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Messages - Jacob/Lee

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9406
Games / Re: Minecraft; Seecret Friday 9! OooooOOOoo!
« on: September 17, 2010, 06:57:38 PM »
Opinions.

9407
Games / Re: Get yoself a steam card
« on: September 17, 2010, 06:38:52 PM »


I told you not to touch that darn thing!

9408
Off Topic / Re: 1700+ feet to climb to get to work
« on: September 17, 2010, 06:24:12 PM »
Do an ultra badass quick-slide down the ladder.

9409
Games / Re: Minecraft; Seecret Friday 9! OooooOOOoo!
« on: September 17, 2010, 06:18:08 PM »
crap...
mining for gold ores and fell into an abyss leaving me with only half a heart...
This update is perfect for you:
Quote
I need rest! (technically food and beer) I’ll finish the update tomorrow instead.
I’ll add crouching, which will prevent you from walking over an edge, to make up for the late release. :D

9410
Off Topic / Re: FFF Braces :c
« on: September 16, 2010, 07:54:32 PM »
FEELS LIKE FIRE IN MY MOUTH
I saw that ninja.

9411
Games / Re: Dwarf Fortress (New Topic)
« on: September 16, 2010, 07:53:09 PM »
Damn, if only there was some kind of wood furnace that could let us make coal.

I mean, why would they even let us MAKE a wood furnace?

That's just CRAZY. A wood furnace.
How about you stop being a smartass and help him?

9412
Games / Re: Dwarf Fortress (New Topic)
« on: September 16, 2010, 07:50:48 PM »
i know that smartass, but it says I need some kind of coal
Make a wood furnace and burn wood for charcoal, if available, use the smelter function "Make coke from y"
*y = Lignite or Bituminous coal

9413
Games / Re: Dwarf Fortress (New Topic)
« on: September 16, 2010, 07:36:39 PM »
Oh stuff goblin pikeman and hammerman (at the same time) ambush murdered the dwarven caravan.
They also killed my dogs D:
AND RIGHT WHEN I OPEN MY DRAWBRIDGE TO TRY AND CAGE HIM EVERYONE THINKS IT'S A GRAND loving TIME TO LEAVE THE FORT.
dwarves are stupid >:(
....
*Clears throat*
Ahem.

The halls of Axestaves are empty, aside from the occasional chipped stone piece falling or the dripping of goblin and troll blood no sound interrupts the silence. Blood trails through the fort, seemingly endless puddles fill the rooms. A single brave adventurer enters the halls, encountering a few bodies and mounds upon mounds of mutilated corpses, some he has never seen in his life. After kicking down a weak door in the back of the fortress he sees a few skeletons, examination reveals they starved to death. A few empty barrels and clean plates occupy a corner. The entire room is engraved with pictures of horror. The pictures describe the death of this fortress. At it's peak, it had a 10 man military and 96 people. It had a booming steel and gold industry and all the traders that came by left with pockets full of valuable, beautifully crafted golden items. It appears the engravings show two goblin sieges had came, the first was caught by the excess cage traps this place once had. The second didn't go down so easily. Each goblin soldier had a mount of his own, the engravings say something about "Jabberers" and "Voracious Cave Crawlers" and "Elk Birds", whatever they are, they weren't nice. The goblins appeared to be quite fond of trolls, also. During the siege most of it was caught, some were slaugtered by steel armed weapon traps, the others got in. Pandemonioum broke out as wave upon wave of hostile forces stormed the fortress, the military, 9 strong had been waiting. They cut down most of the goblins, but with injury. The militia commander was quite fond of his right hand, he had a pick, three shields and an axe in his right hand. He had a sword in his left. He took a blow to the chest and went down, dragged to the barracks as no hospital was set up. Three others died. The siege routed and the fortress was victorious.

Atleast they were then.

Shortly after, dwarves started going insane as many civilians died also. Some went down silently, just skulking, dying. Others went berserk and started killing each other. The endless amounts of miasma from the corpses made even more go insane. Someone had released the caged hostiles also, who had been causing trouble. The military, arms shaking went against them to no avail. Luckily, the seemingly endless dogs had slaughtered the goblin hordes. With the entire fortress in turmoil and a civil war, the last survivors hid in this hastily dug room, as shown by some round edges and bumps in the floor, where they wait as the last food and water drains out, waiting for death. Sadly, the adventurer who had came here had been killed by one of the siege's leaders that survived the chaos. As evidenced by the human corpse with the hole in his skull and the goblin with his lower body missing. Two blood-dried weapons, a sword and a spear sit by the corpses that are clad in armor.

9414
Off Topic / Re: Irrational Fears
« on: September 15, 2010, 11:08:41 PM »
People capable of reading my mind, the dark and ladders.

9415
Games / Re: Minecraft; Seecret Friday 9! OooooOOOoo!
« on: September 15, 2010, 11:06:50 PM »
Perhaps you should build a house or similar protection device.

9416
Games / Re: Dwarf Fortress (New Topic)
« on: September 15, 2010, 10:48:26 AM »
what's the point of giving you a good fortress if you don't know how to play?

also i'm filling up a moat with water because i'm being assaulted by snatchers a lot so i want a moat and drawbridge ready

i'm using a bucket brigade lol
Just make choke-points and put cage traps in them.

9417
Games / Re: HALO: REACH RELEASSSSED
« on: September 14, 2010, 10:27:02 PM »
I pre-ordered the Legendary Edition.

:smug:

9418
Games / Re: Dwarf Fortress (New Topic)
« on: September 14, 2010, 07:35:52 PM »
I remember in 40d legendary wrestlers could stop sieges, now wrestling is useless. It was hilarious, when I heard that 'wrestling was useless' I was like "forget this" because weapon training took forever and it never worked, either training is faster or my dwarves got a kick in the ass because I have atleast 1 dwarf armed with every kind of weapon except crossbow, and plated in steel.

9419
Games / Re: Dwarf Fortress (New Topic)
« on: September 12, 2010, 10:00:10 PM »
tell guy to cut wood, disable all labors but woodcutting for him, designate wood, and he still won't pick up an axe even though I have like 4 of them (all unforbidden)
It could be:
Marked for dumping
Forbidden (double check)
Melt order pending
Attempting to be equipped by a soldier/other woodcutter
Marked for hauling to more appropriate stockpile
etc. etc.

9420
Games / Re: Dwarf Fortress (New Topic)
« on: September 12, 2010, 07:21:55 PM »
what the heck

dwarven children can have fey moods?
See: Boatmurdered.

Badass, a giant eagle was roaming my embark site since I came here and I wanted it caught, but had no traps to speak of. Around 5 years later, it's in my animal stockpile, an old report shows that it tried to attack someone apparently and it was lured into the row of cage traps I have at my drawbridges.

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