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Messages - Flamecannon

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2851
Off Topic / Re: Fill the Backpack
« on: May 20, 2014, 12:46:40 AM »
you know the most innocent thing to find in a bag is also the most devilish
like uhh
put in a bag of chips
HALF EATEN

2852
Off Topic / Re: Family pet snake just died...
« on: May 19, 2014, 01:54:48 AM »
did you bury him in a cardboard box with his headband and his mk 23 socom
sorry for you loss, this reminds me of all the hamsters that ran away and all the goldfish that forgot that they died ;-;

2853
Chibi Robo please.
wouldn't it be funny if you had to like find an outlet for power because every time you attack you take damage to your "battery"

I was hoping that this game would have more potential for competitive play but it still looks floaty.
Yeah, making every stage having its own Final Destination variant definitely doesn't help players whom use Battlefield and the like. Although I have described my enjoyment of how the nailed Little Mac's moveset, it seems like he'll be overly powerful in those Final Destination stations since his moveset revolves around dominating the ground area. Then again characters like Samus and Link, and hopefully others will be able to keep up around the air, as their hookshot/whip grab is much longer. Which sadly goes along with your statement that it seems a bit floaty.

2854
Games / Re: Nintendo Megatopic
« on: May 19, 2014, 01:43:54 AM »
ITS STILL THE YEAR OF LOOGI TO ME DAMMIT

Anyways I did nab a download of "The DENPA Men 3" and it's honestly it's pretty good for those whom enjoy grindy RPGs. If you weren't sick of having to replay Bravely Default 6 or so times to get the real ending, then you probably wouldn't be sick of this game. I really dig the designs they made for this game. They're unique, and when they're not, they spin it in their own way.
(I would just like to say that I appreciate that more games on the 3DS also have the L+R to take a picture feature.)


I mean how can a weird person in a latex suit also be so charming

I also have a thing for when games reference the fact that you are controlling them, like in Metal Gear, Paper Mario, and OFF

2855
Off Topic / Re: why do graphics matter WHY
« on: May 19, 2014, 01:04:12 AM »
i think when it comes to graphics, other than design i'd have to say uhh
textures make a game nice right? i mean uhhh there's that one horror game that used to be one the ds, but (i think this is one of the only games to do this) when it was ported to PC they updated all the textures but not exactly the models
but iunno i'm just a kid!

2856
Off Topic / Re: why do graphics matter WHY
« on: May 19, 2014, 12:47:30 AM »
If you don't know someone and they start badmouthing you the best right of passage is to continue with your own conversation.

And to answer your question, Video games are a form of visual entertainment. To both the well versed and the newcomer gamer, the art style has to be enticing. If I made all the sprites of my game a picture of a white vase then it wouldn't be as intriguing as a game with well-designed sprites. However there is certainly a balance that developers normally understand, of course in a perfect world it would be fantastic to have a game with all the bells and whistles possible, but it comes down to going with one extreme or the other. Some games live off their fantastic visuals while others for their gameplay. Some people kick up the ol' gauntlet or whatever and play because its gameplay is fantastic, while others play games such as uhhh
The unfinished swan or fez because of it visuals

really it depends on the game so both of you are wrong and right

2857
Off Topic / Re: YouTube to acquire Twitch.tv for $1 Billion.
« on: May 18, 2014, 11:05:35 PM »
Maybe now twitch will actually work.
iunno man
i mean youtube doesn't work!

2858
I never noticed that either

Huh.

2859
Off Topic / Re: Least favorite forumers V.idk
« on: May 18, 2014, 10:55:23 PM »
You're one of your least favorite forumers?
he thinks he's a jerk!

2860
Off Topic / Re: YouTube to acquire Twitch.tv for $1 Billion.
« on: May 18, 2014, 07:15:39 PM »
i don't think its good for a monopoly to expand like this but iunno about money or things

2861
Gallery / Re: 360nogif
« on: May 18, 2014, 07:00:46 PM »
Nice gun bot.
ya what a poser
here's a real mlg 360 shot
look as my enemy stands there in fear as i pull off the shot

i-i don't know how to make bots attack ;-;

2862
Gallery / Re: 360nogif
« on: May 18, 2014, 06:15:25 PM »
how do i subscribe? is it the button next to logged?!

anyways that's a pretty smooth gif along with a pretty smooth shot buster\
poor finn there didn't stand a chance

2863
You're an idiot
you can call him fat blue penguin man you can call him triple d you can call him get out of my laboratory it's all the same in the end!

2864
Get some Kirby fan art if you're gonna try to make me die, then.

You can't mess up Kirby fan art... I hope...
you know i bet the first thing that pops up would be inflation

2865
Games / Re: Nintendo Megatopic
« on: May 18, 2014, 03:17:25 PM »
Seems a bit too hard for me at least to visualize that kind of Kirby game. Basically I imagine City Trials but centered around levels and it doesn't really strike me as something that'd be great persay but of course Nintendo would definitely have to carefully develop it if such a thing were to be made. The reason why Mario made such a clean jump (heh) to 3D, at least to me, is the fact that he doesn't infinitely jump like Kirby is used to. Kirby just feels like one of those games that should just stick to 2D planes.

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