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Messages - DaSord213

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2836
Games / Sord's MineColony - City's and Guilds
« on: February 10, 2011, 04:29:15 PM »
Sord's MineColony Server
76.203.0.19
-Mods: Runecraft, Llamacraft-

-Guilds System-
You may be in 1 major guild and 1 sub guild.
-Non modded-
-Major Guilds-
Miner's Guild - Color: Black
Farmer's Guild - Color: Red
Woodcutter's Guild
-Sub Guilds-
Guard's Guild
Hunter's Guild
Trader's Guild
Architect's Guild
Engineer's Guild

-Guild Benefits-
Miner's Guild
-Cheap pickaxes/ores/metals
-Underground homes
-Home is mining guild. Free to move around to cities/camps with established mines.

Farmer's Guild
-Cheap sickles/plants/buckets
-Above ground homes
-Home is farmer guild. Free to move to other cities.

Woodcutter's Guild
-Cheap axes/wood
-Given 1 iron axe at recruitment
-Above ground homes
-No required home area. Starting home is main city. Free to move around.

-Sub Guild Benefits-

Guard's Guild
-Starts with iron sword and leather armor
-Good pay
-Home is in hunter camp. Lives here always, regardless of major guild.
-Get paid to help defend major guild members

Hunter's Guild
-Starts with stone sword, bow, and 32 arrows
-Cheap food from farmers/hunters
-Home is in hunter camp. Free to move around.

Trader's Guild
-Starts with stone sword, for caravan protection
-Can make shops, or create trade routes from guild to guild
-Home is in trader camp. Free to move around.

Architect's guild
-Get's paid to build
-Cheap building materials from guilds
-Home is main city. Can only move to other cities.

Engineer's Guild
-Get's paid to create minecart/boat/redstone stuff.
-Cheap redstone from guilds.
-Home is main city. Can move anywhere.

-Rules-
Your moving requirements are through your major guild. Meaning if you can move, according to your sub guild, only if your major guild allows moving.

Stealing is punishable by death, if caught, and, if done with excessive amounts, kick/bannable. Kicking/banning would only occur if you abuse the ability to steal.

City rulers may banish someone from the city. If you are banished from a city you may be killed/stolen from/raided if you're within the city area.

A city's boundaries are ~40 blocks from their walls.

Raiding without cause, war, revenge of raid, murder, is not allowed. If two cities/guild are warring you may raid, but leaders of the guilds must give proper announcements and agreement of war.

You are not required to join guilds. You may join a sub guild, and not be in a major guild, or join a major guild and not be in a sub guild. Or no guild at all, doesn't matter.

Anyone make create a town.
But it must have a certain amount of people to take the step up from a hermitage/camp.
1-2 People = Hermitage/camp
3-4 People = Village
5-6 People = Town
7+ People = City

-Guild leaders-
Mining: Me, sord213
Farming: Muffin007
Woodcutter: Nienhaus1
Guard: None yet
Hunter: None yet
Trader: None yet
Architect: None yet
Enginner: Phflack
We need guild leaders! Ask to be in a guild that doesn't have a leader, and ask to lead it and I will most likely appoint you as leader.

Pictures!









76.203.0.19

Offline

Ops:
Me
Muffin007
Phflack

To anyone saying "There's not a 2000 pages topic for this": This is for my server on minecraft. Not about minecraft itself.
kthxbai

2837
Games / Re: Minecraft; Beta 1.2, toot toot
« on: February 10, 2011, 04:24:41 PM »
Sord, I don't think I can connect to your server. :c
Strange. Others can connect fine.

2838
Games / Re: Minecraft; Beta 1.2, toot toot
« on: February 10, 2011, 02:52:04 PM »
Sord's MineColony Server
76.203.0.19
-Mods: Runecraft, Llamacraft-

-Guilds System-
You may be in 1 major guild and 1 sub guild.
-Non modded-
-Major Guilds-
Miner's Guild - Color: Black
Farmer's Guild - Color: Red
Woodcutter's Guild
-Sub Guilds-
Citizen's Guild
Guard's Guild
Hunter's Guild
Trader's Guild
Architect's Guild

-Guild Benefits-
Miner's Guild
-Cheap pickaxes/ores/metals
-Underground homes
-Home is mining guild. Free to move around to cities/camps with established mines.

