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Messages - Tomcat

Pages: 1 ... 357 358 359 360 361 [362] 363 364 365 366 367 ... 390
5416
Modification Help / Re: Gravity Cat's Add-On Dump
« on: June 12, 2011, 11:43:51 PM »
Needs more gas weapons.

5417
Drama / Re: Crown - "GRENADEEE"
« on: June 12, 2011, 11:38:51 PM »
Or just not use the grenade as you were told.
Or, when you re-make the server when you disconnect, DISABLE the loving grenade.

5418
Forum Games / Re: Shuttle 4939 ~ Text rp (BEGIN RPING)
« on: June 12, 2011, 11:28:28 PM »
   I quickly scan the room, ignoring the Russian man for a moment. I spot the large emergency pack, and begin rifling through it. "forget! It's empty! Why is it empty?! Was someone here before us?!" I shout. Rikeal shrugs.


"The rest of the crew is sleeping." says Rikael. "Anyone starfish could of forgetzing taken it. Sneaked on past us."

5419
Forum Games / Re: Shuttle 4939 ~ Text rp (BEGIN RPING)
« on: June 12, 2011, 11:16:29 PM »

Jumping down from fiddling with the pipes and wires in the main hallway, Rikael bumps into Tom, who was in the aft storage room.
"So, what do we have down there?

5420
Forum Games / Re: Shuttle 4939 ~ Text rp (BEGIN RPING)
« on: June 12, 2011, 11:06:20 PM »
Bump.

5421
Modification Help / Re: Blender DTS Exporter
« on: June 12, 2011, 10:40:22 PM »
Is there anyway to get a 2.49b Mac version?

5422
Forum Games / Re: Avatar Rating
« on: June 12, 2011, 01:21:38 AM »
-1/10

5423
Baump.

5424
Forum Games / Re: Shuttle 4939 ~ Text rp
« on: June 11, 2011, 11:09:01 PM »
Bump

5425
Forum Games / Re: Earth 2.0.
« on: June 11, 2011, 11:05:51 PM »

Hermania withdraws after seeing the country is inactive.

5426
Games / Re: War based strategy game megathread/discussion.
« on: June 11, 2011, 01:01:18 AM »
Yae Starcraft.
They forgeted it up with CnC4.
Never played total war or AoE.

5427
Forum Games / Re: Earth 2.0.
« on: June 11, 2011, 12:52:33 AM »
Okay, I have devised a system for war.

Each large battle will be represented with dice. The country with the more allies/power gets two die. There will be 12 large battles in total for every war, more if it's a World War. One every month. Let me know if you like this system. If not, let me know what you'd like us to do.
I was thinking we make a terrain map, and the amount of dice differs on different terrain, equipment, and training. Example

Hermania Legionairee Company

Training: Level 5 (Max 10)

Armor: Level 12 (Max 15)

Weapons: Level 3 (Max 8)

Hits: 8 (Max 10)

Unit card that moves accordingly on the map. Weapons means number of dice rolled. If the number on the dice collectively reaches over the armor, the company gets a hit. If not, the company cannot move. Each side takes turns. Training is the amount of actions able to do in a turn. Hits is the amount of soldiers in the company.


5428
Creativity / Re: THE FUNNIEST COMIC STARRING
« on: June 11, 2011, 12:29:31 AM »
were r the ould comics
up yo arse beetchj

5429
Modification Help / Re: My Big Shotgun - Model V4.0
« on: June 11, 2011, 12:28:09 AM »
Looks like that shotgun.

*sunglasses*

is a BIG shot!

5430
Forum Games / Re: Alive - An AVP RP
« on: June 11, 2011, 12:20:28 AM »
You slashed me.

SLASH =/= STAB
Slashes ain't good against armor.

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