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Messages - 1529op

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16
General Discussion / Re: Last Attempt at Xfire Support
« on: July 27, 2007, 07:20:03 PM »
I'm counting how many people bought it, and i believe I saw a BLID over 2k.

17
General Discussion / Last Attempt at Xfire Support
« on: July 27, 2007, 07:14:41 PM »
Guys, I need your help to get Blockland supported on Xfire, just post in the topic below about why Blockland should be supported. It's a real game that costs actual money, and over 2k people play it! We should have support!

http://www.xfire.com/xf/modules.php?name=Forums&file=viewtopic&p=1174611#1174611

18
Modification Help / Connext Argument on the Executable?
« on: July 27, 2007, 06:25:41 PM »
If there an argument that you can run on the EXE of Blockland to connect to a server automatically? Like -connect 55.55.555.555? Im trying to make custom support for Xfire so Blockland can connect to servers.

19
Mapping Help / Re: [Model Request] Blood Gulch Halo Base
« on: July 27, 2007, 06:01:56 AM »
Ok heres my version of the base, it took several days of work.
Download: http://ultimategamer1.googlepages.com/BloodGulchBases.rar

20
Help / Re: WTF at Map Textures
« on: July 26, 2007, 02:11:43 PM »
Ok, first of all, I'm not running Vista, I have XP Pro.
Second, it only happens when I run my own map (that I made), and even then its rare. But his has happened to me before. And I'm also going to buy an nVidia 8600GTS soon anyway.

21
Mapping Help / Re: [Model Request] Blood Gulch Halo Base
« on: July 26, 2007, 03:14:34 AM »
Wow, uh, I actually have a full model of both bases. Ill upload in a bit.

22
Help / Re: WTF at Map Textures
« on: July 26, 2007, 02:38:13 AM »
its an ATI Radeon X600 256MB and it runs HL2 at max with 50FPS. Its not my card.

23
Help / WTF at Map Textures
« on: July 26, 2007, 02:32:45 AM »
All my textures, even on maps I run, are all glitched. I would like to know if this is an engine problem or is it me. Also who else gets this glitch?

24
Mapping Help / Re: terragen
« on: July 25, 2007, 11:56:35 PM »
Lolz. You phail. Now the admin police will come in and ban you. Jk theil just move you. But... Terragen is weird. In that menu with the thing, I forgot, thats where you paint the height of the land. And I don't know how to export the ter.

25
Gallery / Re: Ice Pack Beta Testing Screenshots
« on: July 06, 2007, 11:44:40 PM »
Yayz, first post.
Anyway, this looks like a really good map! Do the ice sheets move? if yeah then that would be awesome, and have a trigger for when you hit the water, a meter appears, and whe it runs out, your character freezes. Then the map would be pwnage.

Also, I didn't know Resonance_Cascade even played blockland anymore. Heard he quit for good.

26
General Discussion / Re: There is no hacker
« on: July 05, 2007, 05:34:32 PM »
If you can hook up with Gabe Newel, you might be able to get it on steam. That would be cool, but unrealistic, to see Blockland on Steam.

27
General Discussion / Re: XFire
« on: July 05, 2007, 05:32:33 PM »
http://returntoblockland.com/wiki/index.php?title=Blockland-Xfire_In-Game_Support_Tutorial

Here's a tutorial for the old version of Blockland.

Ty for linking to my tutorial! I just need to update it for blockland retail, but it would be really easy.

You would update the windows registry key to point ot retail, then you would modify xfire_games.ini, put in at the bottom:

Code: [Select]
[xxxx(the next number that the last gamecode uses)] LongName=Retail Blockland LauncherDirKey=HKEY_LOCAL_MACHINE\SOFTWARE\Blockland LauncherDirTruncAt=Blockland.exe LauncherExe=Blockland.exe LauncherPasswordArgs=%UA_SPACE% -password %UA_GAME_HOST_PASSWORD% LauncherNetworkArgs=%UA_SPACE% -connect IP:%UA_GAME_HOST_NAME%:%UA_GAME_HOST_PORT%%UA_LAUNCHER_PASSWORD_ARGS% LauncherExtraArgs= -game rtb Launch=%UA_LAUNCHER_EXE_PATH% -online %UA_LAUNCHER_EXTRA_ARGS% %UA_LAUNCHER_NETWORK_ARGS% ServerStatusType=lego InGameRenderer=OGL
To clairify the 4 digit number thing, if the gamecode before it starts with [5000] you would put in [5001]

And when Badspot releases the code to connect to a server with an arguement on the exe, then I can update this to include Join Game support.

28
Help / Re: Blockhead
« on: July 01, 2007, 11:10:23 PM »
If that PM thing is a joke, I'm not laughing.

29
Suggestions & Requests / Re: Version 1.04 Ideas
« on: June 23, 2007, 09:21:54 PM »
*cough* *RTB 2.01* *cough*  :cookieMonster:

Well uh... Show some sign you're actually working on it.

30
General Discussion / Re: Buying Blockland = No Blockhead?
« on: June 22, 2007, 04:32:03 PM »
I want to be unblockheaded too! I always get PM's that I can't reply to...

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