Farmer's Guild
-Cheap sickles/plants/buckets
-Above ground homes
-Home is farmer camp outside of main city. Free to move to other cities.

Woodcutter's Guild
-Cheap axes/wood
-Given 1 iron axe at recruitment
-Above ground homes
-No required home area. Starting home is main city. Free to move around.

-Sub Guild Benefits-
Citizen's Guild
-Semi frequent pays
-May work in shops
-Lives in cities. Free to move around to other cities.

Guard's Guild
-Starts with iron sword and leather armor
-Good pay
-Home is in hunter camp. Lives here always, regardless of major guild.
-Get paid to help defend major guild members

Hunter's Guild
-Starts with stone sword, bow, and 32 arrows
-Cheap food from farmers/hunters
-Home is in hunter camp. Free to move around.

Trader's Guild
-Starts with stone sword, for caravan protection
-Can make shops, or create trade routes from guild to guild
-Home is in trader camp. Free to move around.

Architect's guild
-Get's paid to build
-Cheap building materials from guilds
-Home is main city. Can only move to other cities.

-Rules-
Your moving requirements are through your major guild. Meaning if you can move, according to your sub guild, only if your major guild allows moving.

Stealing is punishable by death, if caught, and, if done with excessive amounts, kick/bannable. Kicking/banning would only occur if you abuse the ability to steal.

City rulers may banish someone from the city. If you are banished from a city you may be killed/stolen from/raided if you're within the city area.

A city's boundaries are ~40 blocks from their walls.

Raiding without cause, war, revenge of raid, murder, is not allowed. If two cities/guild are warring you may raid, but leaders of the guilds must give proper announcements and agreement of war.

You are not required to join guilds. You may join a sub guild, and not be in a major guild, or join a major guild and not be in a sub guild. Or no guild at all, doesn't matter.

-Guild leaders-
Mining: Me, sord213
Farming: Muffin007
Woodcutter: None yet
Citizen: None yet
Guard: None yet
Hunter: None yet
Trader: None yet
Architect: None yet


76.203.0.19

2839
Games / Re: Minecraft; Beta 1.2, toot toot
« on: February 10, 2011, 01:40:18 PM »
Seeing as Bloxxed's is extremely laggy I'm hosting my own server. I think with Llamacraft and runecraft.
76.203.0.19

2840
Games / Re: Haven & Hearth: World 4; More drama than the Blockland Forums!
« on: February 10, 2011, 12:08:34 PM »
Alex... I feel like a celebrity

Who are you?
Hey Alex.

2841
Games / Re: Pokemon Black and White MEGATHREAD
« on: February 10, 2011, 12:50:24 AM »
So I heard you like- OSHAWOTT!

Wow I'm good.

I'll probably be getting white even though he looks like a palkia remake, and the other looks like dialga a bit :s

2842
Games / Re: Minecraft; Beta 1.2, toot toot
« on: February 09, 2011, 11:34:58 PM »
HOW COULD YOU POSSIBLY ENJOY THAT SKIN?
ikr

2843
Games / Re: Minecraft; Beta 1.2, toot toot
« on: February 09, 2011, 11:01:05 PM »
Oh god my eyes are bleeding. Burn it D:

2844
Games / Re: Spiral Knights
« on: February 09, 2011, 09:50:18 PM »
Spiral Knights: That game where you spin around
Sums up the game pretty well.

2845
Games / Re: Frenchfrie's Minecraft City
« on: February 09, 2011, 09:38:56 PM »
Much fun was had. Nothing like 200 ghasts floating above you head, and 100 zombies and 50 creepers at the bottom of your mining area.

2846
Games / Re: Frenchfrie's Minecraft City
« on: February 09, 2011, 07:20:12 PM »
wow we dont have a 2K+ Replies post for this.
wow we don't want to see him constantly posting that his server is up when we can instead go to this topic and access it easily without hunting through pages.

2847
Games / Re: Half life 2: Synergy
« on: February 09, 2011, 06:15:57 PM »

2848
Modification Help / Re: Destiny RPG v0.2 Public Beta
« on: February 09, 2011, 05:56:44 PM »
Give leadership of Derpa to sord :D
I don't play.

2849
Games / Re: Half life 2: Synergy
« on: February 09, 2011, 05:49:14 PM »
DaSord213 - Sord213
Can host [Y/N]
HL2's you have: All, including EP3 Lool

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