registerOutputEvent(FxDTSBrick, onRelay, "Self fxDTSBrick\tBot AIPlayer");
Like.. in addition to a flashlight, also an ambient around each player using it?
Use the public brickgroup.
How about an event to set the health regeneration speed of a player?
Nah, forget the flashlight thing. what I was trying to say was that right now there's a tiny ambient light around the player when using the flashlight right now, and it'd be pretty cool if it could be removed.
I dunno how to put the bot relay in the game, nor how to add a version of the bot hole that always registers as public. Also, would it be removable by players themselves after placement? I dunno if it would wind up indestructible by some shenanigans. Thanks, though.