, 09:21:41 PM »
I remember this on your server. Good times. :cookieMonster:
Anyways, this looks pretty nice! Hope you get a reward from it

2016
Suggestions & Requests / Re: Could we have an automatic turret?
« on: April 22, 2009, 09:18:19 PM »
Bump. :(

2017
Suggestions & Requests / Re: Create new Admin positions?
« on: April 22, 2009, 04:41:55 PM »
This WOULD be awesome, for the friends you don't want to completely admin. That, or because you have a lot of friends you DO want to admin.:/

2018
Suggestions & Requests / Re: Could we have an automatic turret?
« on: April 22, 2009, 04:07:22 PM »
Bump. -_-

2019
Suggestions & Requests / Re: Could we have an automatic turret?
« on: April 21, 2009, 08:05:11 PM »
@ Armyunit

Thanks. I thought it might have been an add-on I had.

2020
Suggestions & Requests / Re: Could we have an automatic turret?
« on: April 21, 2009, 07:53:48 PM »
@ Flying Ace

I also said that I COULD NOT USE the event. I use a mac. The only thing that happens when I try to use locked projectiles is an annoying gun sound.

2021
Suggestions & Requests / Could we have a Sentry Gun?
« on: April 21, 2009, 06:59:57 PM »
NOTE: I know I could just use locked projectiles, but they don't work on my computer (mac).

My idea was this: A vehicle type of turret that would automatically shoot at players in a certain radius. It could be carried via the Gravity Gun and repaired via the Pipe Wrench. It would have to be compatible with the TDM mod (Spaceguy).

I know I could just use events, but like I said before, locked projectiles don't work on my computer. Plus, wouldn't it be cooler to have a turret that could actually be CARRIED? And, it could be repaired like a vehicle.

This is a suggestion, and it MAY be possible, from what I've read on the forums.

EDIT: This is kind of a TF2/HL2 style turret.
EDIT 2: The recent release of the Timebomb proves that this COULD be made as a carriable, non-mountable "vehicle" that can be put down, but it would have to be a bot in order to work.  Also, it has been proven that the "Locked Projectile" add-on does not work with V11. If you don't believe this, search for "Locked Projectile Malfunction"in the Help section, or the BL forum search.


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